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| title = The Counting House
| title = The Counting House
| image = Tim-coddens-tim-coddens-thecountinghouse-01.webp
| image = Tim-coddens-tim-coddens-thecountinghouse-01.webp
| description = The Counting House is a a heavily guarded banking and storage facility located in the Lower City of Baldur's Gate in Act Three.  
| description = The Counting House is a banking and storage facility located in the Lower City of Baldur's Gate in Act Three.  
}}
}}
<div style="float: right; text-align: center; margin: 4px;" class="noexcerpt">{{#widget:Lower City Map|transform=translate(-1771.8164494815805,-2688.775399644337) scale(3.482202253184501)|w=300px|unique_name=map-counting|caption=The Counting House and its docks on the map.}}</div>
{{SpoilerWarning}}
[[File:Tim-coddens-tim-coddens-thecountinghouse-01.webp|thumb|right|Entrance of The Counting House.]]
<div style="float: right; text-align: center; margin: 4px;">{{#widget:Lower City Map|transform=translate(-1771.8164494815805,-2688.775399644337) scale(3.482202253184501)|unique_name=map-counting|caption=The Counting House and its docks on the map.}}</div>
[[File:Tim-coddens-tim-coddens-thecountinghouse-01.webp|thumb|400px|right]]
'''The Counting House''' is a heavily guarded banking and storage facility located in the [[Lower City]] of [[Baldur's Gate]] in [[Act Three]]. It is found along the southern coast of the Lower City, between [[Flymm Cargo]] and [[Old Garlow's Place]], and encompasses the counting house, it's underground storage facilities, and the docks to the south-west.
'''The Counting House''' is a heavily guarded banking and storage facility located in the [[Lower City]] of [[Baldur's Gate]] in [[Act Three]]. It is found along the southern coast of the Lower City, between [[Flymm Cargo]] and [[Old Garlow's Place]], and encompasses the counting house, it's underground storage facilities, and the docks to the south-west.
== Overview ==
== Overview ==
=== Obtaining a Bank Pass ===
=== Obtaining a Bank Pass ===
To enter further into the bank, the party must show a [[Bank Pass]] to [[Cashguard Captain Faril]] or use diplomacy. The Bank Pass will allow access to the lower levels of the bank, including the safes and vaults.
To enter further into the bank, you must show a [[Bank Pass]] to [[Cashguard Captain Faril]]. You can purchase a Bank Pass from [[Head Clerk Meadhoney]] for a large sum of gold, or if you succeed in a {{SAI|Detect Thoughts}} or a passive [[Insight]] check you get the option to persuade him into giving you a "temporary" pass which is, in fact, just a normal pass, or just steal one from the Head Clerk's office upstairs, on a cabinet at {{Coords|-102|-180}}. After proceeding through [[Aid the Underduke]], you can also make a [[Persuasion]], [[Intimidation]], or [[Deception]] check to convince Meadhoney to give you a pass.
 
The pass can be purchased from [[Head Clerk Meadhoney]] for a large sum of gold. Alternatively, if a {{SAI|Detect Thoughts}} or [[Insight]] check during the dialogue is succeeded, the party can persuade him into giving a "temporary" pass which is, in fact, just a normal pass. Alternatively  the pass can be stolen from the Head Clerk's office upstairs, on a cabinet at {{Coords|-102|-180}}. If progressing through the [[Aid the Underduke]] quest, it's also possible succeed a [[Persuasion]], [[Intimidation]], or [[Deception]] check to convince Meadhoney to give the pass to the party.


=== The Counting House - Safes ===
The Bank Pass will get you access to the lower levels of the bank, including the safes and vaults.
[[File:Konstantin-melnik-vaults1.png|thumb|right]]
The Counting House Safes are found immediately after proceeding down the stairs and through the Vault Door at {{Coords|-91|-158}}. Each safe is tucked behind an ornate iron door that cannot be interacted with; bypassing each requires teleportation like {{Sai|Misty Step}}, [[Arrow of Transposition]], or intangibility effects like {{Sai|Gaseous Form}}. The locks cannot be picked while in Gaseous Form. Level 10 transmutation wizards can pass through the vaults with [[shapechanger]] for no recourse cost by flying around the gates. These safes each have a {{Ability check|Sleight of Hand|20}} lock. The contents of the safes and where to find the keys is listed in the [[The_Counting_House#Notable loot|Loot-Section]] The keys follow the naming convention "Counting House Safe n°X Key". Lockpicking and looting these vaults will '''not''' trigger any security response.


=== The Counting House - Vaults ===
=== The Counting House - Vaults ===
[[File:Konstantin-melnik-vaults1.png|thumb|right|320px]]
The Counting House Safes are found after a right turn immediately after proceeding down the stairs and through the Vault Door at {{Coords|-91|-158}}. Each safe is tucked behind an ornate iron door that cannot be interacted with; bypassing each requires teleportation, like {{Sai|Misty Step}}, [[Arrow of Transposition]] or intangibility effects, like {{Sai|Gaseous Form}}, keeping in mind that locks cannot be picked while under the latter condition. These safes each have a {{Ability check|Sleight of Hand|20}}. The keys for these vaults follow the naming convention "Counting House Safe n°X Key".


