Editing Momentum (Condition)
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{{ up to date | 2023-09-05 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | |||
{{ConditionPage | {{ConditionPage | ||
| effects = | | effects = | ||
* Spurred on by a sense of urgency. [[Movement Speed]] increased by {{Distance|m=1.5|ft=5.0}} per remaining duration of this effect. | * Spurred on by a sense of urgency. [[Movement Speed]] increased by {{Distance|m=1.5|ft=5.0}} per remaining duration of this effect. | ||
* Removed when {{Cond|Restrained}}, {{Condition Type|Incapacitated}}, {{Condition Type|Prone}}, or slowed down. | * Removed when {{Cond|Restrained}}, {{Condition Type|Incapacitated}}, {{Condition Type|Prone}}, or slowed down. | ||
}} | }} | ||
==Notes== | ==Notes== | ||
* Effects that apply Momentum do not stack but instead take the higher stack size. | |||
* The [[Early Access]] item {{RarityItem|Chain of Liberation}} interacted with Momentum: Once per turn, the wearer can reduce the duration of their Momentum by 1 turn to Sprint, rushing forward in a straight 6m / 20ft. line that doesn't provoke [[Opportunity Attacks]]. | * The [[Early Access]] item {{RarityItem|Chain of Liberation}} interacted with Momentum: Once per turn, the wearer can reduce the duration of their Momentum by 1 turn to Sprint, rushing forward in a straight 6m / 20ft. line that doesn't provoke [[Opportunity Attacks]]. | ||