Editing Modding:Creating Hair Mods

Jump to navigation Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 15: Line 15:
##[https://github.com/Norbyte/dos2de_collada_exporter Collada/GR2 import/export Blender plugin] by Norbyte
##[https://github.com/Norbyte/dos2de_collada_exporter Collada/GR2 import/export Blender plugin] by Norbyte
###For importing/exporting .GR2 files, which BG3 uses
###For importing/exporting .GR2 files, which BG3 uses
##[https://code.visualstudio.com/ VSCode] or [https://notepad-plus-plus.org/ Notepad++]
###For editing code files
# [[Modding:Hair Mod Mesh Setup|Hair Mod Mesh Setup]]
# [[Modding:Hair Mod Mesh Setup|Hair Mod Mesh Setup]]
## This is where you set up the mesh itself, which is the visible part of your hair.
## This is where you set up the mesh itself, which is the visible part of your hair.
Please note that all contributions to Baldur's Gate 3 Wiki are considered to be released under the CC BY-NC-SA license, except when noted otherwise (see BG3Wiki:Copyrights for details). If you do not want your writing to be edited and redistributed at will, do not submit it here. Per our Content Rules, you are promising that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)