Through the door directly opposite the safes, on the left-hand side from the entry corridor, are the Counting House Vaults. Sigil circles protect each vault, teleporting trespassers back to the entryway should they walk, fly, or jump over them. These circles can be bypassed with effects like '''Misty Step''', careful jumping around their edges, or by disabling them by pressing the two buttons located at {{Coords|-971|797}} and {{Coords|-975|797}}. These buttons can be activated with a ranged attack. These vaults each have a {{Ability check|Sleight of Hand|25}} lock. The contents of the safes and where to find the keys is listed in the [[The_Counting_House#Notable loot|Loot-Section]]  The keys follow the naming convention "Counting House Vault n°X Key". Lockpicking and looting these vaults will '''not''' trigger any security response.
Through the door directly opposite the Safes, on the left-hand side from the entry corridor, are the Counting House Vaults. Sigil circles protect each vault, teleporting would-be thieves back to the entryway should they pass above them, including flying or jumping over them. These circles can be bypassed with effects like {{SAI|Misty Step}}, careful jumping around their edges, or by disabling them by pressing the button located at {{Coords|-963|797}}.{{note|This button can be activated with a ranged attack.}} These vaults each have a {{Ability check|Sleight of Hand|25}} lock. The keys for these vaults follow the naming convention "Counting House Vault n°X Key".


=== The Counting House - High Security Vaults ===
=== The Counting House - High Security Vaults ===
[[File:Konstantin-melnik-vaultpuzzle1.png|thumb|right]]
[[File:Konstantin-melnik-vaultpuzzle1.png|thumb|right|320px]]
At the deepest part of the Counting House, beyond a vault door requiring a {{Ability check|Sleight of Hand|99}}, are the High Security Vaults. This "impossible" lock can be bypassed in numerous ways:
At the deepest part of the Counting House, beyond a vault door requiring a {{Ability check|Sleight of Hand|99}}, are the High Security Vaults. This "impossible" lock can be bypassed in numerous ways:


* Entering the passcode to open the door by walking over four of the nine pressure plates in a correct order. Reading {{RarityItem|Flintdigger's Abridged Dwarven History}} (in the Head Banker's office on the top floor, at {{Coords|-93|-181}}) hints at the password being 1-3-5-6.
* Entering the passcode to open the door by walking over four of the nine pressure plates in a correct order. Reading {{RarityItem|Flintdigger's Abridged Dwarven History}} (in the Head Banker's office on the top floor, at {{Coords|-93|-181}}) hints at the password being {{Blur|1-3-5-6}}.
** Unlimited attempts are allowed, so it's possible to brute force the passcode until all four symbols are entered in the correct order.
** Unlimited attempts are allowed, so it's possible to brute force the passcode until all four symbols are entered in the correct order.
* As hinted in {{RarityItem|Cleaning Staff Note}} at {{Coords|-947|789}} and {{RarityItem|Counting House Vault Rules}} in the stack of scrolls at {{Coords|-958|772}}, by creating an [[Electrified Surface|electrified surface]] and short-circuiting the lock.
* As hinted in {{RarityItem|Cleaning Staff Note}} at {{Coords|-947|789}} and {{RarityItem|Counting House Vault Rules}} in the stack of scrolls at {{Coords|-958|772}}, creating an [[Electrified Surface|electrified surface]] and short-circuiting the lock.
* Brute forcing {{RarityItem|Thieves' Tools}} on the door until a critical success is rolled.
* Brute forcing {{RarityItem|Thieves' Tools}} on the door until a critical success is rolled.


Venturing into the High Security Vaults for the first time will trigger a battle between [[Cult of Bhaal|Bhaal Cultists]] and Counting House workers, with the cultists always hostile. The [[Reaper of Bhaal]] enemies start the fight invisible and hidden in the hall alcoves and will attempt to flank the opponents. Winning the fight and speaking to head banker [[Rakath Glitterbeard]] will initiate the quest [[Return Rakath's Gold]].
Venturing into the High Security Vaults for the first time will trigger a battle between [[Cult of Bhaal|Bhaal Cultists]] and Counting House workers, with the cultists always hostile. The [[Reaper of Bhaal]] enemies start the fight invisible which, as a quirk, means they will occasionally not join the fight and be discovered when passing by them later on with {{cond|See Invisibility}}, or not at all. Winning the fight and speaking to head banker [[Rakath Glitterbeard]] will initiate the quest [[Return Rakath's Gold]].


