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{{PageSeo
[[Main Page]] > [[Character Creation]] > [[Character Creation#Playable Classes|Playable Classes]] > [[Ranger]]
| description = Ranger is a character class in Baldur's Gate 3.
----
| image = Class Ranger Badge Icon.png
}}
{{ClassQuote|quote=Rangers are unrivalled scouts and trackers, honing a deep connection with nature in order to hunt their favoured prey.|image=Class Ranger Badge Icon.png}}
[[Category:Classes]]
'''Ranger''' is a character [[Class]] in [[Baldur's Gate 3]]. In tune with nature and their surroundings, Rangers utilize both their knowledge of the wilds and [[Spells|spellcasting]] to pursue their prey. Important Ability Scores for Rangers include [[Dexterity]] (or [[Strength]]), [[Constitution]], and [[Wisdom]].


The Ranger Subclasses are: {{IconLink|Class Ranger Hunter Badge Icon.png|Hunter}}, {{IconLink|Class Ranger Beast Master Badge Icon.png|Beast Master}}, {{IconLink|Class Ranger Gloom Stalker Badge Icon.png|Gloom Stalker}}
{|  
 
__NOTOC__
 
{| class="wikitable nomobile" style="text-align: center; max-width: 54em;"
|-
|-
! colspan="4" | Ranger class progression
| {{Quote|Rangers are unrivalled scouts and trackers, honing a deep connection with nature in order to hunt their favoured prey.}}
! colspan="3" style="width: 20%;" | [[Spells#Spell Slots|Spell Slots]] per [[Spells#Spell Level|Spell Level]]
! style="width: 250px;" | [[File:Ranger Class Icon.png|center|150px]]
|-
! style="width: 6%;" | Level
! style="width: 6%;" | Proficiency Bonus
! Features
! style="width: 6%;" | Spells Known
! style="width: 5%;" | 1st
! style="width: 5%;" | 2nd
! style="width: 5%;" | 3rd
|-
! [[#Level 1|1st]]
| rowspan="4" | +2
| style="text-align: left;" | {{Icon|Keeper_of_the_Veil_Icon.webp|24|link=Favoured Enemy}} [[Favoured Enemy]], {{Icon|Beast_Tamer_Icon.webp|24|link=Natural Explorer}} [[Natural Explorer]]
| -
| -
| -
| -
|-
! [[#Level 2|2nd]]
| style="text-align: left;" | {{Icon|Archery_Icon.webp|24|link=Fighting Style}} [[Fighting Style]], {{Icon|Class Ranger Badge Icon.png|24|link=Ranger#Level 2}} [[Ranger#Spellcasting|Spellcasting]]
| 2
| 2
| -
| -
|-
! [[#Level 3|3rd]]
| style="text-align: left;" | {{Icon|Class Ranger Badge Icon.png|24|link=Ranger#Level 3}} [[Ranger#Level 3|Choose a subclass]]
| rowspan="2" | 3
| 3
| -
| -
|-
! [[#Level 4|4th]]
| style="text-align: left;" | {{SAI|Feats|Feat}}
| 3
| -
| -
|-
! [[#Level 5|5th]]
| rowspan="4" | +3
| style="text-align: left;" | {{SAI|Extra Attack}}, {{Icon|Class Ranger Badge Icon.png|24|link=Ranger#Level 5}} [[Ranger#Level 5|Subclass Feature]]
| rowspan="2" | 4
| 4
| 2
| -
|-
! [[#Level 6|6th]]
| style="text-align: left;" | {{Icon|Keeper_of_the_Veil_Icon.webp|24|link=Favoured Enemy}} [[Favoured Enemy]], {{Icon|Beast_Tamer_Icon.webp|24|link=Natural Explorer}} [[Natural Explorer]]
| 4
| 2
| -
|-
! [[#Level 7|7th]]
| style="text-align: left;" | {{Icon|Class Ranger Badge Icon.png|24|link=Ranger#Level 7}} [[Ranger#Level 7|Subclass Feature]]
| rowspan="2" | 5
| 4
| 3
| -
|-
! [[#Level 8|8th]]
| style="text-align: left;" | {{SAI|Feats|Feat}}, {{SAI|Land's Stride: Difficult Terrain}}
| 4
| 3
| -
|-
! [[#Level 9|9th]]
| rowspan="4" | +4
| style="text-align: left;" | -
| rowspan="2" | 6
| 4
| 3
| 2
|-
! [[#Level 10|10th]]
| style="text-align: left;" | {{Icon|Keeper_of_the_Veil_Icon.webp|24|link=Favoured Enemy}} [[Favoured Enemy]], {{Icon|Beast_Tamer_Icon.webp|24|link=Natural Explorer}} [[Natural Explorer]], {{SAI|Hide in Plain Sight}}
| 4
| 3
| 2
|-
! [[#Level 11|11th]]
| style="text-align: left;" | {{Icon|Class Ranger Badge Icon.png|24|link=Ranger#Level 11}} [[Ranger#Level 11|Subclass Feature]]
| rowspan="2" | 7
| 4
| 3
| 3
|-
! [[#Level 12|12th]]
| style="text-align: left;" | {{SAI|Feats|Feat}}
| 4
| 3
| 3
|}
|}


