Editing Rage: Bear Heart
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'''Rage: Bear Heart ''' is a [[Wildheart]] Bonus Action. This ability allows them to use their bear-like anger to gain resistance against all types of damage (except psychic) and deal extra melee damage to enemies. | |||
== Description == | |||
Go into a [[Rage]] that makes you tough enough to stand up to any punishment. | |||
You can use [[Unrelenting Ferocity]], and have Resistance to [[Damage Types|all damage]] except psychic damage. | |||
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Rage ends early if you haven't attacked a creature or taken damage since your last turn. | |||
| | {{clear}} | ||
| | == Properties == | ||
[[File:Rage Bear Heart Tooltip.png|upright=1.5|thumb|right|In-game tooltip]] | |||
<code>[[File:Bonus Action Icon.png|frameless]] Bonus Action + [[File:Rage Charge Icon.png|frameless]] Rage Charge </code> | |||
| | ''Only available in combat'' | ||
| | |||
* Damage: <code>Weapon Damage (Melee) + 2</code> | |||
| | * [[File:Range Icon.png|frameless|upright=0.1]] Range: <code>Self</code> | ||
| | {| role="presentation" class="wikitable mw-collapsible" | ||
| | | <strong>[[File:Rage Bear Heart Condition Icon.png|frameless|upright=0.1]] Rage: Bear Heart</strong> | ||
| | |- | ||
| | | <code>[[File:Duration Icon.png|frameless|upright=0.1]]Duration: 10 turns</code> | ||
| | |||
| | * Deal 2 extra damage with melee and improvised weapons, and while throwing objects. | ||
* Has Resistance to all damage except psychic damage, and [[Advantage]] on Strength [[Checks]] and [[Saving Throws]]. | |||
* | * Cannot cast or concentrate on [[Spell|spells]]. Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn. | ||
* | |} | ||
* | |||