These high security vaults each have a {{Ability check|Sleight of Hand|30}} lock that has {{Cond|Enchanted Security}} which prevents [[Knock]] spells from opening it. The contents of the safes and where to find the keys is listed in the [[The_Counting_House#Notable loot|Loot-Section]]  The keys follow the naming convention "High Security Vault n°X Key". Lockpicking and looting these vaults will '''not''' trigger any security response.
These high security vaults each have a {{Ability check|Sleight of Hand|30}} lock and {{Cond|Enchanted Security}} which prevents [[Knock]] spells from opening them. The keys for these vaults follow the naming convention "High Security Vault n°X Key". Lockpicking and looting the vaults down here will '''not''' trigger any security response.


=== Counting House docks ===
=== Counting House Docks ===
[[File:Counting House Docks.png|thumb|right]]
[[File:Counting House Docks.png|thumb|right|320px]]
Docks line the southwestern perimeter of the Counting House. They can be reached through the door at {{Coords|-114|-193}} connecting to the antechamber descending into the vaults, or from the southern end of [[Flymm Cargo]] and the eastern end of [[Water Queen's House]]. Being spotted by any of the dock patrols, which include two [[Steel Watcher (creature)|Steel Watchers]], will at best result in ejection, and at worst a fight.
Docks line the southwestern perimeter of the Counting House. Besides a door at {{Coords|-114|-193}} connecting to the antechamber descending into the vaults, the docks can also be reached from the southern end of [[Flymm Cargo]] and the east end of [[Water Queen's House]]. Being spotted by any of the patrols, which include two [[Steel Watcher (creature)|Steel Watchers]], will at best result in ejection, and at worst a fight.


Cargo boats and locked treasure chests are strewn about the docks. Each chest requires either a {{Ability check|Sleight of Hand|10 or 15}} to unlock. Though none of chests contain unique loot, claiming them all will garner a windfall of [[valuables]], [[scrolls]], [[potions]], and raw [[gold]]. Two {{RarityItem|Smokepowder Barrel|alias=Smokepowder Barrels}} and an excellent vista of the city's port can be reached by climbing to the top of the locked tower at {{Coords|-161|-219}}. Travelling west from there leads to the [[Lustrous Lass]], a ship steeped in disease and carrying a deadly [[Cursed Imp]] stowaway.
Cargo boats and locked treasure chests are strewn about the docks. Each chest requires either a {{Ability check|Sleight of Hand|10 or 15}} to unlock; though none contain unique loot, claiming them all will garner a windfall of [[valuables]], [[scrolls]], [[potions]], and raw [[gold]]. Climbing to the top of the locked tower at {{Coords|-161|-219}}, the player can additionally find two {{RarityItem|Smokepowder Barrel|alias=Smokepowder Barrels}} and an excellent view of the city's port. Travelling west from there leads to the [[Lustrous Lass]], a ship steeped in disease and carrying a deadly [[Cursed Imp]] stowaway.


=== Notable characters ===
=== Notable characters ===
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* [['Jaheira']]
* [['Jaheira']]


==== Counting House staff ====
==== Counting House Staff ====
* [[Meadhoney|Head Clerk Meadhoney]]
* [[Meadhoney|Head Clerk Meadhoney]]
* [[Faril|Cashguard Captain Faril]]
* [[Faril|Cashguard Captain Faril]]
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== Notable loot ==
== Notable loot ==
Loot not found in a vault:
Loot not found in a vault:
* {{MdRarityItem|Amulet of Restoration}} - In a chest titled 'Private Stash' {{coords|-85|-185}} in the eastern room down the very first flight of stairs.
* {{MdRarityItem|Amulet of Restoration}} - Can be found in a chest titled 'Private Stash' {{coords|-85|-185}} in the eastern room down the very first flight of stairs.
* 2x {{MdRarityItem|Smokepowder Barrel}} - At the top of the locked tower at the Counting House docks {{coords|-161|-219}}.
* 2x {{MdRarityItem|Smokepowder Barrel}} -