<p class="nomobile">'''Note:''' [[Proficiency bonus]] is based on [[character level]], not class level. It's included in the table for convenience.</p>
'''Ranger''' is one of the [[Character Creation#Playable Classes|Playable Classes]] of Baldur's Gate 3. In tune with nature and their surroundings, Rangers utilize both their knowledge of the wilds and [[Spell|spellcasting]] to pursue their prey. Rangers use [[Dexterity]] as their primary ability score.
{{clear}}


== Class information ==
== Class Information ==
[[File:Ranger Class Default Armor 3.png|thumb|right|Ranger's default armor]]
* Level 1 Maximum Hit Points: <code>10 + [[Constitution]] Modifier</code>
** Hit points at higher levels: <code>6 + [[Constitution]] Modifier</code>
* [[Spell|Spellcasting]]:
** Spellcasting Ability: <code>[[Wisdom]]</code>
** Rangers are primarily martial fighters; they gain Spell Slots at 1/2 the rate of a full spellcaster
** Rangers have a limited selection of Spells Known, but their Spells are always prepared
* Saving Throw Proficiencies: <code>[[Strength]], [[Dexterity]]</code>
* Armor Proficiencies: <code>[[Armor#Light Armor|Light Armor]], [[Armor#Medium Armor|Medium Armor]]</code>
* [[Shield]] Proficiency
* Weapon Proficiencies: <code>[[Simple Weapons]], [[Martial Weapons]]</code>
{{clear}}


[[File:Default Ranger Armor.png|200px|right|Ranger's default armour]]
== Skills ==
You receive a bonus to every '''[[Character Creation#Skills|Skill]]''' that you are '''[[Proficiency|Proficient]]''' in. This bonus increases as you gain levels in your [[Character Creation#PLayable Classes|Class]] and applies to all Checks for those Skills.


; Hit points
<span style="font-size:120%;">Level 1 [[Proficiency#Proficiency Bonus Chart|Proficiency Bonus]]: +2</span>
: At level 1&colon; {{InfoBlob|10 + {{Ability|Constitution}} modifier}}
* Inherited Skills: Granted by [[Character Creation#Playable Races|Races]] and [[Character Creation#Backgrounds|Backgrounds]]
: On level up&colon; {{InfoBlob|6 + {{Ability|Constitution}} modifier}}
* Skills with Proficiency (Choose 3):
; Key abilities
** [[Animal Handling]]
: {{Ability|Dexterity}} (or {{Ability|Strength}}) for physical attacks
** [[Athletics]]
: {{Ability|Constitution}} for Hit Points and {{Concentration}} Checks
** [[Insight]]
: {{Ability|Wisdom}} for Spells.
** [[Investigation]]
; Saving throw proficiencies
** [[Nature]]
: {{Ability|Strength}}, {{Ability|Dexterity}}
** [[Perception]]
; Equipment proficiencies
** [[Stealth]]
: {{SimpleWeaponsProf}}, {{MartialWeaponsProf}}
** [[Survival]]
: {{LightArmour}}, {{MediumArmour}}
: {{Shields}}
; Skill proficiencies (Choose 3)
: {{Skill|Animal Handling}}, {{Skill|Athletics}}, {{Skill|Insight}}, {{Skill|Investigation}}, {{Skill|Nature}}, {{Skill|Perception}}, {{Skill|Stealth}}, {{Skill|Survival}}
: You receive a bonus to every [[Character Creation#Skills|Skill]] that you are [[Proficiency|Proficient]] in. At character level 1 the [[Proficiency Bonus]] is +2.
; Starting Equipment : {{RarityItem|Shortbow}}, {{RarityItem|Leather Armour}} (green variant), {{RarityItem|Leather Boots}}, {{RarityItem|Arrow of Ice}}


