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| {{ConditionPage | | {{ConditionPage |
| | icon = Generic Debuff Condition Icon.webp
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| | effects = | | | effects = |
| * Affected entity has a -1 penalty to [[Wisdom]], [[Intelligence]] and [[Charisma]] [[saving throws]] for every turn remaining. | | * Has -1 penalty to [[Wisdom]], [[Intelligence]] and [[Charisma]] [[Saving Throws]] for every turn remaining. |
| * When it fails a Wisdom, Intelligence, or Charisma saving throw while having 5 or more turns of this condition remaining, the entity takes {{DamageText|1d4|Psychic}} damage and is no longer mentally fatigued.
| | |icon=Reverberation Condition Icon.webp|name=Mental Fatigue}} |
| *'''Mental Fatigue''' has a maximum {{duration|7}}.
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| | stack id =MAG_PSYCHIC_MENTAL_FATIGUE
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| | properties =MultiplyEffectsByDuration
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| | stack type =additive
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| | notes =
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| }}
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| ==Items that apply Mental Fatigue==
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| *{{MdRarityItem|Ring of Mental Inhibition}}: When a foe fails a {{SavingThrow}} against the wearer's spell or action, they are inflicted with 2 turns of {{Cond|Mental Fatigue}}. [Does not seem to apply to weapon passive effects, weapon coatings, or cloud or wall spells]
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| *{{MdRarityItem|Braindrain Gloves}}: When the wearer deals {{DamageType|Psychic}} damage, inflict 2 turns of {{Cond|Mental Fatigue}}.
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