Editing Ranger

Jump to navigation Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{PageSeo
[[Main Page]] > [[Character Creation]] > [[Character Creation#Playable Classes|Playable Classes]] > [[Ranger]]
| description = Ranger is a character class in Baldur's Gate 3.
----
| image = Class Ranger Badge Icon.png
[[File:Ranger Class Icon.png|frameless|150px|left|link=]] <blockquote style="font-size:160%; font-family:Garamond;">"Rangers are unrivalled scouts and trackers, honing a deep connection with nature in order to hunt their favoured prey."</blockquote>
}}
{{ClassQuote|quote=Rangers are unrivalled scouts and trackers, honing a deep connection with nature in order to hunt their favoured prey.|image=Class Ranger Badge Icon.png}}
[[Category:Classes]]
'''Ranger''' is a character [[Class]] in [[Baldur's Gate 3]]. In tune with nature and their surroundings, Rangers utilize both their knowledge of the wilds and [[Spells|spellcasting]] to pursue their prey. Important Ability Scores for Rangers include [[Dexterity]] (or [[Strength]]), [[Constitution]], and [[Wisdom]].


The Ranger Subclasses are: {{IconLink|Class Ranger Hunter Badge Icon.png|Hunter}}, {{IconLink|Class Ranger Beast Master Badge Icon.png|Beast Master}}, {{IconLink|Class Ranger Gloom Stalker Badge Icon.png|Gloom Stalker}}
[[File:Ranger Default Armor.jpg|thumb|right|Ranger's default armor]]
''Ranger''' is one of the [[Character Creation#Playable Classes|Playable Classes]] of Baldur Gate's 3. Rangers are in tune with nature and their surroundings. They ultilize both their knowledge of the wilds and [[Spell|spellcasting]] to pursue their prey. Rangers use [[Dexterity]] as their primary ability score.


