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| image = Meli.png | | image = Meli.png | ||
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{{ | {{CharacterInfo | ||
| name = Meli | |name = Meli | ||
| image = Meli.png | |image= | ||
| | [[File:Meli.png|351px]] | ||
| | |STR=10 | ||
| | |DEX=14 | ||
|CON=10 | |||
|INT=10 | |||
|WIS=10 | |||
|CHA=10 | |||
|level=1 | |||
|race={{Race|Tiefling}} | |||
|type=Humanoid | |||
|HP=5 | |||
|AC=12 | |||
|speed=9m / 30ft | |||
|size=Small | |||
|weight=25kg / 50lbs | |||
|proficiency=2 | |||
|initiative=+2 | |||
|passive = [[Hellish Resistance]]<br>{{IconLink|Darkvision Icon.png|Darkvision (Passive Feature)|Darkvision|size=24}} | |||
|location = [[Druid Grove]] | |||
|allies = [[Mol]] | |||
|fire = Resistant | |||
|alt-name= | |||
|alt-image= | |||
}}'''Meli''' is a [[Tiefling]] NPC in [[Baldur's Gate 3]]. He is a pickpocket who works for [[Mol|Mol's]] children's gang. | |||
== Act One == | |||
{{SpoilerWarning}} | {{SpoilerWarning}} | ||
If [[Aradin]] and his crew leave [[Emerald Grove]], Meli can be found in the {{Coords|87|71|Tiefling Hideout}}, practicing pickpocketing on a dummy. | If [[Aradin]] and his crew leave [[Emerald Grove]], Meli can be found in the {{Coords|87|71|Tiefling Hideout}}, practicing pickpocketing on a dummy. | ||
If Aradin's crew stays for a drink, Meli will spawn at {{Coords|174|544|The Hollow}} pretending to look at things in an open crate while the crew heads to a nearby table. The player can watch Meli steal something from [[Barth|Barth's]] pocket and run up the ladder where Barth will catch him. Initiating conversation with either one will allow the player the choice to intervene and protect Meli, convince him to return the locket, or let Barth do what he wants. | If Aradin's crew stays for a drink, Meli will spawn at {{Coords|174|544|The Hollow}} pretending to look at things in an open crate while the crew heads to a nearby table. The player can watch Meli steal something from [[Barth|Barth's]] pocket and run up the ladder where Barth will catch him. Initiating conversation with either one will allow the player the choice to intervene and protect Meli, convince him to return the locket, or let Barth do what he wants. | ||
The player | The player will three potential options: | ||
* Protect Meli, | * Protect Meli, no questions asked, and he will run off with the locket. | ||
* Convince Meli to return the locket | * Convince Meli to return the locket and he might be persuaded to reveal that he stole the locket because it reminded him of his mother's. | ||
* Let Barth strike Meli, the locket will fall out of his pocket, and the nearby guard [[Ikaron]] will come over to investigate the disturbance. | * Let Barth strike Meli, the locket will fall out of his pocket, and the nearby guard [[Ikaron]] will come over to investigate the disturbance. | ||
After the encounter, Meli will run to the Tiefling Hideout where he can be found near the practice dummy and Barth will return to his crew at the table below in The Hollow. If the player speaks with Barth afterward, he may reveal that the locket was given to him by his mother while she was on her deathbed. | After the encounter, Meli will run to the Tiefling Hideout where he can be found near the practice dummy and Barth will return to his crew at the table below in The Hollow. If the player speaks with Barth afterward, he may reveal that the locket was given to him by his mother while she was on her deathbed. | ||
{{ | {{NavCharacters}} | ||
[[Category: Humanoids]] | |||
[[Category: Tieflings]] | [[Category: Tieflings]] | ||
[[Category: Characters in Act 1]] | |||
[[Category:Children]] | [[Category:Children]] |