=== Spellcasting ===
== Level Progression ==
{{Hatnote|For a list of spells available to the Ranger, see: [[Ranger/Spells]].}}
Through experience, you acquire new power. You gain the following trait:
; Spellcasting Ability
: {{Ability|Wisdom}}
; [[Spells#Known_Spells|Known Spells]]
: Ranger Spells are Always Prepared. In exchange, Rangers know fewer Spells at low levels.
Rangers are primarily martial fighters; they gain Spell Slots at 1/2 the rate of a full spellcaster.


== Level progression ==
=== Level 1 ===


Through experience, you acquire new power. You gain the following traits.
* Favoured Enemy (Choose 1):


{{Level header|1}}
{| class=wikitable
! Archetypes
! style="width: 450px;" | Description
! style="text-align: top;" | Grants
|-
| '''Bounty Hunter''' || Gain [[Proficiency]] in [[Investigation]]. Creatures you '''Restrain''' have a harder time esccaping. ||
* [[Investigation]] Proficiency
|-
| '''Keeper of the Veil''' || You specialise in hunting creatures from other planes of existence. You gain [[Proficiency]] in [[Arcana]], which grant protection against aberrations, celestials, elementals, fey, fiends, and undead. ||
* [[Arcana]] Proficiency
* [[File:Protection From Evil And Good.png|middle|frameless|upright=0.1|link=Protection from Evil and Good]] [[Protection from Evil and Good]]
|-
| '''Mage Breaker''' || You have a history of battling spellcasters. Gain [[Proficiency]] with [[Arcana]] and the True Strike [[Spell#Cantrips|Cantrip]], which gives you [[Advantage]] on [[Attack Rolls]] against a creature. Wisdom is your Spellcasting Ability for this spell ||
* [[Arcana]] Proficiency
* Cantrip: [[File:True Strike Icon.png|frameless|upright=0.1|link=True Strike]] [[True Strike]]
|-
| '''Ranger Knight''' || You have sworn to serve a crown or nation and seek to bring its foes to ruin. Gain [[Proficiency]] with [[History]] and [[Armor#Armor Proficiency|Armour Proficiency]] with [[Armor#Heavy Armor|Heavy Armour]]. ||
* [[Armor#Heavy Armor|Heavy Armour]] Proficiency
* [[History]] Proficiency
|-
| '''Sanctified Stalker''' || You swore to hunt the enemies of a holy or druidic order. Gain [[Proficiency]] with [[Religion]] and the Sacred Flame [[Spell#Cantrips|Cantrip]], which deals 1d8 Radiant damage. Wisdom is your Spellcasting Ability for the Cantrip. ||
* [[Religion]] Proficiency
* Cantrip: [[File:Sacred Flame Icon.png|middle|frameless|upright=0.1|link=Sacred Flame]] [[Sacred Flame]]
|}


; Favoured Enemy
* Natural Explorer (Choose 1):
: Choose 1 Favoured Enemy


{{:Favoured Enemy}}
{| class=wikitable
 
! Archetypes
{{HorizontalRuleImage}}
! style="width: 450px;" | Description
 
! style="text-align: top;" | Grants
; Natural Explorer
|-
: Choose 1 Natural Explorer
| '''Beast Tamer''' || You have cultivated a strong bond with animals. You can cast Find Familiar as a ritual. ||  
 
* [[File: Find Familiar Icon.png|frameless|upright=0.1|link=]] [[Find Familiar]] (Do not consume Spell Slots)
{{:Natural Explorer}}
|-
 
| '''Urban Tracker''' || An expert at navigating the wild within the city, you gain [[Proficiency]] with the Disguise Kit and Thieves' Tools, used to disguise yourself or pick locks. ||
{{Level header|2}}
* [[Sleight Of Hand|Sleight of Hand]] Proficiency
 
; [[Fighting Style]] (Choose 1)
:; {{SAI|Archery|w=40}}
:: You gain a +2 bonus to Ranged Weapon {{Attack Roll}}s
:; {{SAI|Defence|w=40}}
:: You gain a +1 bonus to {{Armour Class}} while wearing [[Armour|Armour]].
:; {{SAI|Duelling|w=40}}
:: When you are wielding a melee weapon in one hand and no weapon in the other hand, you gain a +2 bonus to damage rolls with that weapon, increasing your chance to do heavy damage.
:; {{SAI|Two-Weapon Fighting|w=40}}
:: When you make an offhand attack, you can add your [[Ability Score Modifier]] to the damage of the attack.
 
