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| <!-- Bonus -->[[Necromancy of Thay]]
| <!-- Bonus -->[[Necromancy of Thay]]
|| <!-- Description -->Gain the {{Pass|Forbidden Knowledge}} passive feature and {{SAI|Speak with Dead}} spell once per long rest.
|| <!-- Description -->Gain the {{SAI|Forbidden Knowledge}} passive feature and {{SAI|Speak with Dead}} spell once per long rest.
|| <!-- How to Unlock -->Turn all three pages while reading [[Necromancy of Thay]], a [[Books|book]] found in a hidden area in the [[Apothecary's Cellar]] beneath the [[Blighted Village]].
|| <!-- How to Unlock -->Turn all three pages while reading [[Necromancy of Thay]], a [[Books|book]] found in a hidden area in the [[Apothecary's Cellar]] beneath the [[Blighted Village]].


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This is an unique illithid power not obtainable through regular illithid power progression.
This is an unique illithid power not obtainable through regular illithid power progression.
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| <!-- Bonus -->{{Pass|Volo's Ersatz Eye (passive feature)}}
| <!-- Bonus -->[[Volo's Ersatz Eye (passive feature)|Volo's Ersatz Eye]]
|| <!-- Description -->Grants a permanent {{cond|See Invisibility}} effect. Changes the right eye's appearance. The right eye's colour is changed to "Blue 3". This {{em|cannot}} be reversed using the [[Magic Mirror]].
|| <!-- Description -->Grants a permanent {{cond|See Invisibility}} effect. Changes the right eye's appearance. The right eye's colour is changed to "Blue 3". This {{em|cannot}} be reversed using the [[Magic Mirror]].
|| <!-- How to Unlock -->Rescue [[Volo]] from the [[Goblin Camp]]. When speaking to him in the [[Campsite]] afterwards, tell him about your Tadpole infection and agree to his experimental surgery.
|| <!-- How to Unlock -->Rescue [[Volo]] from the [[Goblin Camp]]. When speaking to him in the [[Campsite]] afterwards, tell him about your Tadpole infection and agree to his experimental surgery.
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Effect is permanently lost if the character dies and is revived (as of Hotfix #6).
Effect is permanently lost if the character dies and is revived (as of Hotfix #6).
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| <!-- Bonus -->{{Pass|Consumed Shadow Weave}}
| <!-- Bonus -->Level 3 Shadow [[Spell Slot]]
|| <!-- Description -->An additional Level 3 Spell Slot, separate from normal Spell Slots.{{recharge|Long rest}}
|| <!-- Description -->An additional Level 3 Spell Slot, separate from normal Spell Slots.{{recharge|Long rest}}
|| <!-- How to Unlock -->Only available to [[Gale]] while playing his [[Origins|Origin]], and {{em|not}} as a companion.  
|| <!-- How to Unlock -->Only available to [[Gale]] while playing his [[Origins|Origin]], and {{em|not}} as a companion.  
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Defeating Malus or Thisobald via dialogue won't grant the option of consuming or cleansing the Shadow Weave (Bug as of Hotfix #16)
Defeating Malus or Thisobald via dialogue won't grant the option of consuming or cleansing the Shadow Weave (Bug as of Hotfix #16)
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| <!-- Bonus -->{{RarityItem|Potion of Everlasting Vigour}}
| <!-- Bonus -->[[Potion of Everlasting Vigour]]
|| <!-- Description -->Gain +2 [[Strength]]. Can be used to raise Strength above 20, and will remain after respeccing character.
|| <!-- Description -->Gain +2 [[Strength]]. Can be used to raise Strength above 20, and will remain after respeccing character.
|| <!-- How to Unlock -->Convince [[Astarion]] to bite [[Araj Oblodra]] in Moonrise Towers.
|| <!-- How to Unlock -->Convince [[Astarion]] to bite [[Araj Oblodra]] in Moonrise Towers.
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| <!-- Bonus -->{{SAI|Slayer (class action)|Slayer}}
| <!-- Bonus -->[[File:Slayer_Class_Action.webp|25px]][[Slayer (Class Action)|Slayer]]
|| <!-- Description -->Gain the ability to transform into the [[Slayer]] once per Long Rest.
|| <!-- Description -->Gain the ability to transform into the [[Slayer]] once per Long Rest.
|| <!-- How to Unlock -->Only available while playing the [[Dark Urge]] Origin.  
|| <!-- How to Unlock -->Only available while playing the [[Dark Urge]] Origin.  
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}}
}}
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| <!-- Bonus -->{{RarityItem|Summon Us}}
| <!-- Bonus -->[[Summon Us]]
|| <!-- Description -->Allows you to summon [[Us]], an intellect devourer, as a familiar.
|| <!-- Description -->Allows you to summon [[Us]], an intellect devourer, as a familiar.
|| <!-- How to Unlock -->Prevent Us from dying on the Nautiloid during the [[Prologue]], then free it from its cage in the [[Mind Flayer Colony]].
|| <!-- How to Unlock -->Prevent Us from dying on the Nautiloid during the [[Prologue]], then free it from its cage in the [[Mind Flayer Colony]].
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You will receive the ''Patriar's Memory'' (+1 CHA) if the Narrator tells you the following after sacrificing an ability score: "Disappointment floods your mind. You were sure to succeed Stelmane, but Lord Enver Gortash has stolen your support. All that charming and cajoling in the parlous of the Upper City, Wasted." You can continue to reload until you receive this specific memory, though be aware that this outcome becomes significantly less likely to occur for characters who have completed the DC 25 Religion check, due to the mechanics of how the various outcomes are chosen (described in detail on the Mirror of Loss page).
You will receive the ''Patriar's Memory'' (+1 CHA) if the Narrator tells you the following after sacrificing an ability score: "Disappointment floods your mind. You were sure to succeed Stelmane, but Lord Enver Gortash has stolen your support. All that charming and cajoling in the parlous of the Upper City, Wasted." You can continue to reload until you receive this specific memory, though be aware that this outcome becomes significantly less likely to occur for characters who have completed the DC 25 Religion check, due to the mechanics of how the various outcomes are chosen (described in detail on the Mirror of Loss page).
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| <!-- Bonus -->{{Pass|Partial Ceremorphosis}}
| <!-- Bonus -->[[Partial-illithid|Partial Ceremorphosis]]
|| <!-- Description -->Gain access to [[Illithid_powers#Elite_Powers|tier 3 illithid Powers]], and automatically unlock all tier 1 illithid powers and the tier 3 illithid power Fly. This will cause a cosmetic change in the character.
|| <!-- Description -->Gain access to [[Illithid_powers#Elite_Powers|tier 3 illithid Powers]], and automatically unlock all tier 1 illithid powers and the tier 3 illithid power Fly. This will cause a cosmetic change in the character.
|| <!-- How to Unlock -->Consume the [[Astral-Touched Tadpole]] offered by [[the Emperor]].
|| <!-- How to Unlock -->Consume the [[Astral-Touched Tadpole]] offered by [[the Emperor]].
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| <!-- Bonus -->{{Pass|Slayer Knowledge}}
| <!-- Bonus -->[[Slayer Knowledge]]
|| <!-- Description -->Grants {{Advantage}} against Slayer abilities.
|| <!-- Description -->Grants {{Advantage}} against Slayer abilities.
|| <!-- How to Unlock -->Rescue [[Volo]] while he is tied up to explosives near the [[Steel Watch Foundry]]. Talk to him after the fight that ensues, and he will return to your camp.
|| <!-- How to Unlock -->Rescue [[Volo]] while he is tied up to explosives near the [[Steel Watch Foundry]]. Talk to him after the fight that ensues, and he will return to your camp.
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This effect will be overwritten if the character is affected by {{SAI|Bless}} or is healed by a character wearing [[The Whispering Promise]]. Once the Bless effect expires, they will not regain Sweet Stone Features until completing another long rest.
This effect will be overwritten if the character is affected by {{SAI|Bless}} or is healed by a character wearing [[The Whispering Promise]]. Once the Bless effect expires, they will not regain Sweet Stone Features until completing another long rest.
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| <!-- Bonus -->{{Pass|The Tharchiate Codex: Blessing}}
| <!-- Bonus -->[[The Tharchiate Codex]]: Blessing
|| <!-- Description -->After a long rest, gain 20 temporary hit points. Remains active if [[The Tharchiate Codex]] is also used to obtain {{SAI|Danse Macabre}}.
|| <!-- Description -->After a long rest, gain 20 temporary hit points. Remains active if [[The Tharchiate Codex]] is also used to obtain {{SAI|Danse Macabre}}.
|| <!-- How to Unlock -->Read [[The Tharchiate Codex]] (found at the end of the Vault puzzle in [[Ramazith's Tower]]).  
|| <!-- How to Unlock -->Read [[The Tharchiate Codex]] (found at the end of the Vault puzzle in [[Ramazith's Tower]]).  
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| <!-- Bonus -->{{Pass|Unstable Blood}}
| <!-- Bonus -->{{SAI|Unstable Blood}}
|| <!-- Description -->Your blood is now highly flammable and will explode on contact with fire.  
|| <!-- Description -->Gain the passive {{SAI|Unstable Blood}}. Your blood is now highly flammable and will explode on contact with fire.  
|| <!-- How to Unlock -->Give your blood to [[Araj Oblodra]] in [[Moonrise Towers]] in Act 2, then meet her again east of [[The Blushing Mermaid]] in Act 3 and help her again. She will give you a potion that grants this feature once drunk.
|| <!-- How to Unlock -->Give your blood to [[Araj Oblodra]] in [[Moonrise Towers]] in Act 2, then meet her again east of [[The Blushing Mermaid]] in Act 3 and help her again. She will give you a potion that grants this feature once drunk.


Tip: Give to a [[Tiefling]] or [[Dragonborn|Red/Gold/Brass Dragonborn]] or equip an item that grants [[Resistance|Fire Resistance]] to minimise the damage you yourself take from the explosions.
Tip: Give to a [[Tiefling]] or [[Dragonborn|Red/Gold/Brass Dragonborn]] or equip an item that grants [[Resistance|Fire Resistance]] to minimise the damage you yourself take from the explosions.
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| <!-- Bonus -->{{Pass|Vampire Ascendant}}
| <!-- Bonus -->[[File:Bulette_Bite.webp|25px]][[Vampire Ascendant]]
||<!-- Description -->Gain class actions {{SAI|Ascendant Bite}} and {{SAI|Misty Escape (Vampire Ascendant)|Misty Escape}}, as well as an extra {{DamageText|1d10|Necrotic}} damage to weapon and unarmed attacks.  
||<!-- Description -->Gain class actions {{SAI|Ascendant Bite}} and {{SAI|Misty Escape (Vampire Ascendant)|Misty Escape}}, as well as an extra {{DamageText|1d10|Necrotic}} damage to weapon and unarmed attacks.  
|| <!-- How to Unlock -->Only available to [[Astarion]] (companion or origin).
|| <!-- How to Unlock -->Only available to [[Astarion]] (companion or origin).
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