Editing Rage: Tiger Heart
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
'''Rage: Tiger Heart''' is a [[Wildheart]] Barbarians Bonus Action. This ability allows them to use their tiger-like anger to increase their jump distance. | |||
| | [[File:Rage Tiger Heart 2.png|upright=0.8|thumb|right|{{AbilityInfobox | ||
| title = <div style="font-size:105%; font-family:Georgia;">''"Go into a [[Rage]] that empowers your leaps. | |||
| | You can use [[Tiger's Bloodlust]], and your jump distance increases by 4.5m / 15ft. | ||
| | |||
Rage ends early if you haven't attacked a creature or taken damage since your last turn."''</div> | |||
| damage | ---- | ||
<div style="text-align:center;">[[File:Bonus Action Icon 2.png|frameless|upright=0.1]] '''Bonus Action''' [[File:Rage Charges Icons.png|frameless|25px]] '''Rage Charge'''</div> | |||
---- | |||
| Range = Self | |||
| Condition = [[Condition#Rage: Tiger Heart|Rage: Tiger Heart]] | |||
| | | Duration = 10 turns | ||
| | }}]] | ||
| | |||
| | == Description == | ||
| | Go into a [[Rage]] that empowers your leaps. | ||
You can use [[Tiger's Bloodlust]], and your jump distance increases by {{C|4.5m / 15ft}}. | |||
| | |||
| | Rage ends early if you haven't attacked a creature or taken damage since your last turn. | ||
| | |||
| | == Properties == | ||
| | {{C|[[File:Bonus Action Icon 2.png|frameless|upright=0.1]] Bonus Action + [[File:Rage Charges Icons.png|frameless|25px]] Rage Charge}} | ||
* | ''Only available in combat'' | ||
* | |||
* Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] Self}} | |||
{| role="presentation" class="wikitable mw-collapsible" | |||
| <strong>[[File:Rage Tiger Heart Condition Icon 3.png|frameless|upright=0.12]] Rage: Tiger Heart</strong> | |||
|- | |||
| {{C|[[File:Duration Icons.png|frameless|25px]] Duration: 10 turns}} | |||
* Deal 2 extra damage with melee and improvised weapons, and when throwing objects. | |||
* Jump distance increased by <code>4.5m / 15ft</code>. | |||
* Also has Resistance to physical damage, and [[Advantage]] on Strength [[Checks]] and [[Saving Throws]]. | |||
* Cannot cast or concentrate on [[Spells|spells]]. | |||
* Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn. | |||
|} |