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{{hatnote|This article is about the concept. For lists of all characters, see [[List of characters]] and [[:Category:Characters]].}}
'''Non-player Characters ('''also known as NPCs) are game characters not controlled by the player.
{{stub}}
'''Non-player characters''' (also known as '''NPCs''') are characters not controlled by the player. They have pre-determined behaviours and defined [[ability score]]s, [[class action]]s, and inventories. NPCs commonly have dialogue and voice lines, and many NPCs in [[Baldur's Gate 3]] are involved in [[quests]].


Some NPCs, particularly humanoid ones, have sets of abilities that mimic [[Avatar|player character]] progression. A [[ranger]] archetype NPC might have ranger-like abilities such as {{SAI|Hunter's Mark}} or {{SAI|Ensnaring Strike}}. Other NPCs can have class actions that are unique to them and cannot be learned by player characters.  
For the purposes of keeping this information digestible, only characters with sufficient dialogue or story significance will be listed here.  


== Types of NPC ==
=== [[Prologue]] ===
NPCs can be divided into a number of archetypes that are not necessarily mutually exclusive.


; Boss
* [[Us]]
: An informal term used by the [[Baldur's Gate 3]] playerbase to describe unique, particularly strong enemies. Bosses usually have special and powerful abilities, and are often in set-piece areas that play to their strengths. Bosses also often drop plentiful loot, and might have a few unique magic items as well. However, whether an NPC is a boss is ultimately subjective.
* [[Lae'zel]] (Companion, Origin Character)
* [[Shadowheart]] (Companion, Origin Character)


; Camp Follower
===[[Ravaged Beach]]===
: A camp follower is an NPC that remains at camp and cannot be invited to the player's party. They may provide services. See [[Camp followers]].
*[[Astarion]] (Companion, Origin Character)
*[[Gale]] (Companion, Origin Character)
*[[Dying Mindflayer]]
===[[Bedchamber]]===
* [[Andorn]]
* [[Barton]]
* [[Cefrey]]
* [[Haseid]]
* [[Mari]]
* [[Torgga]]
===[[Druid Grove]]===
*[[Wyll]] (Companion, Origin Character)
*[[Kagha]]
*[[Rath]]
*[[Nettie]]
*[[Apikusis]]
*[[Auntie Ethel]] (Trader)
*[[Arron]] (Trader)
*[[Dammon]] (Trader)
*[[Zevlor]]
*[[Alfira]]
*[[Aradin]]
*[[Arka]]]
*[[Asharak]]
*[[Elegis]]
*[[Kaldani]]
*[[Memnos]]
*[[Rikka]]
*[[Arabella]]
*[[Sazza]]
*[[Zorru]]
*[[Mol]]
*[[Volo|Volothamp Geddarm]]


; Companion
===[[Sunlit Wetlands]]===
: A companion is an NPC that often has a very large number of interactions. When added to the player's party, they take up one of the four slots available and temporarily become a playable character, albeit with special interactions that a custom player character does not have. They can also still be entered into dialogue with. See [[Companions]].
*[[Johl]]
 
*[[Demir]]
; Trader
*[[Gur]]
: A trader is an NPC with an expanded list of items to trade or pickpocket, as well as a large amount of gold. See [[Traders]].
===[[The Risen Road]]===
 
*[[Karlach]] (Companion, Origin Character)
== List of articles about NPCs ==
*[[Anders]]
* [[Camp followers]]
*[[Rugan]]
* [[Companions]], which are NPCs when not in the active party.
*[[Olly]]
* [[Origin characters]], which are NPCs when not in the active party.
*[[Zarys]]
 
===[[Goblin Camp]]/[[Shattered Sanctum]]===
[[Category:Gameplay mechanics]]
*[[Halsin]] (Companion)
{{NavGameplay/Mechanics}}
*[[Minthara]] (Companion)
*[[Priestess Gut]]
*[[Dror Ragzlin]]
*[[Novice Crusher]]
*[[Gribbo]]
*[[Abdirak]]
*[[Torturer Spike]]
*[[Roah Moonglow]] (Trader)
*[[Liam]]
===[[Underdark]]===
*[[Spaw]]
*[[Glut]]
*[[Blurg]] (Trader)
*[[Omeluum]]
*[[Dhourn]]
*[[Filro the Forgotten]]
===[[Grymforge]]===
*[[Nere]]
* [[Sergaent Thrinn]]
* [[Elder Brithvar]]
* [[Philomeen]]
* [[Corsair Greymon]] (Trader)
{{Character}}
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