=== Safes ===
=== Safes ===
{| class="wikitable" style="width:100%;text-align: left;"
{| class="wikitable"
|-
|-
!width=7%| Safe No.
! style="width: 25%;" | Safe!! Details
!| Key and its location
!| Loot
|-
|-
! scope="row" style="text-align: center;"| 1
| Safe n°1 ||
|
* '''Key:''' Found in an Opulent Chest {{Coords|-1308|1020}} in the [[Szarr Palace]], in the room left of the main ballroom. A button in the room to the right needs to be pressed, which will open the left door and close the right door.
[[Counting House Safe n°1 Key]] - Found in an Opulent Chest {{Coords|-1308|1020}} in the [[Szarr Palace]], in the room left of the main ballroom. A button in the room to the right needs to be pressed, which will open the left door and close the right door
* '''Loot:'''
|{{unbulleted list|
** Heavy Chest containing:
*{{RarityItem|Ruby}}
*** {{RarityItem|Ruby}}
*{{RarityItem|Bronze Goblet}}
*** {{RarityItem|Bronze Goblet}}
*{{Gold|108}}
*** {{Gold|108}}
}}
|-
|-
! scope="row" style="text-align: center;"| 2
| Safe n°2 ||
|
* '''Key:''' Sold by [[Skittle]] at [[Heapside Prison]] in the [[Basilisk Gate Barracks]] in the [[Lower City]]. Since the key costs nothing, it must be gained through Trade instead of Barter.{{Verify}}
[[Counting House Safe n°2 Key]] - Sold by [[Skittle]] at [[Heapside Prison]] in the [[Basilisk Gate Barracks]] in the [[Lower City]]. Since the key costs nothing, it must be gained through Trade instead of Barter{{Verify}}
* '''Loot:'''
|{{unbulleted list|
** {{RarityItem|Greataxe +2}}
* {{RarityItem|Greataxe +2}}
** {{RarityItem|Shortsword +2}}
* {{RarityItem|Shortsword +2}}
** {{RarityItem|Triumphal Helm}}
* {{RarityItem|Triumphal Helm}}
}}
|-
|-
! scope="row" style="text-align: center;"| 3
| Safe n°3 ||
|
* '''Key:''' Found in a DC10 locked Heavy Chest {{Coords|1459|841}} in [[Bonecloak's Basement]] underneath [[Bonecloak's Apothecary]] in the [[Lower City]].
[[Counting House Safe n°3 Key]] - Found in a DC10 locked Heavy Chest {{Coords|1459|841}} in [[Bonecloak's Basement]] underneath [[Bonecloak's Apothecary]] in the [[Lower City]]
* '''Loot:'''
|{{unbulleted list|
** Pouch containing:
* Pouch containing:
*** 2 [[Alchemy]] ingredients
:2x [[Alchemy]] ingredients
*** 2 [[Elixir]]s
:2x [[Elixir]]s
*** Around {{Gold|100}}
:Around {{Gold|100}}
** {{RarityItem|Potion of Universal Resistance}}
* {{RarityItem|Potion of Universal Resistance}}
** {{RarityItem|Elixir of Battlemage's Power}}
* {{RarityItem|Elixir of Battlemage's Power}}
** {{RarityItem|Superior Elixir of Arcane Cultivation}}
* {{RarityItem|Superior Elixir of Arcane Cultivation}}
}}
|-
|-
! scope="row" style="text-align: center;"| 4
| Safe n°4 ||
|
* '''Key:''' Can be looted or pickpocketed from [[Head Clerk Meadhoney]] in The Counting House main lobby.
[[Counting House Safe n°4 Key]] - Can be looted or pickpocketed from [[Head Clerk Meadhoney]] in The Counting House main lobby
