Editing Illithid powers
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{PageSeo | {{PageSeo | ||
| title = Illithid Powers | | title = Illithid Powers | ||
| description = Illithid powers are special abilities tied to the | | description = Illithid powers are special abilities tied to the Mind Flayer tadpole that the player character and Origin Companions are infected with. | ||
| image = Illithid_Powers.webp | | image = Illithid_Powers.webp | ||
}} | }} | ||
{{SpoilerWarning}} | {{SpoilerWarning}} | ||
[[File:Tadpole_Pool.png|right|140px|link=Mind Flayer Parasite Specimen]] | [[File:Tadpole_Pool.png|right|140px|link=Mind Flayer Parasite Specimen]] | ||
'''Illithid powers''' are special abilities tied to the [[mind flayer]] tadpole that the player character, [[Origin]], and some non-Origin [[companions]] are infected with. | '''Illithid powers''' are special abilities tied to the [[mind flayer]] tadpole that the player character, [[Origin]], and some non-Origin [[companions]] are infected with. After approaching the bridge leading to the [[Goblin Camp]] in [[Act One]] and triggering the cutscene, the player will be visited by the [[Dream Guardian]] during the next [[long rest]]. This will start the [[Embrace Your Potential]] quest and enable the party to consume tadpoles in exchange for illithid power. | ||
After the dream is concluded, finding and consuming [[Mind Flayer Parasite Specimen]]s, such as from the corpses of other infected, will allow the player to unlock new powers. Karlach, Wyll, Lae'zel, and Shadowheart will initially refuse to use illithid powers, but can be convinced to use them through [[Persuasion]] checks. The opportunity to convince these party members to partake in illithid powers will be provided again in early Act Three, if they remain reluctant early on. | |||
{{TOC|limit=3}} | {{TOC|limit=3}} | ||
Line 139: | Line 135: | ||
=== Elite powers === | === Elite powers === | ||
{{see also|Partial-illithid}} | {{see also|Partial-illithid}} | ||
When you first gain access to illithid powers, the outer ring of abilities will be locked. At the very end of [[Act Two]], on the road to [[Baldur's Gate]], you will be given the opportunity to unlock these powers by agreeing to absorb the [[Astral-Touched Tadpole]] and become a [[partial-illithid]]. Doing this will automatically unlock [[Fly (Illithid Power)]] and the 5 powers of the innermost ring, i.e. | When you first gain access to illithid powers, the outer ring of abilities will be locked. At the very end of [[Act Two]], on the road to [[Baldur's Gate]], you will be given the opportunity to unlock these powers by agreeing to absorb the [[Astral-Touched Tadpole]] and become a [[partial-illithid]]. Doing this will automatically unlock [[Fly (Illithid Power)]] and the 5 powers of the innermost ring, i.e. [[Concentrated Blast]], [[Favourable Beginnings]], [[Force Tunnel]], [[Psionic Overload]], and [[Transfuse Health]]. Any regular [[tadpoles]] the character might have already spent to unlock these abilities will be refunded. Absorbing the Astral-Touched Tadpole will also permanently mark your character's face with dark veins and darken their eyes. | ||
{| class=wikitable style="margin-left: auto; margin-right: auto; border: none;" | {| class=wikitable style="margin-left: auto; margin-right: auto; border: none;" | ||
Line 217: | Line 213: | ||
=== Full ceremorphosis === | === Full ceremorphosis === | ||
{{see also|Full-illithid}} | {{see also|Full-illithid}} | ||
During the final quest, [[Confront the Elder Brain]], the player character will have the option to undergo full ceremorphosis and become a [[full-illithid]]. At this point, they will automatically unlock most illithid powers and gain access to more powerful versions of a select few. | During the final quest, [[Confront the Elder Brain]], Karlach or the player character will have the option to undergo full ceremorphosis and become a [[full-illithid]]. At this point, they will automatically unlock most illithid powers and gain access to more powerful versions of a select few. | ||
These abilities are not available through the "Illithid Power" screen, but are instead granted automatically after transformation. | These abilities are not available through the "Illithid Power" screen, but are instead granted automatically after transformation. | ||
Line 258: | Line 254: | ||
| Deal {{DamageText|3d10+5|Psychic}} melee damage, and possibly {{cond|Stunned|Stun}} the target. | | Deal {{DamageText|3d10+5|Psychic}} melee damage, and possibly {{cond|Stunned|Stun}} the target. | ||
|- | |- | ||
| {{SAI|Levitate | | {{SAI|Levitate|w=40}} | ||
| Class Action | | Class Action | ||
| Float to a destination using {{Action|Movement}} speed. | | Float to a destination using {{Action|Movement}} speed. | ||
Line 331: | Line 327: | ||
* [[Manip Edenosa]] around [[Bloomridge Park]] | * [[Manip Edenosa]] around [[Bloomridge Park]] | ||
* [[Churg Elvek]] around the [[Grey Harbour Docks]] | * [[Churg Elvek]] around the [[Grey Harbour Docks]] | ||
==== Loot ==== | ==== Loot ==== | ||
Line 339: | Line 332: | ||
* Found on a barrel {{Coords|-225|108}} at the docks in Rivington. | * Found on a barrel {{Coords|-225|108}} at the docks in Rivington. | ||
* Two are found in Storage {{Coords|-212|129}} on the ship at the [[Western Beach]] in Rivington. | * Two are found in Storage {{Coords|-212|129}} on the ship at the [[Western Beach]] in Rivington. | ||
* Found in a locked Gilded Chest {{Coords|-32|219}} on the top floor of [[Wyrm's Rock Fortress | * Found in a locked Gilded Chest {{Coords|-32|219}} on the top floor of [[Wyrm's Rock Fortress]]. | ||
The [[Lower City]]: | The [[Lower City]]: | ||
Line 350: | Line 343: | ||
* Six are found in Cargo Shipment {{Coords|-202|-125}}, disguised as Wooden Trunks, on a ship just east of the [[Steel Watch Foundry]]. | * Six are found in Cargo Shipment {{Coords|-202|-125}}, disguised as Wooden Trunks, on a ship just east of the [[Steel Watch Foundry]]. | ||
* Found on a table {{Coords|-1937|447}} in the Steel Watch Foundry - Lab Level. | * Found on a table {{Coords|-1937|447}} in the Steel Watch Foundry - Lab Level. | ||
* Found on the corpses of [[Dravo Flymm]] and [[Sally Flymm]] at [[Flymm's Cobblers]] if you kill them. | |||
==== Quest rewards ==== | ==== Quest rewards ==== |