Editing Lift the Shadow Curse

Jump to navigation Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 82: Line 82:
Sure enough, once Halsin enters the portal, waves of enemies will begin to spawn, who will prioritise targeting the portal to the Shadowfell above all else. The portal must be kept intact for four turns, at which point Halsin will return. The enemies that spawn include [[Wraith]]s, [[Shadow]]s, Shadow Mastiffs, [[Shadow Creeper]]s, and Shadow-Cursed Harpers, Flaming Fists, Zealots, and Githyanki Warriors. If the portal is destroyed, then Halsin will be lost to the Shadowfell forever, and the quest fails.
Sure enough, once Halsin enters the portal, waves of enemies will begin to spawn, who will prioritise targeting the portal to the Shadowfell above all else. The portal must be kept intact for four turns, at which point Halsin will return. The enemies that spawn include [[Wraith]]s, [[Shadow]]s, Shadow Mastiffs, [[Shadow Creeper]]s, and Shadow-Cursed Harpers, Flaming Fists, Zealots, and Githyanki Warriors. If the portal is destroyed, then Halsin will be lost to the Shadowfell forever, and the quest fails.


* '''Wave 1''': Shadow ×3, Wraith ×1, Shadow Mastiff ×2, Shadow-Cursed Harper ×2, Shadow-Cursed Pilgrim ×3
'''Wave 1''': Shadow x3, Wraith x1, Shadow Mastiff x2, Shadow-Cursed Harper x2, Shadow-Cursed Pilgrim x3.
* '''Wave 2''': Shadow-Cursed Raven ×8, Shadow Creeper ×3, Shadow-Cursed Pilgrim ×3, Shadow-Cursed Harper ×3, Shadow-Cursed Flaming Fist ×3
 
* '''Wave 3''': Shadow ×1, Wraith ×1, Shadow-Cursed Zealot ×3, Shadow-Cursed Flaming Fist ×2, Shadow-Cursed Githyanki Warrior ×3<!-- Enemies in waves captured on Tactician mode -->
'''Wave 2''': Shadow-Cursed Raven x8, Shadow Creeper x3, Shadow-Cursed Pilgrim x3, Shadow-Cursed Harper x3, Shadow-Cursed Flaming Fist x3.
 
'''Wave 3''': Shadow x1, Wraith x1, Shadow-Cursed Zealot x3, Shadow-Cursed Flaming Fist x2, Shadow-Cursed Githyanki Warrior x3


If Halsin succeeds, he exits the portal with Thaniel in his arms, unconscious. He explains that something is wrong and that it seems a part of Thaniel is missing, and asks the party to meet him back at camp to discuss what to do next.
If Halsin succeeds, he exits the portal with Thaniel in his arms, unconscious. He explains that something is wrong and that it seems a part of Thaniel is missing, and asks the party to meet him back at camp to discuss what to do next.
Line 98: Line 100:
[[Oliver]] is the missing half of Thaniel's spirit. He's located in the [[House in Deep Shadows]] (which will be marked on the map as ''House of Flowers''), found to the east of Last Light Inn. If the player hasn't already played hide-and-seek with him, he might ask them to do so - but regardless of whether or not his game is played, Oliver will grow angry when reminded of who Thaniel is, and eventually runs away into a shadow portal.
[[Oliver]] is the missing half of Thaniel's spirit. He's located in the [[House in Deep Shadows]] (which will be marked on the map as ''House of Flowers''), found to the east of Last Light Inn. If the player hasn't already played hide-and-seek with him, he might ask them to do so - but regardless of whether or not his game is played, Oliver will grow angry when reminded of who Thaniel is, and eventually runs away into a shadow portal.


Use the portal to follow Oliver to the middle of [[Reithwin Town]]. He shields himself under a Nightdome that reflects any damage it is dealt back to the attacker, and summons several enemies to protect him - two [[Wraith]]s called "[[Mummy]]" and "[[Daddy]]", as well as a shadowy owlbear called "[[Shadow Plush]]". He will also summon five Shadow Friends at a time. Killing each of Oliver's summoned allies will deal damage to the Nightdome without reflecting the damage back.
Use the portal to follow Oliver to the middle of [[Reithwin Town]]. He shields himself under a Nightdome that reflects any damage it is dealt back to the attacker, and summons several enemies to protect him - two [[Wraith]]s called "Mummy" and "Daddy", as well as a shadowy owlbear called "Oliver's Favourite Toy". He will also summon five Shadow Friends at a time. Killing each of Oliver's summoned allies will deal damage to the Nightdome without reflecting the damage back.


Once the dome is destroyed, Oliver complains about being disturbed and says he doesn't want to go back to Thaniel, who he perceives as having abandoned him. The player can choose to be kind when convincing Olivier to rejoin Thaniel and be whole again, or be aggressive; they can also let Halsin handle it.
Once the dome is destroyed, Oliver complains about being disturbed and says he doesn't want to go back to Thaniel, who he perceives as having abandoned him. The player can choose to be kind when convincing Olivier to rejoin Thaniel and be whole again, or be aggressive; they can also let Halsin handle it.
Line 112: Line 114:
* Halsin joins the party as a [[companion]]
* Halsin joins the party as a [[companion]]


== Companion approval ==<!-- Verified approval in game data files:
SCL_OliversDiary_OliverShadow
SCL_OliverShadow_Acceptance -->
* Confront Oliver regarding his identity as Thaniel (''I know who you really are, and where you really belong.''): {{Approval|Halsin|+1}}*Agree to play with Oliver {{Approval|Halsin|-1}} {{Approval|Gale|+1}} {{Approval|Wyll|+1}} {{Approval|Shadowheart|+1}} {{Approval|Karlach|+1}}
**After agreeing to play with Oliver, change your mind {{Approval|Shadowheart|-1}} {{Approval|Astarion|+1}}
*Agree to play a second round with Oliver {{Approval|Halsin|-1}} {{Approval|Gale|+1}} {{Approval|Wyll|+1}} {{Approval|Shadowheart|+1}} {{Approval|Karlach|+1}}
**Find Oliver without alerting the shadows {{Approval|Astarion|+1}} {{Approval|Lae'zel|+1}}
** Alert the shadows before finding Oliver {{Approval|Astarion|-1}} {{Approval|Lae'zel|-1}} {{Approval|Wyll|+1}}
* Heal Oliver  {{Approval|Halsin|+40}} {{Approval|Gale|+3}} {{Approval|Wyll|+1}}  {{Approval|Karlach|+5}}
** Be kind to Oliver {{Approval|Halsin|+5}}
** Be cruel to Oliver {{Approval|Halsin|-1}}
{{NavQuests}}
{{NavQuests}}
[[Category:Quests]]
[[Category:Quests]]
[[Category:Shadow-Cursed Lands Quests]]
[[Category:Shadow-Cursed Lands Quests]]
[[Category:Time-Sensitive Quests]]
[[Category:Time-Sensitive Quests]]
Please note that all contributions to Baldur's Gate 3 Wiki are considered to be released under the CC BY-NC-SA license, except when noted otherwise (see BG3Wiki:Copyrights for details). If you do not want your writing to be edited and redistributed at will, do not submit it here. Per our Content Rules, you are promising that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)