Editing Thrown
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{{ up to date | 2023-09-14 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | |||
''For an explanation of all weapon properties, see [[Weapons]].'' | ''For an explanation of all weapon properties, see [[Weapons]].'' | ||
'''Thrown''' is a weapon property that allows a weapon to be used as a projectile with the {{ | '''Thrown''' is a weapon property that allows a weapon to be used as a projectile with the {{SmallIcon|Throw Icon.png}} [[Throw]] or {{SmallIcon|Enraged Throw Icon.png}} [[Enraged Throw]] actions. | ||
A melee weapon with this property can be thrown for a ranged attack, and will benefit from the creature's [[Ability Score Modifier]] (Strength) and [[Proficiency Bonus]] as usual, instead of being treated as an Improvised Weapon. This combines with the [[Finesse]] property: if you throw a [[Dagger]], which has both Thrown and Finesse, you can use your Dexterity Modifier for the attack and damage rolls. | A melee weapon with this property can be thrown for a ranged attack, and will benefit from the creature's [[Ability Score Modifier]] (Strength) and [[Proficiency Bonus]] as usual, instead of being treated as an Improvised Weapon. This combines with the [[Finesse]] property: if you throw a [[Dagger]], which has both Thrown and Finesse, you can use your Dexterity Modifier for the attack and damage rolls. | ||
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* {{MdRarityItem|Dwarven Thrower}} - [[Warhammer]] +2 | * {{MdRarityItem|Dwarven Thrower}} - [[Warhammer]] +2 | ||
* {{MdRarityItem|alias=Orphic Hammer|Orphic Hammer}} - [[Warhammer]] +3 | * {{MdRarityItem|alias=Orphic Hammer|Orphic Hammer}} - [[Warhammer]] +3 | ||
* {{MdRarityItem|Nyrulna}} - [[Trident]] +3 | |||
* {{MdRarityItem|Nyrulna}} - | |||
== Temporary Sources of the Thrown Property == | == Temporary Sources of the Thrown Property == | ||
Any weapon can be given the Thrown property via the [[Wild Magic: Weapon Infusion|Weapon Infusion]] magical effect, which is a possible outcome of the {{Class|Wild Magic Barbarian}} Wild Magic table. | Any weapon can be given the Thrown property via the [[Wild Magic: Weapon Infusion|Weapon Infusion]] magical effect, which is a possible outcome of the {{Class|Wild Magic Barbarian}} Wild Magic table. | ||
== Bugs == | == Bugs == | ||
Thrown finesse weapons (i.e. Daggers) always use the Strength Modifier for the attack roll. | |||