__NOTOC__
== Class Information ==


{| class="wikitable nomobile" style="text-align: center; max-width: 54em;"
=== Hit Points ===
|-
* Level 1 Maximum Hit Points: <code>10 + [[Constitution]] Modifiers</code>
! colspan="4" | Ranger class progression
** Hit points at higher levels: <code>6 + [[Constitution]] Modifiers</code>
! colspan="3" style="width: 20%;" | [[Spells#Spell Slots|Spell Slots]] per [[Spells#Spell Level|Spell Level]]
=== Class Features ===
|-
* [[Spell|Spellcasting]]:
! style="width: 6%;" | Level
** Spellcasting Ability: <code>[[Wisdom]]</code>
! style="width: 6%;" | Proficiency Bonus
* Saving Throws Proficiency: <code>[[Strength]], [[Dexterity]]</code>
! Features
* Armors Proficiency: <code>[[Armor#Light Armor|Light Armors]], [[Armor#Medium Armor|Medium Armors]]</code>
! style="width: 6%;" | Spells Known
* [[Shield]] Proficiency
! style="width: 5%;" | 1st
* Weapons Proficiency: <code>[[Simple Weapons|Simple Weapon]], [[Martial Weapons|Martial Weapon]]</code>
! style="width: 5%;" | 2nd
{{clear}}
! style="width: 5%;" | 3rd
|-
! [[#Level 1|1st]]
| rowspan="4" | +2
| style="text-align: left;" | {{Icon|Keeper_of_the_Veil_Icon.webp|24|link=Favoured Enemy}} [[Favoured Enemy]], {{Icon|Beast_Tamer_Icon.webp|24|link=Natural Explorer}} [[Natural Explorer]]
| -
| -
| -
| -
|-
! [[#Level 2|2nd]]
| style="text-align: left;" | {{Icon|Archery_Icon.webp|24|link=Fighting Style}} [[Fighting Style]], {{Icon|Class Ranger Badge Icon.png|24|link=Ranger#Level 2}} [[Ranger#Spellcasting|Spellcasting]]
| 2
| 2
| -
| -
|-
! [[#Level 3|3rd]]
| style="text-align: left;" | {{Icon|Class Ranger Badge Icon.png|24|link=Ranger#Level 3}} [[Ranger#Level 3|Choose a subclass]]
| rowspan="2" | 3
| 3
| -
| -
|-
! [[#Level 4|4th]]
| style="text-align: left;" | {{SAI|Feats|Feat}}
| 3
| -
| -
|-
! [[#Level 5|5th]]
| rowspan="4" | +3
| style="text-align: left;" | {{SAI|Extra Attack}}, {{Icon|Class Ranger Badge Icon.png|24|link=Ranger#Level 5}} [[Ranger#Level 5|Subclass Feature]]
| rowspan="2" | 4
| 4
| 2
| -
|-
! [[#Level 6|6th]]
| style="text-align: left;" | {{Icon|Keeper_of_the_Veil_Icon.webp|24|link=Favoured Enemy}} [[Favoured Enemy]], {{Icon|Beast_Tamer_Icon.webp|24|link=Natural Explorer}} [[Natural Explorer]]
| 4
| 2
| -
|-
! [[#Level 7|7th]]
| style="text-align: left;" | {{Icon|Class Ranger Badge Icon.png|24|link=Ranger#Level 7}} [[Ranger#Level 7|Subclass Feature]]
| rowspan="2" | 5
| 4
| 3
| -
|-
! [[#Level 8|8th]]
| style="text-align: left;" | {{SAI|Feats|Feat}}, {{SAI|Land's Stride: Difficult Terrain}}
| 4
| 3
| -
|-
! [[#Level 9|9th]]
| rowspan="4" | +4
| style="text-align: left;" | -
| rowspan="2" | 6
| 4
| 3
| 2
|-
! [[#Level 10|10th]]
| style="text-align: left;" | {{Icon|Keeper_of_the_Veil_Icon.webp|24|link=Favoured Enemy}} [[Favoured Enemy]], {{Icon|Beast_Tamer_Icon.webp|24|link=Natural Explorer}} [[Natural Explorer]], {{SAI|Hide in Plain Sight}}
| 4
| 3
| 2
|-
! [[#Level 11|11th]]
| style="text-align: left;" | {{Icon|Class Ranger Badge Icon.png|24|link=Ranger#Level 11}} [[Ranger#Level 11|Subclass Feature]]
| rowspan="2" | 7
| 4
| 3
| 3
|-
! [[#Level 12|12th]]
| style="text-align: left;" | {{SAI|Feats|Feat}}
| 4
| 3
| 3
|}
 
<p class="nomobile">'''Note:''' [[Proficiency bonus]] is based on [[character level]], not class level. It's included in the table for convenience.</p>


== Class information ==
== Skills ==
<div style="font-size:150%; font-family:Garamond;">"You receive a bonus to every '''[[Character Creation#Skills|Skill]]''' that you are '''[[Proficiency|Proficient]]''' in. This bonus increases as you gain levels in your [[Character Creation#PLayable Classes|Class]] and applies to all Checks for that Skills"</div>
----


[[File:Default Ranger Armor.png|200px|right|Ranger's default armour]]
<span style="font-size:120%;">Level 1 [[Proficiency#Proficiency Bonus Chart|Proficiency Bonus]]: +2</span>
* Inherited Skills: Granted by [[Character Creation#Playable Races|Races]] and [[Character Creation#Backgrounds|Backgrounds]]
* Skills with Proficiency (Choose 3):
** [[Animal Handling]]
** [[Athletics]]
** [[Insight]]
** [[Investigation]]
** [[Nature]]
** [[Perception]]
** [[Stealth]]
** [[Survival]]
* Skills without Proficiency:
** [[Deception]]
** [[Intimidation]]
** [[Performance]]
** [[Persuasion]]
** [[Acrobatics]]
** [[Sleight of Hand]]
** [[Arcana]]
** [[History]]
** [[Medicine]]