{{HorizontalRuleImage}}
 
; Spellcasting
:; {{SpellSlot|1|2}} Level 1 Spell Slots Unlocked&colon; 2
:: You gain two Level 1 Spell Slots.
:; Spells Known&colon; 2
:: Choose 2 starting spells from the [[Ranger/Spells|Ranger Spell List]].
 
{{HorizontalRuleImage}}
 
; New 1st Level Spells available
{{div col | style = column-width: 20em; list-style-type: none;}}
* {{SAI|Animal Friendship}}
* {{SAI|Cure Wounds}}
* {{SAI|Enhance Leap|r=16}}
* {{SAI|Ensnaring Strike|c=16}}
* {{SAI|Fog Cloud|c=16}}
* {{SAI|Goodberry}}
* {{SAI|Hail of Thorns}}
* {{SAI|Hunter's Mark|c=16}}
* {{SAI|Longstrider|r=16}}
* {{SAI|Speak with Animals|r=16}}
{{div col end}}
 
{{Level header|3}}
; {{SpellSlot|1|3}} Level 1 Spell Slots Unlocked&colon; 3
: You gain an additional Level 1 Spell Slot.
 
{{HorizontalRuleImage}}
 
; Spells Known&colon; 3
: Choose 1 additional Spell from the [[Ranger/Spells|Ranger Spell List]].
; Replacement Spell ''(Optional)''
: Choose 1 known Spell and replace it with another Spell in the [[Ranger/Spells|Ranger Spell List]]
 
==== Choose a subclass ====
{| class="wikitable" style="text-align: top; min-width: 420px; margin-left: auto; margin-right: auto; border: none;"
|-
|-
! style="width: 250px;" | {{ImageLink|Class Ranger Hunter Badge Icon.png|Hunter|w=150|h=150}}
| '''Wasteland Wanderer: Cold''' || You have spent endless days surviving desolate tundras. Gain resistance to Cold damage, taking only half damage from it. ||  
! style="width: 250px;" | {{ImageLink|Class Ranger Beast Master Badge Icon.png|Beast Master|w=150|h=150}}
* Cold Resistance
! style="width: 250px;" | {{ImageLink|Class Ranger Gloom Stalker Badge Icon.png|Gloom Stalker|w=150|h=150}}
|-
|-
! colspan="3" |'''Subclass Features:'''
| '''Wasteland Wanderer: Fire''' || You have spent endless days surviving forbidding deserts. Gain resistance to Fire, only taking half damage from it. ||
* Fire Resistance
|-
|-
| style="vertical-align: top;” " |  
| '''Wasteland Wanderer: Poison''' || You have spent endless days surviving fetid swamps. Gain resistance to Poison and take only half damage from it. ||  
* [[Hunter’s Prey]] (Choose 1):
* Poison Resistance
** {{SAI|Colossus Slayer|w=40}}
** {{SAI|Giant Killer|w=40}}
** {{SAI|Horde Breaker|w=40}}
| style="vertical-align: top;” " |  
* {{SAI|Summon Companion|w=40}}
** {{SAI|Bear Companion}}
** {{SAI|Boar Companion}}
** {{SAI|Dire Raven Companion}}
** {{SAI|Wolf Companion}}
** {{SAI|Wolf Spider Companion}}
| style="vertical-align: top;” " |
* {{SAI|Dread Ambusher|w=40}}
* {{SAI|Dread Ambusher: Hide|w=40}}
* {{SAI|Umbral Shroud|w=40}}
* {{SAI|Superior Darkvision|w=40}}
* Spell: {{SAI|Disguise Self|r=16}}
|}
|}


{{Level header|4}}
=== Level 2 ===


* Choose a [[Feat]].
* [[Fighting Style]] (Choose 1):
**Archery: You gain a +2 bonus to Ranged Weapon Attacks.
**Defence: You gain a +1 bonus to [[Armor Class]] while wearing [[Armor|Armor]].
**Duelling: When you are wielding a melee weapon in one hand and no weapon in the other hand, you gain a +2 bonus to damage rolls with that weapon, increasing your chance to do heavy damage.
**Two-Weapon Fighting: When you make an offhand attack, you can add your [[Ability Score Modifier]] to the damage of the attack.


