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{{PageSeo | |||
|title=Gear locator (Act Three) | |||
|image=Identify Icon.webp | |||
|description=A comprehensive list of unique magical items located in Act Three of Baldur's Gate 3. | |||
}} | |||
{{SpoilerWarning}} | {{SpoilerWarning}} | ||
{{Tab | {{Tab | ||
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|three-name=Act Three | |three-name=Act Three | ||
}} | }} | ||
This '''Gear locator''' guide includes all unique (named) gear items of {{uncommon}} and higher quality that can be acquired in game without exploits or third-party tools. Items like [[Camp Clothing|Camp clothing]] and [[Instrument|Instruments]] are not included in this guide. | This '''Gear locator''' guide includes all unique (named) gear items of {{uncommon}} and higher quality that can be acquired in game without exploits or third-party tools. Items like [[Camp Clothing|Camp clothing]] and [[Instrument|Instruments]] are not included in this guide. | ||
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== General information == | == General information == | ||
*Item tables below sort items by following an arbitrary progression path, roughly aligned with zone progression. Quest rewards are listed in the zone they are acquired. | *Item tables below sort items by following an arbitrary progression path, roughly aligned with zone progression. Quest rewards are listed in the zone they are acquired. | ||
*Item effects do not include base weapon damage and are described in an unofficial, but detailed manner. It is advised to check the corresponding item pages and item effects for possible documented bugs. | *Item effects do not include base weapon damage and are described in an unofficial, but detailed manner. This guide takes the item effects directly from the game files, so the information should be correct, even if the item pages are currently missing the details. It is advised to check the corresponding item pages and item effects for possible documented bugs. | ||
*Item sources are listed in a highly compressed form, please check the corresponding NPC, location and quest pages for further details. | *Item sources are listed in a highly compressed form, please check the corresponding NPC, location and quest pages for further details. | ||
*If a location includes only coordinates {{Coords||}}, the item is located in a general area specified in the header. Otherwise the location is specified with a name, and the coordinates are specified for that named location only. | *If a location includes only coordinates {{Coords||}}, the item is located in a general area specified in the header. Otherwise the location is specified with a name, and the coordinates are specified for that named location only. | ||
== [[Act Three]] == | == [[Act Three]] == | ||
{{h3|[[Astral Plane]]}} | |||
{| class="wikitable" style="width:100%;text-align: left;" | {| class="wikitable" style="width:100%;text-align: left;" | ||
! width =|Item name | ! width =|Item name | ||
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</references> | </references> | ||
{{h3|[[Rivington]]}} | |||
{| class="wikitable" style="width:100%;text-align: left;" | {| class="wikitable" style="width:100%;text-align: left;" | ||
! width =|Item name | ! width =|Item name | ||
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| | | | ||
*At the start of your turn during combat, gain {{cond|Force Conduit}} for 2 turns | *At the start of your turn during combat, gain {{cond|Force Conduit}} for 2 turns | ||
*Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} | *Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} if they fail their [[Dexterity]] [[saving throw|save]] against your [[Dice rolls#Save DCs|spell save DC]] | ||
|rowspan=6| Bought or stolen from [[Exxvikyap]] at the ground floor of [[Rivington General]] | |rowspan=6| Bought or stolen from [[Exxvikyap]] at the ground floor of [[Rivington General]] | ||
|rowspan="6" style="text-align: center;"| {{Coords|7|-34}} | |rowspan="6" style="text-align: center;"| {{Coords|7|-34}} | ||
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</references> | </references> | ||
{{h3|[[Wyrm's Crossing]]}} | |||
{| class="wikitable" style="width:100%;text-align: left;" | {| class="wikitable" style="width:100%;text-align: left;" | ||
! width =|Item name | ! width =|Item name | ||
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</references> | </references> | ||
{{h3|[[Wyrm's Rock Fortress]]}} | |||
If you are progressing [[Wyll|Wyll's]] story, it is advised to complete the areas [[Iron Throne]] and [[Steel Watch Foundry]] and their respective quests before entering the top floor of the fortress and the [[Wyrmway]]. | If you are progressing [[Wyll|Wyll's]] story, it is advised to complete the areas [[Iron Throne]] and [[Steel Watch Foundry]] and their respective quests before entering the top floor of the fortress and the [[Wyrmway]]. | ||
{| class="wikitable" style="width:100%;text-align: left;" | {| class="wikitable" style="width:100%;text-align: left;" | ||
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</references> | </references> | ||
{{h3|[[Lower City]]}} | |||
This zone can be progressed in a multitude of ways, the table below is sorted following a rough progession from east to west, and then down to the sewers. | This zone can be progressed in a multitude of ways, the table below is sorted following a rough progession from east to west, and then down to the sewers. | ||
{| class="wikitable" style="width:100%;text-align: left;" | {| class="wikitable" style="width:100%;text-align: left;" | ||
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! scope="row"| {{MdRarityItem|Shield of Shielding}} | ! scope="row"| {{MdRarityItem|Shield of Shielding}} | ||
| | | | ||
*Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} | *Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} if they fail their [[Dexterity]] [[saving throw|save]] against your [[Dice rolls#Save DCs|spell save DC]] | ||