; Hit points
== Level Progression ==
: At level 1&colon; {{InfoBlob|10 + {{Ability|Constitution}} modifier}}
<div style="text-align: left; font-family:Garamond; font-size: 150%;">"Through experience, you acquire new power. You gain the following trait:"</div>
: On level up&colon; {{InfoBlob|6 + {{Ability|Constitution}} modifier}}
; Key abilities
: {{Ability|Dexterity}} (or {{Ability|Strength}}) for physical attacks
: {{Ability|Constitution}} for Hit Points and {{Concentration}} Checks
: {{Ability|Wisdom}} for Spells.
; Saving throw proficiencies
: {{Ability|Strength}}, {{Ability|Dexterity}}
; Equipment proficiencies
: {{SimpleWeaponsProf}}, {{MartialWeaponsProf}}
: {{LightArmour}}, {{MediumArmour}}
: {{Shields}}
; Skill proficiencies (Choose 3)
: {{Skill|Animal Handling}}, {{Skill|Athletics}}, {{Skill|Insight}}, {{Skill|Investigation}}, {{Skill|Nature}}, {{Skill|Perception}}, {{Skill|Stealth}}, {{Skill|Survival}}
: You receive a bonus to every [[Character Creation#Skills|Skill]] that you are [[Proficiency|Proficient]] in. At character level 1 the [[Proficiency Bonus]] is +2.
; Starting Equipment : {{RarityItem|Shortbow}}, {{RarityItem|Leather Armour}} (green variant), {{RarityItem|Leather Boots}}, {{RarityItem|Arrow of Ice}}


=== Spellcasting ===
=== <b>Level 1</b> ===
{{Hatnote|For a list of spells available to the Ranger, see: [[Ranger/Spells]].}}
----
; Spellcasting Ability
: {{Ability|Wisdom}}
; [[Spells#Known_Spells|Known Spells]]
: Ranger Spells are Always Prepared. In exchange, Rangers know fewer Spells at low levels.
Rangers are primarily martial fighters; they gain Spell Slots at 1/2 the rate of a full spellcaster.


== Level progression ==
<div style="text-align:center; font-size:140%;"><code>Class Features</code></div>
* Favoured Enemy (Choose 1):


Through experience, you acquire new power. You gain the following traits.
{| class=wikitable
 
! Archetypes
{{Level header|1}}
! style="width: 250px;" | Description
 
! style="text-align: top;" | Grants
; Favoured Enemy
: Choose 1 Favoured Enemy
 
{{:Favoured Enemy}}
 
{{HorizontalRuleImage}}
 
; Natural Explorer
: Choose 1 Natural Explorer
 
{{:Natural Explorer}}
 
{{Level header|2}}
 
; [[Fighting Style]] (Choose 1)
:; {{SAI|Archery|w=40}}
:: You gain a +2 bonus to Ranged Weapon {{Attack Roll}}s
:; {{SAI|Defence|w=40}}
:: You gain a +1 bonus to {{Armour Class}} while wearing [[Armour|Armour]].
:; {{SAI|Duelling|w=40}}
:: When you are wielding a melee weapon in one hand and no weapon in the other hand, you gain a +2 bonus to damage rolls with that weapon, increasing your chance to do heavy damage.
:; {{SAI|Two-Weapon Fighting|w=40}}
:: When you make an offhand attack, you can add your [[Ability Score Modifier]] to the damage of the attack.
 
{{HorizontalRuleImage}}
 
; Spellcasting
:; {{SpellSlot|1|2}} Level 1 Spell Slots Unlocked&colon; 2
:: You gain two Level 1 Spell Slots.
:; Spells Known&colon; 2
:: Choose 2 starting spells from the [[Ranger/Spells|Ranger Spell List]].
 
{{HorizontalRuleImage}}
 
; New 1st Level Spells available
{{div col | style = column-width: 20em; list-style-type: none;}}
* {{SAI|Animal Friendship}}
* {{SAI|Cure Wounds}}
* {{SAI|Enhance Leap|r=16}}
* {{SAI|Ensnaring Strike|c=16}}
* {{SAI|Fog Cloud|c=16}}
* {{SAI|Goodberry}}
* {{SAI|Hail of Thorns}}
* {{SAI|Hunter's Mark|c=16}}
* {{SAI|Longstrider|r=16}}
* {{SAI|Speak with Animals|r=16}}
{{div col end}}
 
{{Level header|3}}
; {{SpellSlot|1|3}} Level 1 Spell Slots Unlocked&colon; 3
: You gain an additional Level 1 Spell Slot.
 