{{HorizontalRuleImage}}
* [[File:2 Level 1 Spell Slots.png|frameless|35px]] Level 1 [[Spell#Spell_Slots|Spell Slots]] Unlocked: 2 ''(You gain two Level 1 Spell Slots.)''


; Replacement Spell ''(Optional)''
* Spells Known (Choose 2; these Spells are always prepared)
: Choose 1 known Spell and replace it with another Spell in the [[Ranger/Spells|Ranger Spell List]].
* New '''1st Level Spells''' available for selection:
** [[File:Animal Friendship Icon.png|middle|frameless|upright=0.1|link=Animal Friendship]] [[Animal Friendship]]
** [[File:Cure Wounds Icon.png|middle|frameless|upright=0.1|link=Cure Wound]] [[Cure Wound]]
** [[File:Ensnaring Strike Icon.png|middle|frameless|upright=0.1|link=Ensnaring Strike]] [[Ensnaring Strike]]
** [[File:Fog Cloud Icon.png|middle|frameless|upright=0.1|link=Fog Cloud]] [[Fog Cloud]]
** [[File:Goodberry Icon.png|middle|frameless|upright=0.1|link=Goodberry]] [[Goodberry]]
** [[File:Hail Of Thorns Icon.png|middle|frameless|upright=0.1|link=Hail of Thorns]] [[Hail of Thorns]]
** [[File:Hunter's Mark Icon.png|middle|frameless|upright=0.1|link=Hunter's Mark]] [[Hunter's Mark]]
** [[File:Jump Spell Icon.png|middle|frameless|upright=0.1|link=Jump]] [[Jump]]
** [[File:Longstrider Icon.png|middle|frameless|upright=0.1|link=Longstrider]] [[Longstrider]]
** [[File:Speak With Animals.png|middle|frameless|upright=0.1|link=Speak with Animals]] [[Speak with Animals]]


{{Level header|5}}
=== Level 3 ===


; {{SAI|Extra Attack|w=40}}
* [[File:3 Level 1 Spell Slots.png|frameless|35px]] Level 1 [[Spell#Spell_Slots|Spell Slots]] Unlocked: 3 ''(You gain an additional Level 1 Spell Slot.)''
: You can attack twice, instead of once, whenever you take the Attack action on your turn.


{{HorizontalRuleImage}}
* Choose 1 additional '''1st Level Spell''' from the [[#Ranger Spell List|Ranger Spell List]] (this Spell is always prepared)
* ''(Optional)'' Spell Replacement: Choose 1 known Spell and replace it with another Spell in the [[#Ranger Spell List|Ranger Spell List]]


; Spellcasting
*'''Choose a subclass:'''
:; {{SpellSlot|1|4}} Level 1 Spell Slots Unlocked&colon; 4
{| class=wikitable style="text-align: center; min-width: 420px; margin-left: auto; margin-right: auto; border: none;"
:: You gain an additional Level 1 Spell Slot.
:; {{SpellSlot|2|2}} Level 2 Spell Slots Unlocked&colon; 2
:: You gain two Level 2 Spell Slots.
:; Spells Known&colon; 4
:: Choose 1 additional Spell from the [[Ranger/Spells|Ranger Spell List]].
:; Replacement Spell ''(Optional)''
:: Choose 1 known Spell and replace it with another Spell in the [[Ranger/Spells|Ranger Spell List]]
 
{{HorizontalRuleImage}}
 
; New 2nd Level Spells available for selection
{{div col | style = column-width: 20em; list-style-type: none;}}
* {{SAI|Barkskin|c=16}}
* {{SAI|Darkvision (spell)|Darkvision}}
* {{SAI|Lesser Restoration}}
* {{SAI|Pass Without Trace|c=16}}
* {{SAI|Protection from Poison}}
* {{SAI|Silence|c=16|r=16}}
* {{SAI|Spike Growth|c=16}}
{{div col end}}
 