* '''Loot:'''
|{{unbulleted list|
** None
* None
}}
|-
|-
! scope="row" style="text-align: center;"| 5
| Safe n°5 ||
|
* '''Key:''' Can be looted or pickpocketed from [[Harvard Willoughby]] at the [[Elfsong Tavern]] in the [[Lower City]].
[[Counting House Safe n°5 Key]] - Can be looted or pickpocketed from [[Harvard Willoughby]] at the [[Elfsong Tavern]] in the [[Lower City]]
* '''Loot:'''
|{{unbulleted list|
** Gilded Chest containing:
*{{Gold|467-509}}
*** {{Gold|467}}
}}
|-
|-
! scope="row" style="text-align: center;"| 6
| Safe n°6 ||
|
* '''Key:''' Found in a Backpack {{Coords|978|1203}} in a hidden base through a DC15 locked Hatch {{Coords|61|-123}} by the eastern docks in the [[Lower City]].
[[Counting House Safe n°6 Key]] - Found in a Backpack {{Coords|978|1203}} in a hidden base through a DC15 locked Hatch {{Coords|61|-123}} by the eastern docks in the [[Lower City]]
* '''Loot:'''
|{{unbulleted list|
** Backpack containing:
* Backpack containing:
*** {{RarityItem|Rope}}
: {{RarityItem|Rope}}
*** {{RarityItem|Mug}}
: {{RarityItem|Mug}}
*** 1-2 {{RarityItem|Potion of Healing}}
: 1-2 {{RarityItem|Potion of Healing}}
*** 2 [[Elixir]]s
: 2x [[Elixir]]s
*** Around {{Gold|13}}
: Around {{Gold|13}}
** Backpack containing:
* Another backpack containing:
*** 1 [[Potion]]
: 1 [[Potion]]
*** 1-2 [[Coatings]]
: 1-2 [[Coatings]]
*** {{RarityItem|Disguise Kit}}
: {{RarityItem|Disguise Kit}}
*** {{RarityItem|Thieves' Tools}}
: {{RarityItem|Thieves' Tools}}
*** Around {{Gold|22}}
: Around {{Gold|22}}
}}
|-
|-
! scope="row" style="text-align: center;"| 7
| Safe n°7 ||
|
* '''Key:''' Can be looted or pickpocketed from [[Oliver Tefoco]] at [[Beehive General Goods]] in the [[Lower City]].
[[Counting House Safe n°7 Key]] - Can be looted or pickpocketed from [[Oliver Tefoco]] at [[Beehive General Goods]] in the [[Lower City]]
* '''Loot:'''
|{{unbulleted list|
** Open Crate containing:
* {{RarityItem|Angelic Scion Outfit}}
*** {{RarityItem|Angelic Scion Outfit}}
* {{RarityItem|Celestial Sandals}}
*** {{RarityItem|Celestial Sandals}}
* {{RarityItem|Black Flare Leather Outfit}}
*** {{RarityItem|Black Flare Leather Outfit}}
* {{RarityItem|Solemnity Outfit in Green}}
*** {{RarityItem|Solemnity Outfit in Green}}
* {{RarityItem|Wizard Hat}}
*** {{RarityItem|Wizard Hat}}
* {{RarityItem|Raffish Garb}}
*** {{RarityItem|Raffish Garb}}
* {{RarityItem|Opalescent Outfit}}
}}
|-
|-
! scope="row" style="text-align: center;"| 8
| Safe n°8 ||
|
* '''Key:''' Found in a mailbox {{Coords|65|-95}} above the entrance to the [[Guildhall]] in the [[Lower City]].
[[Counting House Safe n°8 Key]] - Found in a mailbox {{Coords|65|-95}} above the entrance to the [[Guildhall]] in the [[Lower City]]
* '''Loot:'''
|{{unbulleted list|
** 4 x {{RarityItem|Gold Ingot}}
* 4x {{RarityItem|Gold Ingot}}
** 2 x {{RarityItem|Silver Ingot}}
* 2x {{RarityItem|Silver Ingot}}
** {{Gold|560}}
* {{Gold|560}}
}}
|}
|}


