Editing Modding:Custom Hair Highlights
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The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
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# Select a portion of your hair mesh. Go up to Object Mode and change to Vertex Paint mode. Make sure your shading is set to Viewport Shading. | # Select a portion of your hair mesh. Go up to Object Mode and change to Vertex Paint mode. Make sure your shading is set to Viewport Shading. | ||
# Set your color to black, then open Paint > Set Vertex Colors. This will change the entire mesh vertex color to black, which is equivalent to no highlight. | # Set your color to black, then open Paint > Set Vertex Colors. This will change the entire mesh vertex color to black, which is equivalent to no highlight. | ||
# Now set your color to hex #0080FF or so | # Now set your color to hex #0080FF or so. This is the color we will be using to paint our highlights. | ||
# Paint the blue color roughly where you want the highlights to be. | # Paint the blue color roughly where you want the highlights to be. | ||
# Use the Blur tool to blur out the highlights as much as possible. | # Use the Blur tool to blur out the highlights as much as possible. |