{{HorizontalRuleImage}}
 
; Spells Known&colon; 3
: Choose 1 additional Spell from the [[Ranger/Spells|Ranger Spell List]].
; Replacement Spell ''(Optional)''
: Choose 1 known Spell and replace it with another Spell in the [[Ranger/Spells|Ranger Spell List]]
 
==== Choose a subclass ====
{| class="wikitable" style="text-align: top; min-width: 420px; margin-left: auto; margin-right: auto; border: none;"
|-
|-
! style="width: 250px;" | {{ImageLink|Class Ranger Hunter Badge Icon.png|Hunter|w=150|h=150}}
| '''Bounty Hunter''' || Gain [[Proficiency]] in [[Investigation]]. Creatures you '''Restrain''' have a harder time esccaping. ||  
! style="width: 250px;" | {{ImageLink|Class Ranger Beast Master Badge Icon.png|Beast Master|w=150|h=150}}
* Investigation Proficiency
! style="width: 250px;" | {{ImageLink|Class Ranger Gloom Stalker Badge Icon.png|Gloom Stalker|w=150|h=150}}
|-
|-
! colspan="3" |'''Subclass Features:'''
| '''Keeper of the Veil''' || You specialise in hunting creature from other planes of existence. You gain [[Proficiency]] in [[Arcana]], which grant protection against aberrations, celestials, elementals, fey, fiends, and undead. ||
* Arcana Proficiency
* [[File:Protection From Evil And Good.png|middle|frameless|upright=0.1|link=Protection from Evil and Good]] [[Protection from Evil and Good]]
(Do not consume Spell Slots, can be cast once per day)
|-
|-
| style="vertical-align: top;” " |  
| '''Mage Breaker''' || You have a history of battling spellcasters. Gain [[Proficiency]] with [[Arcana]] and the True Strike [[Spell#Cantrips|Cantrip]], which gives you [[Advantage]] on [[Attack Rolls]] against a creature. Wisdom is your [[Spellcasting Ability]] for this spell ||  
* [[Hunter’s Prey]] (Choose 1):
* Arcana Proficiency
** {{SAI|Colossus Slayer|w=40}}
* Cantrip: [[File:True Strike Icon.png|frameless|upright=0.1|link=True Strike]] [[True Strike]]
** {{SAI|Giant Killer|w=40}}
** {{SAI|Horde Breaker|w=40}}
| style="vertical-align: top;” " |
* {{SAI|Summon Companion|w=40}}
** {{SAI|Bear Companion}}
** {{SAI|Boar Companion}}
** {{SAI|Dire Raven Companion}}
** {{SAI|Wolf Companion}}
** {{SAI|Wolf Spider Companion}}
| style="vertical-align: top;” " |
* {{SAI|Dread Ambusher|w=40}}
* {{SAI|Dread Ambusher: Hide|w=40}}
* {{SAI|Umbral Shroud|w=40}}
* {{SAI|Superior Darkvision|w=40}}
* Spell: {{SAI|Disguise Self|r=16}}
|}
 
{{Level header|4}}
 
* Choose a [[Feat]].
 
{{HorizontalRuleImage}}
 
; Replacement Spell ''(Optional)''
: Choose 1 known Spell and replace it with another Spell in the [[Ranger/Spells|Ranger Spell List]].
 
{{Level header|5}}
 
; {{SAI|Extra Attack|w=40}}
: You can attack twice, instead of once, whenever you take the Attack action on your turn.
 