=== Vaults ===
=== Vaults ===
{| class="wikitable" style="width:100%;text-align: left;"
{| class="wikitable"
|-
|-
!width=8%| Vault No.
! style="width: 25%;" | Vault !! Details
!| Key and its location
!| Loot
|-
|-
! scope="row" style="text-align: center;"| 1
| Vault n°1 ||
|
* '''Key:''' Can be looted or pickpocketed from [[Captain Grisly]] in [[The Blushing Mermaid]] in the [[Lower City]].
[[Counting House Vault n°1 Key]] - Can be looted or pickpocketed from [[Captain Grisly]] in [[The Blushing Mermaid]] in the [[Lower City]]
* '''Loot:'''
|{{unbulleted list|
** Opulent Chest containing:
* Opulent chest containing:
*** {{RarityItem|Diamond}}
: {{RarityItem|Diamond}}
*** {{RarityItem|Onyx}}
: {{RarityItem|Onyx}}
*** {{Gold|107}}
* {{Gold|107}}
** {{Gold|250}}
* {{Gold|250}}
** {{Gold|580}}
* {{Gold|580}}
}}
|-
|-
! scope="row" style="text-align: center;"| 2
| Vault n°2 ||
|
* '''Key:''' Unknown.
[[Counting House Vault n°2 Key]] - Can be looted or pickpocketed from [[Oloric Witmirth]] in [[Elfsong Tavern]] in the [[Lower City]]. {{Verify}}
* '''Loot:'''
|{{unbulleted list|
** {{RarityItem|Scroll of Disintegrate}}
* Traveler's chest containing:
** {{RarityItem|Scroll of Otto's Irresistible Dance}}
: {{RarityItem|Scroll of Expeditious Retreat}}
** Traveler's Chest containing:
: {{RarityItem|Scroll of Speak with Dead}}
*** {{RarityItem|Scroll of Expeditious Retreat}}
: {{RarityItem|Scroll of Web}}
*** {{RarityItem|Scroll of Speak with Dead}}
: {{RarityItem|Scroll of Sleep}}
*** {{RarityItem|Scroll of Web}}
: {{RarityItem|Scroll of Feather Fall}}
*** {{RarityItem|Scroll of Sleep}}
: {{RarityItem|Scroll of Mage Armour}}
*** {{RarityItem|Scroll of Feather Fall}}
: {{RarityItem|Scroll of Protection from Evil and Good}}
*** {{RarityItem|Scroll of Mage Armour}}
: {{Gold|114}}
*** {{RarityItem|Scroll of Protection from Evil and Good}}
* {{RarityItem|Scroll of Disintegrate}}
*** {{Gold|114}}
* {{RarityItem|Scroll of Otto's Irresistible Dance}}
}}
|-
|-
! scope="row" style="text-align: center;"| 3
| Vault n°3 ||
|
* '''Key:''' Can be looted or pickpocketed from [[Alan Alyth]], the barkeeper of [[Elfsong Tavern]] in the [[Lower City]].
[[Counting House Vault n°3 Key]] - Can be looted or pickpocketed from [[Alan Alyth]], the barkeeper of [[Elfsong Tavern]] in the [[Lower City]]
* '''Loot:'''
|{{unbulleted list|
** Wine Rack containing:
* Wine rack containing:
*** {{RarityItem|Balor Ale}}
: {{RarityItem|Balor Ale}}
*** 2 x {{RarityItem|Gulthmeran Reserve}}
: 2x {{RarityItem|Gulthmeran Reserve}}
*** {{RarityItem|Arabellan Dry}}
: {{RarityItem|Arabellan Dry}}
** Wooden Crate containing:
* Wooden crate containing:
*** 2 x {{RarityItem|Highsun Liqueur}}
: 2x {{RarityItem|Highsun Liqueur}}
*** {{RarityItem|Marsember Ice Wine}}
: {{RarityItem|Marsember Ice Wine}}
** {{RarityItem|Barrel-Aged Callidyrran}}
* {{RarityItem|Barrel-Aged Callidyrran}}
}}
|-
|-
! scope="row" style="text-align: center;"| 4
| Vault n°4 ||
|
* '''Key:''' Unknown.
[[Counting House Vault n°4 Key]] - Can be looted or pickpocketed from [[Roger Highberry]] in [[Highberry's Home]] in the [[Lower City]].
* '''Loot:'''
|{{unbulleted list|
** {{RarityItem|Beach at Dusk}}
* {{RarityItem|Beach at Dusk}}
** {{RarityItem|Struck Match}}
* {{RarityItem|Struck Match}}
** {{RarityItem|Full Body Depiction of a Tiefling}}
* {{RarityItem|Full Body Depiction of a Tiefling}}
** {{Gold|495}}
* {{Gold|495}}
}}
|-
|-
! scope="row" style="text-align: center;"| 5
| Vault n°5 ||
|
* '''Key:''' Can be looted or pickpocketed from [[Avery Sonshal]] in [[Felogyr's Fireworks]] in the [[Lower City]].
[[Counting House Vault n°5 Key]] - Can be looted or pickpocketed from [[Avery Sonshal]] in [[Felogyr's Fireworks]] in the [[Lower City]]
* '''Loot:'''
|{{unbulleted list|
** {{RarityItem|Scroll of Revivify}}
* Pouch containing:
** Pouch containing:
: {{RarityItem|Jacinth}}
*** {{RarityItem|Jacinth}}
: {{RarityItem|Silver Band}}
*** {{RarityItem|Silver Band}}
: {{RarityItem|Agate}}
*** {{RarityItem|Agate}}
: {{Gold|55 - 99}}
*** {{Gold|55}}
* {{RarityItem|Scroll of Revivify}}
** {{Gold|1220}}
* {{Gold|1220}}
}}
|-
|-
! scope="row" style="text-align: center;"| 6
| Vault n°6 ||
|
* '''Key:''' Can be looted or pickpocketed from [[Omotola]] at [[The Glitter Gala]] in the [[Lower City]].
[[Counting House Vault n°6 Key]] - Can be looted or pickpocketed from [[Omotola]] at [[The Glitter Gala]] in the [[Lower City]]
* '''Loot:'''
|{{unbulleted list|
** Gilded Chest containing:
* Gilded chest containing:
*** {{RarityItem|Diamond}}
: {{RarityItem|Diamond}}
*** {{RarityItem|Sapphire}}
: {{RarityItem|Sapphire}}
*** {{RarityItem|Ruby}}
: {{RarityItem|Ruby}}
*** {{RarityItem|Plate (Valuable)|alias=Plate}}
: {{RarityItem|Plate (Valuable)|alias=Plate}}
*** {{RarityItem|Fork}}
: {{RarityItem|Fork}}
*** 2 x {{RarityItem|Gold Ingot}}
: 2x {{RarityItem|Gold Ingot}}
*** 2 x {{RarityItem|Silver Ingot}}
: 2x {{RarityItem|Silver Ingot}}
*** 202 {{RarityItem|Gold}}
: 202 {{RarityItem|Gold}}
** {{RarityItem|Silver Tray}}
* {{RarityItem|Silver Tray}}
** {{RarityItem|Bronze Goblet}}
* {{RarityItem|Bronze Goblet}}
** {{RarityItem|Silver Goblet}}
* {{RarityItem|Silver Goblet}}
** {{RarityItem|Polished Necklace}}
* {{RarityItem|Polished Necklace}}
** {{RarityItem|Silver Glass}}
* {{RarityItem|Silver Glass}}
}}
|}
|}


