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== Overview ==
== Overview ==
''Vulnerability'', ''resistance'', and ''immunity'' are properties that modify how much damage a target takes from specific types of damage:
''Vulnerability'', ''resistance'', and ''immunity'' are properties that modify how much damage a target takes from specific types of damage:


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Piercing Damage Icon.png|{{DamageColor|Piercing|Piercing}}
Piercing Damage Icon.png|{{DamageColor|Piercing|Piercing}}
Slashing Damage Icon.png|{{DamageColor|Slashing|Slashing}}
Slashing Damage Icon.png|{{DamageColor|Slashing|Slashing}}
Force Damage Icon.png|{{DamageColor|Force|Force}}
Psychic Damage Icon.png|{{DamageColor|Psychic|Psychic}}
Radiant Damage Icon.png|{{DamageColor|Radiant|Radiant}}
Necrotic Damage Icon.png|{{DamageColor|Necrotic|Necrotic}}
Cold Damage Icon.png|{{DamageColor|Cold|Cold}}
Cold Damage Icon.png|{{DamageColor|Cold|Cold}}
Fire Damage Icon.png|{{DamageColor|Fire|Fire}}
Fire Damage Icon.png|{{DamageColor|Fire|Fire}}
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Acid Damage Icon.png|{{DamageColor|Acid|Acid}}
Acid Damage Icon.png|{{DamageColor|Acid|Acid}}
Poison Damage Icon.png|{{DamageColor|Poison|Poison}}
Poison Damage Icon.png|{{DamageColor|Poison|Poison}}
Radiant Damage Icon.png|{{DamageColor|Radiant|Radiant}}
Necrotic Damage Icon.png|{{DamageColor|Necrotic|Necrotic}}
Force Damage Icon.png|{{DamageColor|Force|Force}}
Psychic Damage Icon.png|{{DamageColor|Psychic|Psychic}}
</gallery>
</gallery>


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Features, spells and other game effects may grant these properties for a single damage type, several related types or even (rarely) all types of damage.
Features, spells and other game effects may grant these properties for a single damage type, several related types or even (rarely) all types of damage.
Vulnerability, resistance, and immunity can apply to non-magical sources of damage, magical sources of damage, or both. Generally, vulnerability and immunity apply to both, although exceptions exist. Magical sources of damage include spells, and weapons that have an enchantment value of at least {{em|+1}}.


=== Vulnerability ===
=== Vulnerability ===
 
'''Vulnerability''' means the total damage taken from a type of damage is {{em|doubled}}. When inspecting an entity, vulnerability is indicated by a downwards red arrow on the corresponding element.
''Vulnerability'' means the total damage taken from a type of damage is {{em|doubled}}. When inspecting an entity, vulnerability is indicated by a downwards red arrow on the corresponding element. The game doesn't seem to include any creatures that have vulnerability only to non-magical or only to magical sources of damage.


{{InfoBlob
{{InfoBlob
|Example: [[File:Fire Vulnerability.png|30px|link=]]
|Example: [[File:Fire V.png|30px|link=]]
}}
}}


=== Resistance ===
=== Resistance ===
{{hatnote|For the cantrip, see [[Resistance (Cantrip)]].}}
{{hatnote|For the cantrip, see [[Resistance (Cantrip)]].}}


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{{InfoBlob
{{InfoBlob
|Example: [[File:Fire Resistance NM.png|30px|link=]] or [[File:Fire Resistance M.png|30px|link=]] or [[File:Fire Resistance Full.png|30px|link=]]
|Example: [[File:Fire NM.png|30px|link=]] or [[File:Fire M.png|30px|link=]] or [[File:Fire R.png|30px|link=]]
}}
}}


=== Immunity ===
=== Immunity ===
 
''Immunity'' means the total damage taken from a type of damage is {{em|reduced to 0}}. This means the creature takes no damage of that type, even if another effect applies vulnerability to the same type. When inspecting an entity, immunity is indicated by a yellow outline around the shield of the corresponding element.
''Immunity'' means the total damage taken from a type of damage is {{em|reduced to 0}}. This means the creature takes no damage of that type, even if another effect applies vulnerability to the same type. When inspecting an entity, immunity is indicated by a yellow outline around the shield of the corresponding element. In some rare cases, the immunity may apply only to non-magical sources of damage, in which case the outline is white/grey instead of yellow.


{{InfoBlob
{{InfoBlob
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