{{HorizontalRuleImage}}
 
; Spellcasting
:; {{SpellSlot|1|4}} Level 1 Spell Slots Unlocked&colon; 4
:: You gain an additional Level 1 Spell Slot.
:; {{SpellSlot|2|2}} Level 2 Spell Slots Unlocked&colon; 2
:: You gain two Level 2 Spell Slots.
:; Spells Known&colon; 4
:: Choose 1 additional Spell from the [[Ranger/Spells|Ranger Spell List]].
:; Replacement Spell ''(Optional)''
:: Choose 1 known Spell and replace it with another Spell in the [[Ranger/Spells|Ranger Spell List]]
 
{{HorizontalRuleImage}}
 
; New 2nd Level Spells available for selection
{{div col | style = column-width: 20em; list-style-type: none;}}
* {{SAI|Barkskin|c=16}}
* {{SAI|Darkvision (spell)|Darkvision}}
* {{SAI|Lesser Restoration}}
* {{SAI|Pass Without Trace|c=16}}
* {{SAI|Protection from Poison}}
* {{SAI|Silence|c=16|r=16}}
* {{SAI|Spike Growth|c=16}}
{{div col end}}
 
{{HorizontalRuleImage}}
 
==== Subclass features ====
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
|-
|-
! style="width: 250px;" | [[Hunter]]
| '''Ranger Knight''' || You have sworn to serve a crown or nation and seek to bring its foes to ruin. Gain [[Proficiency]] with [[History]] and [[Armor#Armor Proficiency|Armour Proficiency with Heavy Armour. ||
! style="width: 250px;" | [[Beast Master]]
* [[Armor#Heavy Armor|Heavy Armour]] Proficiency
! style="width: 250px;" | [[Gloom Stalker]]
* History Proficiency
|-
|-
| style="vertical-align: top;” " |
| '''Sanctified Stalker''' || You swore to hunt the enemies of a holy or druidic order. Gain [[Proficiency]] with [[Religion]] and the Sacred Flame [[Spell#Cantrips|Cantrip]], which deals 1d8 Radiant damage. Wisdom is your [[Spellcasting Ability]] for the Cantrip. ||  
*(none)
* Religion Proficiency
| style="vertical-align: top;” " |
* Cantrip: [[File:Sacred Flame Icon.png|middle|frameless|upright=0.1|link=Sacred Flame]] [[Sacred Flame]]
* {{SAI|Companion's Bond|w=40}}
*Upgraded {{SmallIcon|HP Icon.png|link=Hit Points}} [[Hit Points]] and abilities for {{SAI|Summon Companion}}
| style="vertical-align: top;” " |
* Spell: {{SAI|Misty Step|w=40}}
|}
|}


{{Level header|6}}
* Natural Explorer (Choose 1):


; Replacement Spell ''(Optional)''
{| class=wikitable
: Choose 1 known Spell and replace it with another Spell in the [[Ranger/Spells|Ranger Spell List]].
! Archetypes
 
! style="width: 250px;" | Description
{{HorizontalRuleImage}}
! style="text-align: top;" | Grants
 
|-
; Favoured Enemy
| '''Beast Tamer''' || You have cultivated a strong bond with animals. You can cast Find Familiar as a ritual. ||
: Choose 1 additional [[Favoured Enemy]]
* Ritual Spell (Do not consume Spell Slots):
; Natural Explorer
[[File: Find Familiar Icon.png|frameless|upright=0.1|link=]] [[Find Familiar]]
: Choose 1 additional [[Natural Explorer]]
 
{{Level header|7}}
 
; Spellcasting
:; {{SpellSlot|2|3}} Level 2 Spell Slots Unlocked&colon; 3
:: You gain an additional Level 2 Spell Slot.
:; Spells Known&colon; 5
:: Choose 1 additional Spell from the [[Ranger/Spells|Ranger Spell List]].
:; Replacement Spell
:: Choose 1 known Spell and replace it with another Spell in the [[Ranger/Spells|Ranger Spell List]].
 