=== High security vaults ===
=== High security vaults ===
{| class="wikitable" style="width:100%;text-align: left;"
{| class="wikitable"
|-
|-
!width=8%| Vault No.
! style="width: 25%;" | Vault !! Details
!| Key and its location
!| Loot
|-
|-
! scope="row" style="text-align: center;"| 1
| High Security Vault n°1 ||
|
* '''Key:''' Found in a Display Case {{Coords|4972|704}} in [[Ramazith's Tower]] (accessed via a portal in [[Sorcerous Sundries]] in the [[Lower City]]), underneath the invisible barrier. Unlike the other keys, this one is labeled as simply "Heavy Iron Key" and the vault number is written within the item's tooltip.
[[High Security Vault n°1 Key]] - Found in a Display Case {{Coords|4972|704}} in [[Ramazith's Tower]] (accessed via a portal in [[Sorcerous Sundries]] in the [[Lower City]]), underneath the invisible barrier.  
* '''Loot:'''
|{{unbulleted list|
** {{RarityItem|Nymph Cloak}}
* {{RarityItem|Nymph Cloak}}
** {{RarityItem|Spell Savant Amulet}}
* {{RarityItem|Spell Savant Amulet}}
** {{Gold|251}}
* {{Gold|251}}
}}
|-
|-
! scope="row" style="text-align: center;"| 2
| High Security Vault n°2 ||
|
* '''Key:''' Can be looted or pickpocketed from [[Lady Jannath]] in [[Lady Jannath's Estate]] in the [[Lower City]].
[[High Security Vault n°2 Key]] - Can be looted or pickpocketed from [[Lady Jannath]] in [[Lady Jannath's Estate]] in the [[Lower City]]
* '''Loot:'''
|{{unbulleted list|
** {{RarityItem|Jannath's Hat}}
* {{RarityItem|Jannath's Hat}}
** {{RarityItem|Perfumed Days, Passionate Nights}}
* {{RarityItem|Perfumed Days, Passionate Nights}}
** {{RarityItem|Gold Pendant}}
* {{RarityItem|Gold Pendant}}
** {{RarityItem|Gold Necklace}}
* {{RarityItem|Gold Necklace}}
** {{RarityItem|Verdelite Ring}}
* {{RarityItem|Verdelite Ring}}
** {{RarityItem|Gold Ring}}
* {{RarityItem|Gold Ring}}
** {{Gold|512}}
* {{Gold|512}}
}}
|-
|-
! scope="row" style="text-align: center;"| 3
| High Security Vault n°3 ||
|
* '''Key:''' Found in [[Cazador]]'s Sarcophagus {{Coords|-1926|947}} in [[Cazador's Dungeon]] underneath the [[Szarr Palace]] in the [[Lower City]].
[[High Security Vault n°3 Key]] - Found in [[Cazador]]'s Sarcophagus {{Coords|-1926|947}} in [[Cazador's Dungeon]] underneath the [[Szarr Palace]] in the [[Lower City]]
* '''Loot:'''
|{{unbulleted list|
** {{RarityItem|The Long Arm of the Gur}}
* {{RarityItem|The Long Arm of the Gur}}
** {{RarityItem|Gold Pendant}}
* {{RarityItem|Gold Pendant}}
** {{RarityItem|Gold Necklace}}
* {{RarityItem|Gold Necklace}}
** {{RarityItem|Verdelite Ring}}
* {{RarityItem|Verdelite Ring}}
** {{RarityItem|Gold Ring}}
* {{RarityItem|Gold Ring}}
** {{RarityItem|Peridot Ring}}
* {{RarityItem|Peridot Ring}}
** {{RarityItem|Silver Amulet}}
* {{RarityItem|Silver Amulet}}
** {{Gold|551}}
* {{Gold|551}}
}}
|-
|-
! scope="row" style="text-align: center;"| 4
| High Security Vault n°4 ||
|
* '''Key:''' Found in an Opulent Chest {{Coords|-246|-249}} on the second floor of the [[Water Queen's House]] in the [[Lower City]].
[[High Security Vault n°4 Key]] - Found in an Opulent Chest {{Coords|-246|-249}} on the second floor of the [[Water Queen's House]] in the [[Lower City]]
* '''Loot:'''
|{{unbulleted list|
** {{RarityItem|Trident of the Waves}}
* {{RarityItem|Trident of the Waves}}
** 4 x {{RarityItem|Pearl Necklace}}
* 4x {{RarityItem|Pearl Necklace}}
** {{Gold|234}}
* {{Gold|234}}
}}
|-
|-
! scope="row" style="text-align: center;"| 5
| High Security Vault n°5 ||
|
* '''Key:''' Found in a Safe {{Coords|-34|203}} hidden behind a painting on the top floor of [[Wyrm's Rock Fortress]] in [[Wyrm's Crossing]].
[[High Security Vault n°5 Key]] - Found in a Safe {{Coords|-34|203}} hidden behind a painting on the top floor of [[Wyrm's Rock Fortress]] in [[Wyrm's Crossing]]
* '''Loot:'''
|{{unbulleted list|
** {{RarityItem|Ravengard's Scourger}}
* {{RarityItem|Ravengard's Scourger}}
** {{RarityItem|A Father's Diary}}
* {{RarityItem|A Father's Diary}}
** {{Gold|517}}
* {{Gold|517}}
