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'''Resistances''' represent a creature's capacity to | '''Resistances''' represent a creature's capacity to withdtand certain [[Damage#Damage types|types of damage]]. | ||
== Overview == | == Overview == | ||
''Vulnerability'', ''resistance'', and ''immunity'' are properties that modify how much damage a target takes from specific types of damage: | ''Vulnerability'', ''resistance'', and ''immunity'' are properties that modify how much damage a target takes from specific types of damage: | ||
{| style="margin:auto; text-align: center;" | |||
|- | |||
| style="width: 16%" | {{:Damage Types/damage|Bludgeoning}}* | |||
| style="width: 16%" | {{:Damage Types/damage|Fire}} | |||
| style="width: 16%" | {{:Damage Types/damage|Lightning}} | |||
| style="width: 16%" | {{:Damage Types/damage|Acid}} | |||
| style="width: 16%" | {{:Damage Types/damage|Radiant}} | |||
| style="width: 16%" | {{:Damage Types/damage|Force}} | |||
|- | |||
| {{:Damage Types/damage|Piercing}}* | |||
| {{:Damage Types/damage|Cold}} | |||
| {{:Damage Types/damage|Thunder}} | |||
| {{:Damage Types/damage|Poison}} | |||
| {{:Damage Types/damage|Necrotic}} | |||
| {{:Damage Types/damage|Psychic}} | |||
|- | |||
| {{:Damage Types/damage|Slashing}}* | |||
|} | |||
These properties do not stack - their effect is the same even if multiple sources grant the property, whether for the same damage type or multiple ones that could apply. If a creature has both vulnerability and resistance against a source of damage, they effectively cancel each other out and the creature takes damage as if it had neither. Neither vulnerability or resistance affect immunity. | These properties do not stack - their effect is the same even if multiple sources grant the property, whether for the same damage type or multiple ones that could apply. If a creature has both vulnerability and resistance against a source of damage, they effectively cancel each other out and the creature takes damage as if it had neither. Neither vulnerability or resistance affect immunity. | ||
Features, spells and other game effects may grant these properties for a single damage type, several related types or even (rarely) all types of damage. | Features, spells and other game effects may grant these properties for a single damage type, several related types or even (rarely) all types of damage. | ||
=== Vulnerability === | === Vulnerability === | ||
'''Vulnerability''' means the total damage taken from a type of damage is {{em|doubled}}. When inspecting an entity, vulnerability is indicated by a downwards red arrow on the corresponding element. | |||
''Vulnerability'' means the total damage taken from a type of damage is {{em|doubled}}. When inspecting an entity, vulnerability is indicated by a downwards red arrow on the corresponding element | |||
{{InfoBlob | {{InfoBlob | ||
|Example: [[File:Fire | |Example: [[File:Fire V.png|30px|link=]] | ||
}} | }} | ||
=== Resistance === | === Resistance === | ||
{{hatnote|For the cantrip, see [[Resistance (Cantrip)]].}} | {{hatnote|For the cantrip, see [[Resistance (Cantrip)]].}} | ||
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{{InfoBlob | {{InfoBlob | ||
|Example: [[File:Fire | |Example: [[File:Fire NM.png|30px|link=]] or [[File:Fire M.png|30px|link=]] or [[File:Fire R.png|30px|link=]] | ||
}} | }} | ||
=== Immunity === | === Immunity === | ||
''Immunity'' means the total damage taken from a type of damage is {{em|reduced to 0}}. This means the creature takes no damage of that type, even if another effect applies vulnerability to the same type. When inspecting an entity, immunity is indicated by a yellow outline around the shield of the corresponding element. | |||
''Immunity'' means the total damage taken from a type of damage is {{em|reduced to 0}}. This means the creature takes no damage of that type, even if another effect applies vulnerability to the same type. When inspecting an entity, immunity is indicated by a yellow outline around the shield of the corresponding element | |||
{{InfoBlob | {{InfoBlob |