{{HorizontalRuleImage}}
 
==== Subclass features ====
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
|-
! style="width: 250px;" | [[Hunter]]
! style="width: 250px;" | [[Beast Master]]
! style="width: 250px;" | [[Gloom Stalker]]
|-
|-
| style="vertical-align: top;" |  
! style="width: 250px;" | [[File:Hunter Icon.png|frameless|upright=1.5|center|link=Hunter]] [[Hunter]]
*(none)
! style="width: 250px;" | [[File:Beast Master Icon.png|frameless|upright=1.5|center|link=Beast Master]] [[Beast Master]]
| style="vertical-align: top;” " |
* {{SAI|Companion's Bond|w=40}}
*Upgraded {{SmallIcon|HP Icon.png|link=Hit Points}} [[Hit Points]] and abilities for {{SAI|Summon Companion}}
| style="vertical-align: top;" |
* Spell: {{SAI|Misty Step|w=40}}
|}
|}


{{Level header|6}}
*'''Subclass Features:'''
 
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;
; Replacement Spell ''(Optional)''
: Choose 1 known Spell and replace it with another Spell in the [[Ranger/Spells|Ranger Spell List]].
 
{{HorizontalRuleImage}}
 
; Favoured Enemy
: Choose 1 additional [[Favoured Enemy]]
; Natural Explorer
: Choose 1 additional [[Natural Explorer]]
 
{{Level header|7}}
 
; Spellcasting
:; {{SpellSlot|2|3}} Level 2 Spell Slots Unlocked&colon; 3
:: You gain an additional Level 2 Spell Slot.
:; Spells Known&colon; 5
:: Choose 1 additional Spell from the [[Ranger/Spells|Ranger Spell List]].
:; Replacement Spell
:: Choose 1 known Spell and replace it with another Spell in the [[Ranger/Spells|Ranger Spell List]].
 
{{HorizontalRuleImage}}
 
==== Subclass features ====
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
|-
|-
! style="width: 250px;" | [[Hunter]]
! style="width: 250px;" | [[File:Hunter Icon.png|frameless|upright=0.15|link=Hunter]] [[Hunter]]
! style="width: 250px;" | [[Beast Master]]
! style="width: 250px;" | [[File:Beast Master Icon.png|frameless|upright=0.15|link=Beast Master]] [[Beast Master]]
! style="width: 250px;" | [[Gloom Stalker]]
|-
|-
| style="vertical-align: top;” " |
| style="vertical-align: top;” |
* [[Defensive Tactics]] (Choose 1):
* [[Hunter#Level 3|Hunter’s Prey]]
** {{SAI|Escape the Horde|w=40}}
| style="vertical-align: top;” |
** {{SAI|Steel Will|w=40}}
* [[File:Summon Companion Icon.png|middle|frameless|upright=0.1|link=]] [[Summon Companion]]
** {{SAI|Multiattack Defense|w=40}}
| style="vertical-align: top;” " |
* {{SAI|Exceptional Training|w=40}}
| style="vertical-align: top;” " |
* {{SAI|Iron Mind|w=40}}
|}
|}


{{Level header|8}}
=== Level 4 ===


* Choose a [[Feat]].
* '''Ability Score Improvement or Feat (Choose 1):'''
** Improve an [[Character Creation#Ability Scores|Ability Score]] by 2 or improve two Ability Scores by 1 (Ability Scores can not be higher than 20 using this feature).
** Choose a [[Character Abilities#Feats|Feat]].


{{HorizontalRuleImage}}
* Choose 1 additional '''1st Level Spell''' from the [[#Ranger Spell List|Ranger Spell List]] (this Spell is always prepared)
* ''(Optional)'' Spell Replacement: Choose 1 known Spell and replace it with another Spell in the [[#Ranger Spell List|Ranger Spell List]]


; {{SAI|Land's Stride: Difficult Terrain|w=40}}
*'''Subclass Features:''' None at this level
: [[Difficult Terrain]] no longer slows you down.


{{HorizontalRuleImage}}
=== Level 5 ===


; Replacement Spell ''(Optional)''
*[[Proficiency Bonus]]: +3 ''(You gain +1 to your Proficiency Bonus.)''
: Choose 1 known Spell and replace it with another Spell in the [[Ranger/Spells|Ranger Spell List]]
*[[Extra Attack]]: Can make an additional free attack after making an unarmed or weapon attack.


{{HorizontalRuleImage}}
* [[File:4 Level 1 Spell Slots.png|frameless|35px]] Level 1 [[Spell#Spell_Slots|Spell Slots]] Unlocked: 4 ''(You gain an additional Level 1 Spell Slot.)''
* [[File:2 Level 2 Spell Slots.png|frameless|35px]] Level 2 [[Spell#Spell_Slots|Spell Slots]] Unlocked: 2 ''(You gain two Level 2 Spell Slots.)''


