Editing Reflective Shell

Jump to navigation Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{ActionPage
[[File:Wizard Tadpole Reflective Shell Icon.png|frameless|right]]
| summary = '''Reflective Shell''' is a bonus action that allows the user to briefly reflect projectiles, it is granted by {{RarityItem|Viconia's Walking Fortress}} shield.
[[Category:Tadpole Powers]][[Category:Class Actions]][[Category:Bonus Actions]]
| description = A protective shell envelops you. It reflects any projectiles targeted at you back to their point of origin.
'''Reflective Shell''' is a [[Wizard]] Bonus Action and a [[Tadpole Power]]. This ability allows the Wizard to briefly reflect projectiles.
| image = Reflective Shell.webp
 
| cost = bonus
Refer to the [[Tadpole Power]] page for information on obtaining this and other Tadpole Powers.
| concentration =
 
| damage =
== Description ==
| damage2 =
A protective shell envelops you. It reflects any projectiles targeted at you back to their point of origin.
| attack roll =
 
| recharge = Short Rest
== Properties ==
| duration =
{{InfoBlob|{{Action|bonus}}}}
| range = self
 
| range m =  
* {{Range|self}}
| range ft =  
* {{Recharge|Short Rest}}
| aoe =
* Grants '''Reflective Shell'''
| aoe m =
 
| aoe ft =  
{| role="presentation" class="wikitable mw-collapsible"
| save =
| <strong>[[File:Wizard Tadpole Reflective Shell Icon.png|frameless|upright=0.12]] Reflective Shell</strong>
| condition = Reflective Shell
|-
| condition duration = 2
| {{Duration|2}}
| higherlevels =  
* Projectiles targeted at this creature are reflected back to their point of origin.
| granted by items = Viconia's Walking Fortress
|}
| notes =  
== Notes and Trivia ==
* Types of projectiles reflected:
* Types of projectiles reflected:
** Arrows, bolts, and thrown items
** Arrows, bolts, and thrown items
Line 28: Line 28:
* If the original projectile required an Attack Roll, the creature who fired it must make an Attack Roll against themselves.
* If the original projectile required an Attack Roll, the creature who fired it must make an Attack Roll against themselves.
* As of Early Access Patch 9, the [[Attack Roll]]s for reflected projectiles seem to always be made with {{Disadvantage}}, regardless of the circumstances of the original Attack Roll.
* As of Early Access Patch 9, the [[Attack Roll]]s for reflected projectiles seem to always be made with {{Disadvantage}}, regardless of the circumstances of the original Attack Roll.
* It was originally a [[Wizard]] Bonus Action and an [[Illithid Power]] available in [[Early Access]].
}}
Please note that all contributions to Baldur's Gate 3 Wiki are considered to be released under the CC BY-NC-SA license, except when noted otherwise (see BG3Wiki:Copyrights for details). If you do not want your writing to be edited and redistributed at will, do not submit it here. Per our Content Rules, you are promising that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)