Editing Ring of Shadows
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{{ up to date | 2023-08-09 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | |||
{{EquipmentPage | {{EquipmentPage | ||
<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage --> | |||
| | | image = | ||
| description = The {{uncommon|Ring of Shadows}} is an uncommon ring worn by [[Oliver]], shadow half. | |||
| description = The {{uncommon|Ring of Shadows}} is an uncommon [[ | |||
| quote = For some, darkness is wielded like a black opal stud embedded in a signet ring - fashioned to a sharp and unforgiving point. | | quote = For some, darkness is wielded like a black opal stud embedded in a signet ring - fashioned to a sharp and unforgiving point. | ||
| type = Rings | | type = Rings | ||
| proficiency = <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armour, Medium Armour, Heavy Armour, Shields --> | | proficiency = <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armour, Medium Armour, Heavy Armour, Shields --> | ||
| enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | | enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | ||
| rarity = uncommon | | rarity = uncommon | ||
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| weight lb = 0.1 | | weight lb = 0.1 | ||
| price = 70 | | price = 70 | ||
| special = <!-- List of special features, bonuses, or abilities granted by the item. --> | | special = <!-- List of special features, bonuses, or abilities granted by the item. --> | ||
* | * {{Icon|Pass Without Trace Icon.png}} '''Pass Without Trace:''' Cast [[Pass Without Trace]] once per [[Long Rest]]. | ||
| where to find = <!-- Describe where and how to obtain the item. --> | | where to find = <!-- Describe where and how to obtain the item. --> | ||
[[ | Worn by [[Oliver]], [[Thaniel]]'s shadow half in the [[Shadow Cursed Lands]]. Can be obtained by knocking him out. Can be to obtained through pickpocketing at the exact moment the encounter becomes a tactical turn based encounter and before he vanishes. It is the only item on him and pickpocketing him does not seem to change how he interacts with the player. | ||
}} | }} |