Editing List of features and items that interact with unarmed strikes

Jump to navigation Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 4: Line 4:
|description=A comprehensive list of all sources of effects that directly affect and interact with melee unarmed strikes.
|description=A comprehensive list of all sources of effects that directly affect and interact with melee unarmed strikes.
}}
}}
{{stub}}
{{under construction}}
This is a comprehensive list of all sources of effects that directly affect and interact with melee {{sai|Unarmed Strike|Unarmed Strikes}}.
This is a comprehensive list of all sources of effects that directly affect and interact with melee {{sai|Unarmed Strike|Unarmed Strikes}}.


Line 14: Line 14:


== General effects ==
== General effects ==
{{hatnote|For a comprehensive list of effects that influence melee attack rolls, see [[List of features and items that affect melee attack rolls]] and [[List of features and items that affect attack rolls]]. For a list of effects that affect damage rolls, see [[List of features and items that affect damage rolls]].}}
{{hatnote|For a comprehensive list of effects that influence melee attack rolls, see [[List of features and items that affect melee attack rolls]] and [[List of features and items that affect all attack rolls]]. For a list of effects that affect damage rolls, see [[List of features and items that affect damage rolls]].}}
Any modifiers to melee [[Dice rolls#Attack rolls|attack rolls]] and [[Damage#Damage rolls|damage rolls]], or all attack and damage rolls if specified for the source, will also affect unarmed strikes. The exceptions to this are:
Any modifiers to melee [[Dice rolls#Attack rolls|attack rolls]] and [[Damage#Damage rolls|damage rolls]], or all attack and damage rolls if specified for the source, will also affect unarmed strikes. The exceptions to this are:
*examples here
*examples here


== Class features ==
== Class features ==
=== [[Barbarian]] ===
* {{SAI|Rage}} - Deal additional 2 (at Barbarian level 1) or 3 (at Barbarian level 9) damage with unarmed strikes{{note|The bonus to unarmed damage is not listed in the tooltip. The [[Wildheart]] versions of Rage do not provide this hidden unarmed damage bonus.}}
=== [[Druid]] ===
* {{SAI|Symbiotic Entity}} ([[Circle of Spores]]) - Deal additional {{DamageText|1d6|Necrotic}} damage with unarmed strikes while [[Hit points#Temporary hit points|temporary hit points]] are active
=== [[Monk]] ===
* {{SAI|Martial Arts: Dextrous Attacks}} - Allows unarmed strikes to scale with [[Dexterity]] or [[Strength]], whichever is higher
* {{SAI|Martial Arts: Dextrous Attacks}} - Allows unarmed strikes to scale with [[Dexterity]] or [[Strength]], whichever is higher
* {{SAI|Tavern Brawler}} - Apply the Strength [[Abilities#Ability score modifiers|modifier]] to unarmed [[Dice rolls#Attack rolls|attack rolls]] and damage an additional time
* {{SAI|Tavern Brawler}} - Apply the Strength [[Abilities#Ability score modifiers|modifier]] to unarmed [[Dice rolls#Attack rolls|attack rolls]] and damage an additional time
* {{SAI|Rage}} - Deal additional 2 (at [[Barbarian]] level 1) or 3 (at Barbarian level 9) damage with unarmed strikes{{note|The bonus to unarmed damage is not listed in the tooltip. The [[Wildheart]] versions of Rage do not provide this hidden unarmed damage bonus.}}
* {{SAI|Martial Arts: Deft Strikes}} - Increases the base unarmed damage from 1 to 1d4 (at [[Monk]] level 1), 1d6 (at Monk level 3), or 1d8 (at Monk level 9)
* {{SAI|Martial Arts: Deft Strikes}} - Increases the base unarmed damage from 1 to 1d4 (at [[Monk]] level 1), 1d6 (at Monk level 3), or 1d8 (at Monk level 9)
* {{SAI|Symbiotic Entity}} - Deal additional {{DamageText|1d6|Necrotic}} damage with unarmed strikes while [[Hit points#Temporary hit points|temporary hit points]] are active
* {{SAI|Manifestation of Body}} - Deal additional {{DamageText|1d4 + Wisdom modifier|Necrotic}} damage with unarmed strikes
* {{SAI|Manifestation of Body}} - Deal additional {{DamageText|1d4 + Wisdom modifier|Necrotic}} damage with unarmed strikes
* {{SAI|Manifestation of Mind}} - Deal additional {{DamageText|1d4 + Wisdom modifier|Psychic}} damage with unarmed strikes
* {{SAI|Manifestation of Mind}} - Deal additional {{DamageText|1d4 + Wisdom modifier|Psychic}} damage with unarmed strikes
Line 58: Line 53:
*{{MdRarityItem|Shadow-Cloaked Ring}} - Against [[obscured]] targets or creatures made of shadow, deal additional 1d4 damage with unarmed strikes
*{{MdRarityItem|Shadow-Cloaked Ring}} - Against [[obscured]] targets or creatures made of shadow, deal additional 1d4 damage with unarmed strikes
*{{MdRarityItem|Boots of Uninhibited Kushigo}} - Deal additional damage equal to your [[Wisdom]] [[Abilities#Ability score modifiers|modifier]] with unarmed strikes
*{{MdRarityItem|Boots of Uninhibited Kushigo}} - Deal additional damage equal to your [[Wisdom]] [[Abilities#Ability score modifiers|modifier]] with unarmed strikes
*{{MdRarityItem|Gloves of Crushing}} - Deal additional {{DamageColor|Physical|2 Bludgeoning}} damage with unarmed strikes, and gain a +1 bonus to unarmed [[Dice rolls#Attack rolls|attack rolls]]
*{{MdRarityItem|Gloves of Crushing}} - Deal additional {{DamageColor|Physical|2 Bludgeoning}} damage with unarmed strikes, and gain a +1 bonus to unarmed [[Dice rolls#Attack rolls|attack rolls]] and [[Damage#Damage rolls|damage rolls]]
*{{MdRarityItem|Horns of the Berserker}} - While not at full health, deal additional {{DamageColor|Necrotic|2 Necrotic}} damage{{note|While in combat, if you haven't dealt any damage this turn, suffer {{DamageColor|Necrotic|1d4 Necrotic}} damage at the end of your turn.}} with your unarmed strikes
*{{MdRarityItem|Horns of the Berserker}} - While not at full health, deal additional {{DamageColor|Necrotic|2 Necrotic}} damage{{note|While in combat, if you haven't dealt any damage this turn, suffer {{DamageColor|Necrotic|1d4 Necrotic}} damage at the end of your turn.}} with your unarmed strikes
*{{MdRarityItem|Callous Glow Ring}} - Deal additional {{DamageColor|Radiant|2 Radiant}} damage against illuminated targets
*{{MdRarityItem|Callous Glow Ring}} - Deal additional {{DamageColor|Radiant|2 Radiant}} damage against illuminated targets
Please note that all contributions to Baldur's Gate 3 Wiki are considered to be released under the CC BY-NC-SA license, except when noted otherwise (see BG3Wiki:Copyrights for details). If you do not want your writing to be edited and redistributed at will, do not submit it here. Per our Content Rules, you are promising that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)