==== Subclass Features ====
* Choose 1 additional '''1st or 2nd Level Spell''' from the [[#Ranger Spell List|Ranger Spell List]] (this Spell is always prepared)
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
* New '''2nd Level Spells''' available for selection:
|-
** [[File:Barkskin Icon.png|middle|frameless|upright=0.1|link=Barkskin]] [[Barkskin]]
! style="width: 250px;" | [[Hunter]]
** [[File:Darkvision Icon.png|middle|frameless|upright=0.1|link=Darkvision]] [[Darkvision]]
! style="width: 250px;" | [[Beast Master]]
** [[File:Lesser Restoration Icon.png|middle|frameless|upright=0.1|link=Lesser Restoration]] [[Lesser Restoration]]
! style="width: 250px;" | [[Gloom Stalker]]
** [[File:Pass Without Trace Icon.png|middle|frameless|upright=0.1|link=Pass Without Trace]] [[Pass Without Trace]]
|-
** [[File:Protection From Poison Icon.png|middle|frameless|upright=0.1|link=Protection from Poison]] [[Protection from Poison]]
| style="vertical-align: top;” " |
** [[File:Silence Icon.png|middle|frameless|upright=0.1|link=Silence]] [[Silence]]
*None
** [[File:Spike Growth Icon.png|middle|frameless|upright=0.1|link=Spike Growth]] [[Spike Growth]]
| style="vertical-align: top;” " |
* Upgraded {{SmallIcon|HP Icon.png|link=Hit Points}} [[Hit Points]] for {{SAI|Summon Companion}}
| style="vertical-align: top;” " |
* None
|}


{{Level header|9}}
* ''(Optional)'' Spell Replacement: Choose 1 known Spell and replace it with another Spell in the [[#Ranger Spell List|Ranger Spell List]]


; Spellcasting
*'''Subclass Features:'''
:; {{SpellSlot|3|2}} Level 3 Spell Slots Unlocked&colon; 2
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;
:: You gain two Level 3 Spell Slots.
:; Spells Known&colon; 6
:: Choose 1 additional Spell from the [[Ranger/Spells|Ranger Spell List]]
:; Replacement Spell
:: Choose 1 known Spell and replace it with another Spell in the [[Ranger/Spells|Ranger Spell List]].
 
{{HorizontalRuleImage}}
 
; New 3rd Level Spells available for selection
{{div col | style = column-width: 20em; list-style-type: none;}}
* {{SAI|Conjure Barrage}}
* {{SAI|Daylight}}
* {{SAI|Lightning Arrow}}
* {{SAI|Plant Growth}}
* {{SAI|Protection from Energy|c=16}}
{{div col end}}
 
{{HorizontalRuleImage}}
 
==== Subclass features ====
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
|-
|-
! style="width: 250px;" | [[Hunter]]
! style="width: 250px;" | [[File:Hunter Icon.png|frameless|upright=0.15|link=Hunter]] [[Hunter]]
! style="width: 250px;" | [[Beast Master]]
! style="width: 250px;" | [[File:Beast Master Icon.png|frameless|upright=0.15|link=Beast Master]] [[Beast Master]]
! style="width: 250px;" | [[Gloom Stalker]]
|-
|-
| style="vertical-align: top;” " |  
| style="vertical-align: top;” |
*None
* (none)
| style="vertical-align: top;” " |
| style="vertical-align: top;” |
*None
* [[File:Companions Bond Icon.png|middle|frameless|upright=0.1|link=Beast Master]][[Beast Master|Companion's Bond]]
| style="vertical-align: top;” " |
* Upgraded HP and abilities for [[Summon Companion]]
* Spell: {{SAI|Fear|w=40|c=16}}
|}
|}


{{Level header|10}}
== Ranger Spell List ==
 
; {{SAI|Hide in Plain Sight|w=40}}
: Become {{Cond|Invisible}} and gain +10 bonus to [[Stealth]] [[Ability Check|Checks]] as long as you stand still.
; Replacement Spell ''(Optional)''
: Choose 1 known Spell and replace it with another Spell in the [[Ranger/Spells|Ranger Spell List]]
 
{{HorizontalRuleImage}}
 
; Favoured Enemy
: Choose 1 additional [[Favoured Enemy]]
; Natural Explorer
: Choose 1 additional [[Natural Explorer]]
 