}}
|-
|-
! scope="row" style="text-align: center;"| 6
| High Security Vault n°6 ||
|
* '''Key:''' Found in an Opulent Chest {{Coords|-48|98}} in the northwestern section of the [[Iron Throne]].
[[High Security Vault n°6 Key]] - Found in an Opulent Chest {{Coords|-48|102}} in the northwestern section of the [[Iron Throne]]
* '''Loot:'''
|{{unbulleted list|
** {{RarityItem|Mind Flayer Parasite Specimen}}
* {{RarityItem|Mind Flayer Parasite Specimen}}
** {{RarityItem|The Astral Prism Heist}}
* {{RarityItem|The Astral Prism Heist}}
** {{RarityItem|To Take Control}}
* {{RarityItem|To Take Control}}
** {{RarityItem|Shield Steward Interrogation Log}}
* {{RarityItem|Shield Steward Interrogation Log}}
** 2 x {{RarityItem|Gold Ingot}}
* 2x {{RarityItem|Gold Ingot}}
** {{RarityItem|Silver Ingot}}
* {{RarityItem|Silver Ingot}}
** {{Gold|112}}
* {{Gold|112}}
}}
|-
|-
! scope="row" style="text-align: center;"| 7
| High Security Vault n°7 ||
|
* '''Key:''' Can be looted or pickpocketed from [[Nine-Fingers Keene]] in the [[Guildhall]] in the [[Lower City]] [[Lower City Sewers|Sewers]].
[[High Security Vault n°7 Key]] - Can be looted or pickpocketed from [[Nine-Fingers Keene]] in the [[Guildhall]] in the [[Lower City]] [[Lower City Sewers|Sewers]]
* '''Loot:'''
|{{unbulleted list|
** {{RarityItem|Knock Knuckle Gloves}}
* Heavy chest containing:
** Heavy Chest containing:
: 4x {{RarityItem|Toy Block}}
*** 4 x {{RarityItem|Toy Block}}
: {{RarityItem|Stuffed Bear}}
*** {{RarityItem|Stuffed Bear}}
: {{RarityItem|Practice Sword}}
*** {{RarityItem|Practice Sword}}
: {{RarityItem|Training Shield}}
*** {{RarityItem|Training Shield}}
: {{RarityItem|Ball}}
*** {{RarityItem|Ball}}
* {{RarityItem|Knock Knuckle Gloves}}
** {{Gold|528}}
* {{Gold|528}}
}}
|-
|-
! scope="row" style="text-align: center;"| 8
| High Security Vault n°8 ||
|
* '''Key:''' Found in a Jewellery Box {{Coords|-398|-1591}} in the [[Cloister of Sombre Embrace]] underneath the [[House of Grief]] in the [[Lower City]].
[[High Security Vault n°8 Key]] - Found in a Jewellery Box {{Coords|-398|-1591}} in the [[Cloister of Sombre Embrace]] underneath the [[House of Grief]] in the [[Lower City]]
* '''Loot:'''
|{{unbulleted list|
** {{RarityItem|The Patriar Blackmail Files}}
* {{RarityItem|The Patriar Blackmail Files}}
** {{RarityItem|Skeletons in Patriar Closets}}
* {{RarityItem|Skeletons in Patriar Closets}}
** {{RarityItem|Silver Necklace}}
* {{RarityItem|Silver Necklace}}
** {{RarityItem|Ruby Ring}}
* {{RarityItem|Ruby Ring}}
** {{RarityItem|Peridot Ring}}
* {{RarityItem|Peridot Ring}}
** {{RarityItem|Polished Ring}}
* {{RarityItem|Polished Ring}}
** {{RarityItem|Black Diamond}}
* {{RarityItem|Black Diamond}}
** {{RarityItem|Ruby}}
* {{RarityItem|Ruby}}
** {{RarityItem|Pearl}}
* {{RarityItem|Pearl}}
** {{Gold|261-268}}
* {{Gold|261-268}}
}}
|-
|-
! scope="row" style="text-align: center;"| 9
| High Security Vault n°9 ||
|
* '''Key:''' Reward for completing [[Return Rakath's Gold]] or can be looted or pickpocketed from [[Rakath Glitterbeard]] in The Counting House.
[[High Security Vault n°9 Key]] - Reward for completing [[Return Rakath's Gold]] or can be looted or pickpocketed from [[Rakath Glitterbeard]] in The Counting House
* '''Loot:'''
|{{unbulleted list|
** {{RarityItem|Elegant Studded Leather}}
* {{RarityItem|Elegant Studded Leather}}
}}
|}
|}
<!-- commenting this out for now, probably to be removed
<!-- commenting this out for now, probably to be removed
====Cashguard====
====Cashguard====
Line 405: Line 354:
* [[Skonal Dehann]]
* [[Skonal Dehann]]
* [[Vrindula Mardassus]]
* [[Vrindula Mardassus]]
==== Death's Head ====
==== Death's Head ====
* [[M'alice]]
* [[M'alice]]
Line 416: Line 366:
* [[Skoan]]
* [[Skoan]]
-->
-->
== Gallery ==
== Gallery ==
<gallery heights="200">
<gallery heights="200">
Line 422: Line 371:
</gallery>
</gallery>


== Notes ==
== Footnotes ==
{{notelist}}
{{notelist}}


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