Editing List of Equipment that Affect Spell DC

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! Equipment !! Slot !! Spell DC Stat-line !! Found in Act
! Equipment !! Slot !! Spell DC Stat-line !! Found in Act
|-
|-
| {{MdRarityItem|Birthright}}
| {{MdRarityItem|Birthright}} || [[Headwear]] || [[Charisma]] +2, up to a maximum of 22. || 3
| [[Headwear]]
| [[Charisma]] +2, up to a maximum of 22.
| 3
|-
|-
| {{MdRarityItem|Duke Ravengard's Longsword}}
| {{MdRarityItem|Duke Ravengard's Longsword}} |[[Weapons]] - {{WeaponProperty|Versatile|icon=Handedness Icon.png|link=Versatile}} |[[Charisma]] +2 || 3
| [[Weapons]] - {{WeaponProperty|Versatile|icon=Handedness Icon.png|link=Versatile}}
| [[Charisma]] +2
| 3
|-
|-
| {{MdRarityItem|Hollow's Staff}}
| {{MdRarityItem|Hollow's Staff}} || [[Weapons]] - {{WeaponProperty|Versatile|icon=Handedness Icon.png|link=Versatile}} || {{Passive|Heightened Necromancy}} || 3
| [[Weapons]] - {{WeaponProperty|Versatile|icon=Handedness Icon.png|link=Versatile}}
| {{Passive|Heightened Necromancy}}
| 3
|-
|-
| {{MdRarityItem|Staff of Cherished Necromancy}}
| {{MdRarityItem|Staff of Cherished Necromancy}} || [[Weapons]] - {{WeaponProperty|Versatile|icon=Handedness Icon.png|link=Versatile}} |{{Passive|Heightened Necromancy}} || 3
| [[Weapons]] - {{WeaponProperty|Versatile|icon=Handedness Icon.png|link=Versatile}}
| {{Passive|Heightened Necromancy}}
| 3
|-
|-
| {{MdRarityItem|Gloves of Belligerent Skies}}
| {{MdRarityItem|Gloves of Belligerent Skies}} || [[Gloves]] || [[Thunderous Conversion]] -  When the wearer deals {{DamageType|Thunder}}, {{DamageType|Lightning}}, or {{DamageType|Radiant}} damage, inflict 2 turns of {{Cond|Reverberation}} upon the target(s) || 2
| [[Gloves]]
| [[Thunderous Conversion]] -  When the wearer deals {{DamageType|Thunder}}, {{DamageType|Lightning}}, or {{DamageType|Radiant}} damage, inflict 2 turns of {{Cond|Reverberation}} upon the target(s)
| 2
|-
|-
| {{MdRarityItem|Braindrain Gloves}}
| {{MdRarityItem|Braindrain Gloves}} || [[Gloves]] || [[Mental Interference]] - When you deal {{DamageType|Psychic}} damage, you also inflict {{Cond|Mental Fatigue}} for 2 turns. || 2
| [[Gloves]]
| [[Mental Interference]] - When you deal {{DamageType|Psychic}} damage, you also inflict {{Cond|Mental Fatigue}} for 2 turns.
| 2
|-
|-
| {{MdRarityItem|Boots of Stormy Clamour}}
| {{MdRarityItem|Boots of Stormy Clamour}} || [[Footwear|Boots]] || [[Arcane Echomalefaction]] -  When the wearer inflicts a condition upon a hostile creature, they also inflict 2 turns of {{Cond|Reverberation}} || 1
| [[Footwear|Boots]]
| [[Arcane Echomalefaction]] -  When the wearer inflicts a condition upon a hostile creature, they also inflict 2 turns of {{Cond|Reverberation}}
| 1
|-
|-
| {{MdRarityItem|Spineshudder Amulet}}
| {{MdRarityItem|Spineshudder Amulet}} || [[Amulets]] || [[Crackling Resonance]] -  When the wearer deals damage with a ranged [[Spell Attack]], inflict 2 turns of {{Cond|Reverberation}} on the target(s) || 2
| [[Amulets]]
| [[Crackling Resonance]] -  When the wearer deals damage with a ranged [[Spell Attack]], inflict 2 turns of {{Cond|Reverberation}} on the target(s)
| 2
|-
|-
| {{MdRarityItem|Khalid's Gift}}
| {{MdRarityItem|Khalid's Gift}} || [[Amulets]] || {{Ability|Wisdom}} +1 (up to 21) || 3
| [[Amulets]]
| {{Ability|Wisdom}} +1 (up to 21)
| 3
|-
|-
| {{MdRarityItem|Ring of Spiteful Thunder}}
| {{MdRarityItem|Ring of Spiteful Thunder}} || [[Rings]] ||  When the wearer deals {{DamageType|Thunder}} damage to a {{Cond|Reverberation|Reverberating}} creature, it becomes {{Cond|Dazed}} unless it succeeds a {{SavingThrow|Constitution}} || 2
| [[Rings]]
|  When the wearer deals {{DamageType|Thunder}} damage to a {{Cond|Reverberation|Reverberating}} creature, it becomes {{Cond|Dazed}} unless it succeeds a {{SavingThrow|Constitution}}
| 2
|-
|-
| {{MdRarityItem|Ring of Mental Inhibition}}
| {{MdRarityItem|Ring of Mental Inhibition}} || [[Rings]] ||  When a foe fails a {{Saving Throw}} against one of your spells or actions, they gain {{cond|Mental Fatigue}} for 2 turns. || 2
| [[Rings]]
|  When a foe fails a {{Saving Throw}} against one of your spells or actions, they gain {{cond|Mental Fatigue}} for 2 turns.
| 2
|-
|-
|}
|}
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