{{Level header|11}}
 
; Spellcasting
:; {{SpellSlot|3|3}} Level 3 Spell Slots Unlocked&colon; 3
:: You gain an additional Level 3 Spell Slot.
:; Spells Known&colon; 7
:: Choose 1 additional Spell from the [[Ranger/Spells|Ranger Spell List]]
:; Replacement Spell
:: Choose 1 known Spell and replace it with another Spell in the [[Ranger/Spells|Ranger Spell List]]
 
{{HorizontalRuleImage}}


==== Subclass features ====
{| class="wikitable"  
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
|-
|-
! style="width: 250px;" | [[Hunter]]
! style="width: 180pt;" | 1st Level Spells
! style="width: 250px;" | [[Beast Master]]
! style="width: 160pt;" | 2nd Level Spells
! style="width: 250px;" | [[Gloom Stalker]]
|-
|-
| style="vertical-align: top;" |
| style="vertical-align:top;"|
* {{SAI|Volley|w=40}}
* [[File:Animal Friendship Icon.png|middle|frameless|upright=0.1|link=Animal Friendship]] [[Animal Friendship]]
* {{SAI|Whirlwind Attack|w=40}}
* [[File:Cure Wounds Icon.png|middle|frameless|upright=0.1|link=Cure Wounds]] [[Cure Wounds]]
| style="vertical-align: top;" |
* [[File:Ensnaring Strike Icon.png|middle|frameless|upright=0.1|link=Ensnaring Strike]] [[Ensnaring Strike]]
* {{SAI|Bestial Fury|w=40}}
* [[File:Entangle Icon.png|middle|frameless|upright=0.1|link=Expeditious Retreat]] [[Entangle]]
* Upgraded {{SmallIcon|HP Icon.png|link=Hit Points}} [[Hit Points]] and abilities for {{SAI|Summon Companion}}
* [[File:Fog Cloud Icon.png|middle|frameless|upright=0.1|link=Fog Cloud]] [[Fog Cloud]]
| style="vertical-align: top;” " |
* [[File:Goodberry Icon.png|middle|frameless|upright=0.1|link=Goodberry]] [[Goodberry]]
* {{SAI|Stalker's Flurry|w=40}}
* [[File:Hail Of Thorns Icon.png|middle|frameless|upright=0.1|link=Hail of Thorns]] [[Hail of Thorns]]
* [[File:Healing Word Icon.png|middle|frameless|upright=0.1|link=Healing Word]] [[Healing Word]]
* [[File:Hunter's Mark Icon.png|middle|frameless|upright=0.1|link=Hunter's Mark]] [[Hunter's Mark]]
* [[File:Jump Spell Icon.png|middle|frameless|upright=0.1|link=Jump]] [[Jump]]
* [[File:Longstrider Icon.png|middle|frameless|upright=0.1|link=Longstrider]] [[Longstrider]]
* [[File:Speak With Animals.png|middle|frameless|upright=0.1|link=Speak with Animals]] [[Speak with Animals]]
| style="vertical-align:top;"|
* [[File:Barkskin Icon.png|middle|frameless|upright=0.1|link=Barkskin]] [[Barkskin]]
* [[File:Darkvision Icon.png|middle|frameless|upright=0.1|link=Darkvision]] [[Darkvision]]
* [[File:Lesser Restoration Icon.png|middle|frameless|upright=0.1|link=Lesser Restoration]] [[Lesser Restoration]]
* [[File:Pass Without Trace Icon.png|middle|frameless|upright=0.1|link=Pass Without Trace]] [[Pass Without Trace]]
* [[File:Protection From Poison Icon.png|middle|frameless|upright=0.1|link=Protection from Poison]] [[Protection from Poison]]
* [[File:Silence Icon.png|middle|frameless|upright=0.1|link=Silence]] [[Silence]]
* [[File:Spike Growth Icon.png|middle|frameless|upright=0.1|link=Spike Growth]] [[Spike Growth]]
|}
|}
{{Level header|12}}
* Choose a [[Feat]].
{{HorizontalRuleImage}}
; Replacement Spell
: Choose 1 known Spell and replace it with another Spell in the [[Ranger/Spells|Ranger Spell List]]
== External links ==
* {{FRWiki|Ranger|long}}
{{RangerNavbox}}
{{NavGameplay}}
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