Editing Rage: Wild Magic
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[[Category:Class Actions]] | |||
[[Category:Bonus Actions]] | |||
'''Rage: Wild Magic''' is a [[Wild Magic]] [[Barbarian]] Bonus Action. This ability give the [[Rage]] condition and causes a random magical effect. | |||
| | ==Description== | ||
Enter a [[Rage]] that releases all the magic roiling inside you, causing a random magical effect. | |||
==Properties== | |||
| | {{InfoBlob|{{action|Bonus}} + [[File:Rage Charges Icons.png|frameless|25px]] Rage Charge}} | ||
*{{Range|Self}} | |||
| | *''Only available in combat'' | ||
| | |||
| | {| class="wikitable mw-collapsible" role="presentation" | ||
| | |<strong>[[File:Frenzied Condition Icon.webp|frameless|upright=0.12]] Frenzied</strong> | ||
| | |- | ||
| | |{{C|[[File:Duration Icons.png|frameless|25px]] Duration: 10 turns}} | ||
| | *Has [[Damage Types#Resistance|Resistance]] to physical damage, and {{Advantage}} on Strength [[Checks]] and [[Saving Throws]]. | ||
| | *Cannot cast or concentrate on [[Spells|spells]]. | ||
| | *Frenzy ends early if the barbarian didn't attacked an enemy or take damage since their last turn. | ||
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