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[[File:Fire Surface.png|thumb|alt=A screenshot of a Fire surface.|A Fire surface.|150px]]
Many abilities and magical effects can create '''Surfaces'''. Each surface has a unique effect when the player's characters or NPCs step on it.
A '''Surface''' is a type of [[area]]. It is a flat layer of some type of substance that covers the ground, and has a unique effect when a creature steps on it. Many abilities and magical effects can create a surface, and they can sometimes be removed or converted into different surfaces with other elements or substances. The effects of surfaces can be avoided with abilities such as [[Fly]].


The player can [[Dip]] their weapon into Fire and Hellfire surfaces to receive [[Dipped in Fire (Condition)|Dipped in Fire]], and Simple Toxin surfaces to receive [[Dipped in Poison (Condition)|Dipped in Poison]].
== Types Of Surface ==


Ice, Lava and Web surfaces also impose [[Difficult Terrain (Condition)|Difficult Terrain]], which doubles the cost of moving while on the surface.
* [[Acid Surface]]
 
* [[Blood Surface]]
== Types of surfaces ==
* [[Electrified Steam]]
{| class="wikitable"
* [[Electrified Surface]]
!Surface!!Effects
* [[Fire Surface]]
|-
* [[Ice Surface]]
|{{Area|Acid (surface)}} ||
* [[Poison Surface]]
* {{Cond|Acid}} - {{Armour Class}} reduced by 2
* [[Steam Cloud]]
|-
* [[Water Surface]]
|{{Area|Alcohol (surface)}} ||
* Turns into a Fire surface if exposed to Fire damage, or Ice surface if exposed to Cold
|-
|{{Area|Ash}}||
|-
|{{Area|Blood (surface)}}||
* Turns into Ice surface if exposed to Cold damage
|-
|{{Area|Black Tentacles}}||
* {{Cond|Black Tentacles}} - Take {{DamageText|3d6|Bludgeoning}} damage per turn.
* {{Cond|Difficult Terrain}}
|-
|{{Area|Caustic Brine}} ||
* {{Cond|Caustic Brine}} - Take {{DamageText|1d4|Acid}} damage per turn.
|-
|{{Area|Electrified Water}}||
* {{Cond|Electrocuted}} - Take {{DamageText|1d4|Lightning}} damage per turn.
|-
|{{Area|Fire (surface)}} ||
* {{Cond|Burning}} -  Take {{DamageText|1d4|Fire}} damage per turn.
* {{dippable}}: 1d4 Fire
|-
|{{Area|Grease (surface)}} ||
* {{Cond|Prone}}
* {{Cond|Difficult Terrain}}
|-
|{{Area|Hellfire}} ||
* {{Cond|Roiling Hellfire}} - Take {{DamageText|6d6|Fire}} damage per turn.
* {{dippable}}: 1d4 Fire
|-
|{{Area|Holy Fire}} ||
* {{Cond|Holy Fire}} - Take {{DamageText|1d4|Radiant}} damage per turn.
|-
|{{Area|Ice (surface)}} ||
* {{cond|Prone}}
* {{cond|Difficult Terrain}}
|-
|{{Area|Lava}} ||
* {{cond|Melting}} - Take {{DamageText|10d6|Fire}} damage per turn.
* {{cond|Difficult Terrain}}
|-
|{{Area|Mind Flayer Blood}}||
* Turns into Ice surface if exposed to Cold damage
|-
|{{Area|Mud}} ||
* {{cond|Difficult Terrain}}
|-
|{{Area|Mysterious Liquid}} ||
* Explodes when lit by Fire damage, creating a Fire surface
|-
|{{Area|Oil}} ||
* Explodes when lit by Fire damage, creating a Fire surface
|-
|{{Area|Plant Growth (surface)}} ||
* {{cond|Plant Growth}} - Quarters movement speed.
|-
|{{Area|Purple Worm Poison}} ||
* {{Cond|Purple Worm Toxin}} - Take {{DamageText|1d10|Poison}} damage per turn.
|-
|{{Area|Serpent Venom}} ||
* {{Cond|Serpent Fang Toxin}} - Take {{DamageText|1d6|Poison}} damage per turn.
|-
|{{Area|Sewage}} ||
* {{Cond|Prone}}
* {{Cond|Difficult Terrain}}
|-
|{{Area|Shadow-Cursed Vines}} ||
* {{Cond|Shadow-Cursed Vines}} - Can't move and takes {{DamageText|1d4|Necrotic}} per turn.
* {{Cond|Difficult Terrain: Vines}}
|-
|{{Area|Simple Toxin (surface)}} ||
* Deals {{damage color|Poison|1d4 Poison}} damage each round.
* {{dippable}}: 1d4 Poison
|-
|{{Area|Smokepowder (surface)}} ||
* Explodes when lit by Fire damage, creating a Fire surface and dealing {{damage color|Fire|2d6 Fire}} + {{damage color|Force|2d6 Force}} damage
|-
|{{Area|Spikes}} ||
* Takes {{DamageText|2d4|Piercing}} for every {{Distance|m=1.5|ft=5}} travelled.
|-
|{{Area|Twisting Vines}}||
* {{Cond|Entangled}}
* {{Cond|Difficult Terrain}}
|-
|{{Area|Unstable Blood (surface)}} ||
* Explodes when lit by Fire damage, creating a Fire surface
|-
|{{Area|Water (surface)}} ||
|-
|{{Area|Web (surface)}} ||
* {{cond|Enwebbed}}
* {{cond|Difficult Terrain}}
|-
|{{Area|Wyvern Poison (surface)}} ||
* {{Cond|Wyvern Toxin}} - Take {{DamageText|1d8|Poison}} per turn.
|}
 
[[Category: Surfaces]]
{{gameplay mechanics}}
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