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Momentum (Condition)

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  • Spurred on by a sense of urgency. Movement Speed increased by 1.5 m (5 ft) per remaining duration of this effect.
  • Removed when RestrainedRestrained, IncapacitatedIncapacitated, ProneProne, or slowed down.
  • Momentum has a maximum Duration: 5 turns.

Notes

  • The Early Access item Chain of Liberation interacted with Momentum: once per turn, the wearer could reduce the duration of their Momentum by 1 turn to Sprint, rushing forward in a straight 6m / 20ft. line that did not provoke Opportunity Attacks.
  • Spurred Band During combat, when the wearer starts their turn with 50% Hit Points or less, they gain Momentum for 1 turn.

Bugs

  • Due to miscoded StatusHasStatusGroup() checks, no conditions besides SlowedSlowed can prematurely remove Momentum.

Sources of Momentum

Creatures with Momentum

None defined in the wiki database

Conditions with the same stack ID

Conditions with the stack ID MAG_MOMENTUM, only one of these can be applied at the same time:
Condition Effects

MomentumMomentum

  • Spurred on by a sense of urgency. Movement Speed increased by 1.5 m / 5 ft per remaining duration of this effect.
  • Removed when RestrainedRestrained, IncapacitatedIncapacitated, ProneProne, or slowed down.
  • Momentum has a maximum Duration: 5 turns.