{{HorizontalRuleImage}}
 
==== Subclass features ====
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
|-
|-
! style="width: 250px;" | [[Hunter]]
| '''Urban Tracker''' || An expert at navigating the wild within the city, you gain [[Proficiency]] with the Disguise Kit and Thieves' Tools, used to disguise yourself or pick locks. ||  
! style="width: 250px;" | [[Beast Master]]
* Sleight of Hand Proficiency
! style="width: 250px;" | [[Gloom Stalker]]
|-
|-
| style="vertical-align: top;” " |
| '''Wasteland Wanderer: Cold''' || You have spent endless days surviving desolate tundras. Gain resistance to Cold damage, taking only half damage from it. ||  
* [[Defensive Tactics]] (Choose 1):
* Cold Resistance
** {{SAI|Escape the Horde|w=40}}
** {{SAI|Steel Will|w=40}}
** {{SAI|Multiattack Defense|w=40}}
| style="vertical-align: top;” " |
* {{SAI|Exceptional Training|w=40}}
| style="vertical-align: top;” " |
* {{SAI|Iron Mind|w=40}}
|}
 
{{Level header|8}}
 
* Choose a [[Feat]].
 
{{HorizontalRuleImage}}
 
; {{SAI|Land's Stride: Difficult Terrain|w=40}}
: [[Difficult Terrain]] no longer slows you down.
 
{{HorizontalRuleImage}}
 
; Replacement Spell ''(Optional)''
: Choose 1 known Spell and replace it with another Spell in the [[Ranger/Spells|Ranger Spell List]]
 
{{HorizontalRuleImage}}
 
==== Subclass Features ====
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
|-
|-
! style="width: 250px;" | [[Hunter]]
| '''Wasteland Wanderer: Fire''' || You have spent endless days surviving forbidding deserts. Gain resistance to Fire, only taking half damage from it. ||  
! style="width: 250px;" | [[Beast Master]]
* Fire Resistance
! style="width: 250px;" | [[Gloom Stalker]]
|-
|-
| style="vertical-align: top;” " |
| '''Wasteland Wanderer: Poison''' || You have spent endless days surviving swamp fetids. Gain resistance to Poison and take only half damage from it. ||  
*None
* Poison Resistance
| style="vertical-align: top;” " |
* Upgraded {{SmallIcon|HP Icon.png|link=Hit Points}} [[Hit Points]] for {{SAI|Summon Companion}}
| style="vertical-align: top;” " |
* None
|}
|}


{{Level header|9}}
=== <b>Level 2</b> ===
 
----
; Spellcasting
:; {{SpellSlot|3|2}} Level 3 Spell Slots Unlocked&colon; 2
:: You gain two Level 3 Spell Slots.
:; Spells Known&colon; 6
:: Choose 1 additional Spell from the [[Ranger/Spells|Ranger Spell List]]
:; Replacement Spell
:: Choose 1 known Spell and replace it with another Spell in the [[Ranger/Spells|Ranger Spell List]].
 
{{HorizontalRuleImage}}
 
; New 3rd Level Spells available for selection
{{div col | style = column-width: 20em; list-style-type: none;}}
* {{SAI|Conjure Barrage}}
* {{SAI|Daylight}}
* {{SAI|Lightning Arrow}}
* {{SAI|Plant Growth}}
* {{SAI|Protection from Energy|c=16}}
{{div col end}}
 
{{HorizontalRuleImage}}


==== Subclass features ====
<div style="text-align:center; font-size:140%;"><code>Class Features</code></div>
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
* Level 1 [[Spell#Spell Slots|Spell Slots]] Unlocked: You gain two Level 1 Spell Slots
* Fighting Style (Choose 1):
{| class=wikitable
! Fighting Style
! Description
|-
|-
! style="width: 250px;" | [[Hunter]]
| '''Archery''' ||
! style="width: 250px;" | [[Beast Master]]
You gain a +2 bonus to [[Ranged Weapon Attacks]].
! style="width: 250px;" | [[Gloom Stalker]]
|-
|-
| style="vertical-align: top;” " |
| '''Defence''' ||
*None
You gain a +1 bonus to [[Armour Class]] while wearing [[Armor|Armour]].
| style="vertical-align: top;” " |
*None
| style="vertical-align: top;” " |
* Spell: {{SAI|Fear|w=40|c=16}}
|}
 
{{Level header|10}}
 
; {{SAI|Hide in Plain Sight|w=40}}
: Become {{Cond|Invisible}} and gain +10 bonus to [[Stealth]] [[Ability Check|Checks]] as long as you stand still.
; Replacement Spell ''(Optional)''
: Choose 1 known Spell and replace it with another Spell in the [[Ranger/Spells|Ranger Spell List]]
 
