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{{ActionPage | {{ up to date | 2023-10-18 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage | ||
| summary = '''Moonmote''' is a Class Action granted by the {{RarityItem|Selûne's Spear of Night}}. This ability decreases enemy movement arround you and gives you and your allies extra {{DamageType|Radiant}} damage. | | summary = '''Moonmote''' is a Class Action granted by the {{RarityItem|Selûne's Spear of Night}}. This ability decreases enemy movement arround you and gives you and your allies extra {{DamageType|Radiant}} damage. | ||
| description = Illuminate the area around you with wisps of moonish light that make movement difficult for enemies and bolster your allies' damage. | | description = Illuminate the area around you with wisps of moonish light that make movement difficult for enemies and bolster your allies' damage. | ||
At the start of their turn, each hostile creature within the light must succeed a Wisdom {{Saving Throw}} or they must treat the lighted area as [[Difficult Terrain]]. Each ally within the light deals an additiona {{DamageText|1d4|Radiant}} damage on a hit with melee attacks. | |||
| image = Dancing Lights.webp | | image = Dancing Lights.webp | ||
| cost = action | | cost = action | ||
| concentration = yes | | concentration = yes | ||
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| save = | | save = | ||
| additional = | | additional = | ||
| higherlevels = | | higherlevels = | ||
| condition = Selune's Blessing: Lunar Brand | | condition = Selune's Blessing: Lunar Brand | ||
| condition save = WIS | | condition save = WIS |