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{{Infobox statistics
{{CharacterInfo2
| name = Pillar of Souls
|name = Pillar of Souls
| image = Pillar of Souls .png
|file = Pillar of Souls .png
| imagesize = 0.5
|file-px = 250
| hit_points = 99
|HP = 99
| initiative =
|piercing = double
| proficiency_bonus =
|bludgeoning = Vulnerable
| resistant1 = Piercing
|necrotic = immune
| immune1 = Necrotic
|fire = immune
| immune2 = Fire
|psychic = immune
| immune3 = Psychic
|poison = immune
| immune4 = Poison
|force = Vulnerable
| vulnerable1 = Bludgeoning
| vulnerable2 = Force
}}
}}
{{hatnote|See also: [[Raphael/Combat|Raphael's combat page]]}}
{{hatnote|See also: [[Raphael/Combat|Raphael's combat page]]}}
__NOTOC__
__NOTOC__
<div class="bg3wiki-tooltip-box" style="overflow:hidden">
'''Pillar of Souls''' is an environmental object in the [[House of Hope]] in [[Act Three]].  
'''Pillar of Souls''' is an environmental object in the [[House of Hope]] in [[Act Three]].  


During the battle against [[Raphael]], four Pillars surround the room, granting him bonuses for his condition [[Soul Pillar Proximity (Condition)]].
During the battle against [[Raphael]], four Pillars surround the room, granting him bonuses for his condition {{cond|Soul Pillar Proximity}}.  
 
For each pillar in play, his attacks deal an additional {{Damage colour|Fire|1~12 Fire}} damage, and add +3 to his [[Dexterity]] checks and [[saving throws]]. Raphael can also gain {{Damage colour|Healing|3~18 Healing}} per active pillar with the action [[Consume Souls]].


For each pillar in play, his attacks deal an additional {{DamageText|1~12|Fire}} damage, and add +3 to his [[Dexterity]] checks and [[saving throws]]. Raphael can also gain {{DamageText|3~18|Healing}} per active pillar with the action {{SAI|Consume Souls}}.


The pillars are weak to {{Damage color|Bludgeoning}} and {{Damage color|Force}} damage. 


When a pillar takes {{Damage color|Radiant}} damage it becomes affected by {{cond|Thwarted Consumption}} for a turn.
The pillars are weak to {{DamageType|Bludgeoning}} and {{DamageType|Force}} damage.


== Conditions ==
== Conditions ==
<div class="bg3wiki-tooltip-box" style="overflow:hidden">
{{SmallIcon|Generic Radiant Condition Icon.webp}} '''Soul Pillar: Activated'''
{{SmallIcon|Generic Radiant Condition Icon.webp}} '''Soul Pillar: Activated'''
* Raphael can now consume souls from this Soul Pillar to spend on powerful spells - but is susceptible to Radiant damage and other methods of dispelling the gathered souls.
* Raphael can now consume souls from this Soul Pillar to spend on powerful spells - but is susceptible to Radiant damage and other methods of dispelling the gathered souls.
</div>
</div>
<div class="bg3wiki-tooltip-box" style="overflow:hidden">
{{SmallIcon|Generic Damage Condition Icon.webp}} '''Thwarted Consumption'''
* Raphael cannot consume a soul from this Pillar because it recently took Radiant damage or had its souls dispersed by other means.
</div>
[[Category:Environmental objects]]
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