{{HorizontalRuleImage}}
 
; Favoured Enemy
: Choose 1 additional [[Favoured Enemy]]
; Natural Explorer
: Choose 1 additional [[Natural Explorer]]
 
{{Level header|11}}
 
; Spellcasting
:; {{SpellSlot|3|3}} Level 3 Spell Slots Unlocked&colon; 3
:: You gain an additional Level 3 Spell Slot.
:; Spells Known&colon; 7
:: Choose 1 additional Spell from the [[Ranger/Spells|Ranger Spell List]]
:; Replacement Spell
:: Choose 1 known Spell and replace it with another Spell in the [[Ranger/Spells|Ranger Spell List]]
 
{{HorizontalRuleImage}}
 
==== Subclass features ====
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
|-
|-
! style="width: 250px;" | [[Hunter]]
| '''Duelling''' ||
! style="width: 250px;" | [[Beast Master]]
When you are wielding a melee weapon in one hand and no weapon in the other hand, you gain a +2 bonus to damage rolls with that weapon, increasing your chance to do heavy damage.
! style="width: 250px;" | [[Gloom Stalker]]
|-
|-
| style="vertical-align: top;” " |
| '''Two-Weapon Fighting Style''' ||
* {{SAI|Volley|w=40}}
When you make an offhand attack, you can add your [[Ability Modifier]] to the damage of the attack.
* {{SAI|Whirlwind Attack|w=40}}
| style="vertical-align: top;” " |
* {{SAI|Bestial Fury|w=40}}
* Upgraded {{SmallIcon|HP Icon.png|link=Hit Points}} [[Hit Points]] and abilities for {{SAI|Summon Companion}}
| style="vertical-align: top;” " |
* {{SAI|Stalker's Flurry|w=40}}
|}
|}
* Choose <code>2</code> Spells:
** [[File:Animal Friendship Icon.png|middle|frameless|upright=0.1|link=Animal Friendship]] [[Animal Friendship]]
** [[File:Cure Wounds Icon.png|middle|frameless|upright=0.1|link=Cure Wound]] [[Cure Wound]]
** [[File:Ensnaring Strike Icon.png|middle|frameless|upright=0.1|link=Ensnaring Strike]] [[Ensnaring Strike]]
** [[File:Fog Cloud Icon.png|middle|frameless|upright=0.1|link=Fog Cloud]] [[Fog Cloud]]
** [[File:Goodberry Icon.png|middle|frameless|upright=0.1|link=Goodberry]] [[Goodberry]]
** [[File:Hail Of Thorns Icon.png|middle|frameless|upright=0.1|link=Hail of Thorns]] [[Hail of Thorns]]
** [[File:Hunter's Mark Icon.png|middle|frameless|upright=0.1|link=Hunter's Mark]] [[Hunter's Mark]]
** [[File:Jump Spell Icon.png|middle|frameless|upright=0.1|link=Jump]] [[Jump]]
** [[File:Longstrider Icon.png|middle|frameless|upright=0.1|link=Longstrider]] [[Longstrider]]
** [[File:Speak With Animals.png|middle|frameless|upright=0.1|link=Speak with Animals]] [[Speak with Animals]]


{{Level header|12}}
=== <b>Level 3</b> ===
 
----
* Choose a [[Feat]].
 
{{HorizontalRuleImage}}
 
; Replacement Spell
: Choose 1 known Spell and replace it with another Spell in the [[Ranger/Spells|Ranger Spell List]]
 
== External links ==
* {{FRWiki|Ranger|long}}


{{RangerNavbox}}
<div style="text-align:center; font-size:140%;"><code>Class Features</code></div>
{{NavGameplay}}
Please note that all contributions to Baldur's Gate 3 Wiki are considered to be released under the CC BY-NC-SA license, except when noted otherwise (see BG3Wiki:Copyrights for details). If you do not want your writing to be edited and redistributed at will, do not submit it here. Per our Content Rules, you are promising that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)

Templates used on this page: