Editing Rage: Tiger Heart

Jump to navigation Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{ActionPage
'''Rage: Tiger  Heart ''' is a [[Wildheart]] Bonus Action. This ability allows them to use their tiger-like anger to increase their jump distance.
| summary = '''Rage: Tiger  Heart''' is a {{Class|Wildheart}} bonus action. This ability allows them to use their tiger-like anger to increase their jump distance and strike at multiple enemies at once.
 
| description = Enter a {{Cond|Rage: Tiger Heart|Rage}} that empowers your leaps.
== Description ==
| extra description = You can use {{SAI|Tiger's Bloodlust}}, and your jump distance increases by {{Distance|m=4.5|ft=15}}.
Go into a [[Rage]] that empowers your leaps.
| warning = {{Prereq|Rage ends early if you don't attack an enemy or take damage each turn.}}<br>{{Prereq|You can't cast or concentrate on spells while raging.}}
 
| image = Rage Tiger Heart.webp
You can use [[Tiger's Bloodlust]], and your jump distance increases by <code>4.5m / 15ft</code>.
| cost = bonus, rage
 
| concentration =
Rage ends early if you haven't attacked a creature or taken damage since your last turn.
| damage =
{{clear}}
| damage2 =
== Properties ==
| attack roll =
[[File:Rage Tiger Heart Tooltip.png|upright=1.5|thumb|right|In-game tooltip]]
| recharge =
 
| duration =
<code>[[File:Bonus Action Icon.png|frameless]] Bonus Action + [[File:Rage Charge Icon.png|frameless]] Rage Charge </code>
| range = self
 
| aoe =
''Only available in combat''
| aoe m =  
 
| aoe ft =
* Damage: <code>Weapon Damage (Melee) + 2</code>
| save =
* [[File:Range Icon.png|frameless|upright=0.1]] Range: <code>Self</code>
| additional =  
 
| higher levels = At level 9, the bonus damage to attacks granted by Rage increases to '''+3'''{{notes}}.
{| role="presentation" class="wikitable mw-collapsible"
| condition = Rage: Tiger Heart
| <strong>[[File:Rage Tiger  Heart Condition Icon.png|frameless|upright=0.12]] Rage: Tiger Heart Condition</strong>
| condition duration = 10
|-
| condition2 = Rage Impeded
| [[File:Rage Tiger  Heart Condition Tooltip.png|frameless|left]]
| condition2 duration = Permanent
 
| class learns at level 3 = Wildheart
<code>[[File:Duration Icon.png|frameless|upright=0.1]] Duration: 10 turns</code>
| notes =
 
* The level 9 damage increase does not get applied to throwing damage.
"Deal 2 extra damage with melee and improvised weapons, and when throwing objects.
* The damage bonus is only applied to weapon attacks using [[Strength]] (i.e. not [[finesse]] weapons using [[Dexterity]]). This is not true of the base Rage variant.
 
}}
Jump distance increased by <code>4.5m / 15ft</code>.
{{BarbarianNavbox}}
 
Also has Resistance to physical damage, and [[Advantage]] on Strength [[Checks]] and [[Saving Throws]].
 
Cannot cast or concentrate on [[Spell|spells]]. Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn."
|}
Please note that all contributions to Baldur's Gate 3 Wiki are considered to be released under the CC BY-NC-SA license, except when noted otherwise (see BG3Wiki:Copyrights for details). If you do not want your writing to be edited and redistributed at will, do not submit it here. Per our Content Rules, you are promising that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)