Editing Shield

Jump to navigation Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{hatnote|See also: [[Shields]] for the [[Equipment]] type.}}
{{ up to date | 2023-08-23 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{SpellPage
{{SpellPage
| name = Shield
| name = Shield
| image = Shield Spell.webp
| image = Spell_Shield.png
| level = 1
| level = 1
| school = Abjuration
| school = Abjuration
| ritual =  
| ritual =  
| classes = Sorcerer, Wizard
| classes = Sorcerer, Wizard, Arcane Trickster, Eldritch Knight
| class learns at level 1 = Sorcerer, Wizard
| class learns at level 1 = Sorcerer, Wizard
| class learns at level 3 = Arcane Trickster, Eldritch Knight
| class learns at level 3 = Arcane Trickster, Eldritch Knight
Line 12: Line 12:
| race learns at level 1 =  
| race learns at level 1 =  
| race learns at level 2 =  
| race learns at level 2 =  
| granted by feats = Magic Initiate: Sorcerer, Magic Initiate: Wizard
| granted by items = Amulet of the Harpers:Long Rest, Shield of Shielding:Long Rest, Elegant Studded Leather:Short Rest
| summary = This spell allows spellcasters to avoid being hit by an enemy attack at the last possible instant. It also completely nullifies Magic Missile.
| summary = This spell allows spellcasters to avoid being hit by an enemy attack at the last possible instant. It also completely nullifies Magic Missile.
| description = When you are about to be hit by an enemy, use your [[Reaction]] to increase your {{Armour Class}} by 5. You also take no damage from {{SAI|Magic Missile}}. These effects last until the start of your next turn.
| description = When you are about to be hit by an enemy, use your [[Reaction]] to increase your {{Armour Class}} by 5. You also take no damage from [[Magic Missile]]. These effects last until the start of your next turn.
| cost = reaction, spell1
| action type = reaction
| attack roll =  
| attack roll =  
| damage =  
| damage =  
Line 35: Line 33:
| aoe m =  
| aoe m =  
| aoe ft =  
| aoe ft =  
| condition = Shield
| condition =  
| condition duration = 1
| condition duration =  
| condition save =  
| condition save =  
| area =  
| area =  
Line 57: Line 55:
| area condition 4 =  
| area condition 4 =  
| higher levels =  
| higher levels =  
| notes = * This spell can trigger under a [[Sussur Flower Antimagic Field (Condition)|Sussur Flower Antimagic Field]] and Barbarian's [[Rage|Rage]].
| notes = * Granted by {{SmallIcon|Amulet of Restoration Icon.png}} {{rare|Amulet of the Harpers}}. {{Recharge|Long Rest}}
* Also granted by {{SmallIcon|Elegant Studded Leather Icon.png}} {{very rare|Elegant Studded Leather}}. {{Recharge|Short Rest}}
}}
}}


== External Links ==
== External Links ==
* {{FRWiki|Shield (spell)|long}}
* {{FRWiki|Shield (spell)|long}}
[[Category:Reactions]]
Please note that all contributions to Baldur's Gate 3 Wiki are considered to be released under the CC BY-NC-SA license, except when noted otherwise (see BG3Wiki:Copyrights for details). If you do not want your writing to be edited and redistributed at will, do not submit it here. Per our Content Rules, you are promising that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)