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Momentum (Condition)
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- Spurred on by a sense of urgency. Movement Speed increased by 1.5 m (5 ft) per remaining duration of this effect.
- Removed when Restrained, Incapacitated, Prone, or slowed down.
- Momentum has a maximum Duration: 5 turns.
Properties
Notes
- The Early Access item Chain of Liberation interacted with Momentum: once per turn, the wearer could reduce the duration of their Momentum by 1 turn to Sprint, rushing forward in a straight 6m / 20ft. line that did not provoke Opportunity Attacks.
Bugs
- Due to miscoded
StatusHasStatusGroup()checks, no conditions besides Slowed can prematurely remove Momentum.
Sources of Momentum
Conditions with the same stack ID
Conditions with the stack IDMAG_MOMENTUM, only one of these can be applied at the same time:| Condition | Effects |
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