Editing Modding:Hair Meshes

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For beard materials presets, which are what controls things like Roughness, HairSoupleness and BeardIntesity: ''Shared\Public\Shared\Content\Assets\Characters\Character Editor Presets\Hair Type Presets\[PAK]_Beards\_merged.lsf'' Β 
For beard materials presets, which are what controls things like Roughness, HairSoupleness and BeardIntesity: ''Shared\Public\Shared\Content\Assets\Characters\Character Editor Presets\Hair Type Presets\[PAK]_Beards\_merged.lsf'' Β 
{| class="wikitable sortable"
|+ Asset Prefix References
|-
! Race !! Asset Prefix !! Note
|-
| Dragonborn || DGB || Assets commonly found in SharedDev file paths
|-
| Dwarf || DWR || For some assets such as hair might be used for autosnapping for the shorter races
|-
| Elf || Elf ||
|-
| Goblin || GOB ||
|-
| Gnome || GNO ||
|-
| Githyanki || GTY ||
|-
| Half Elf/Drow || HEL ||
|-
| Halfling || HFL ||
|-
| Human || HUM || some assets shared. For outfits shared sometimes with the other same bodysize. For hairs sometimes used for all races. So if you can't find a race specific hair then it is likely using the HUM asset.
|-
| Half Orc || HRC || Assets commonly found in SharedDev file paths
|-
| Tiefling || TIF ||
|}


{| class="wikitable sortable"
{| class="wikitable sortable"
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