*Cast {{sai|Shield}} ({{recharge|long rest}}) | *Cast {{sai|Shield}} ({{recharge|long rest}}) | ||
| Offerings to Helm chest{{ref|name=note12}} in the treasury room in the [[Stormshore Tabernacle]] basement | | Offerings to Helm chest{{ref|name=note12}} in the treasury room in the [[Stormshore Tabernacle]] basement | ||
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*Enemies have [[disadvantage]] on [[saving throw|saving throws]] to resist your {{cond|Fearful}} attacks and [[spells]] | *Enemies have [[disadvantage]] on [[saving throw|saving throws]] to resist your {{cond|Fearful}} attacks and [[spells]] | ||
*Gain one additional level 1 [[Spells#Spell slots|spell slot]] while having this shield equipped | *Gain one additional level 1 [[Spells#Spell slots|spell slot]] while having this shield equipped | ||
*Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} | *Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} if they fail their [[Dexterity]] [[saving throw|save]] against your [[Dice rolls#Save DCs|spell save DC]] | ||
|- | |- | ||
! scope="row"| {{MdRarityItem|Blackguard's Greaves}} | ! scope="row"| {{MdRarityItem|Blackguard's Greaves}} | ||
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*Deal additional {{DamageColor|Necrotic|1d4 Necrotic}} and {{DamageColor|Fire|1d4 Fire}} damage when using this torch as a weapon | *Deal additional {{DamageColor|Necrotic|1d4 Necrotic}} and {{DamageColor|Fire|1d4 Fire}} damage when using this torch as a weapon | ||
*'''Quest significance:''' This torch is needed to advance the [[Free the Artist]] quest | *'''Quest significance:''' This torch is needed to advance the [[Free the Artist]] quest | ||
| Looted from [[Mystic Carrion]] at the ground floor of the [[Philgrave's Mansion]], bought from him if he was convinced to during dialogue, stolen from the locked gilded chest | | Looted from [[Mystic Carrion]] at the ground floor of the [[Philgrave's Mansion]], bought from him if he was convinced to during dialogue, stolen from the locked gilded chest behind him, or rewarded by him for killing [[Thrumbo]] during [[Find Mystic Carrion's Servant]] | ||
|- | |- | ||
! scope="row"| {{MdRarityItem|Staff of Cherished Necromancy}} | ! scope="row"| {{MdRarityItem|Staff of Cherished Necromancy}} | ||
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*Deal additional {{DamageColor|Necrotic|1d4 Necrotic}} damage with this weapon | *Deal additional {{DamageColor|Necrotic|1d4 Necrotic}} damage with this weapon | ||
*Reduce the number you need to roll a [[Dice rolls#Critical hits|critical hit]] while attacking by 1. This effect [[Critical hit threshold reduction|stacks]]. Gain an additonal {{action|reaction}} per turn | *Reduce the number you need to roll a [[Dice rolls#Critical hits|critical hit]] while attacking by 1. This effect [[Critical hit threshold reduction|stacks]]. Gain an additonal {{action|reaction}} per turn | ||
*On a hit with a melee weapon, expend | *On a hit with a melee weapon, expend a {{action|reaction}} to deal additional {{DamageColor|Necrotic|Necrotic}} damage with that weapon equal to your [[proficiency bonus]] | ||
*Gain an action to taunt the target, compelling them to duel if they fail [[DC]] 12 [[Wisdom]] [[Saves|save]] on taunt. The taunted target suffers [[disadvantage]] on [[Dice rolls#Attack rolls|attack rolls]] against anyone but you for 3 turns, and on your hit must succeed DC 15 [[Constitution]] save or suffer {{cond|Bleeding}} for 3 turns | *Gain an action to taunt the target, compelling them to duel if they fail [[DC]] 12 [[Wisdom]] [[Saves|save]] on taunt. The taunted target suffers [[disadvantage]] on [[Dice rolls#Attack rolls|attack rolls]] against anyone but you for 3 turns, and on your hit must succeed DC 15 [[Constitution]] save or suffer {{cond|Bleeding}} for 3 turns | ||
*While not dual-wielding or holding a shield, you can make an additional attack as a {{action|bonus}} with this weapon | *While not dual-wielding or holding a shield, you can make an additional attack as a {{action|bonus}} with this weapon | ||
|- | |- | ||
! scope="row"| {{MdRarityItem|Fey Semblance Amulet}} | ! scope="row"| {{MdRarityItem|Fey Semblance Amulet}} | ||
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! scope="row"| {{MdRarityItem|Trident of the Waves}} | ! scope="row"| {{MdRarityItem|Trident of the Waves}} | ||
| | | | ||
*Deal additional {{DamageColor|Cold|1d4 Cold}} damage with this weapon | |||
*On a hit with this trident, inflict 3 turns of {{cond|Wet}} upon the target and spawn a 2 m / 7 ft radius [[Water (area)|water surface]] underneath the target | *On a hit with this trident, inflict 3 turns of {{cond|Wet}} upon the target and spawn a 2 m / 7 ft radius [[Water (area)|water surface]] underneath the target | ||
| [[The Counting House#High security vaults|High Security Vault n°4]] on the northern side of the high security vault hall | | [[The Counting House#High security vaults|High Security Vault n°4]] on the northern side of the high security vault hall | ||
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! scope="row"| {{MdRarityItem|Abdel's Trusted Shield}} | ! scope="row"| {{MdRarityItem|Abdel's Trusted Shield}} | ||
| | | | ||
*Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} | *Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} if they fail their [[Dexterity]] [[saving throw|save]] against your [[Dice rolls#Save DCs|spell save DC]] | ||
*Gain a [[concentration]] action to make ranged weapon attacks against you suffer [[disadvantage]] and halved {{DamageColor|Physical|Physical}} damage, for 10 turns ({{recharge|short rest}}) | *Gain a [[concentration]] action to make ranged weapon attacks against you suffer [[disadvantage]] and halved {{DamageColor|Physical|Physical}} damage, for 10 turns ({{recharge|short rest}}) | ||
| Rewarded by [[Golbraith Stredivas]] on the upper floor of [[Golbraith's Cellar]] if you convince him during dialogue of your courage against [[mind flayers]] | | Rewarded by [[Golbraith Stredivas]] on the upper floor of [[Golbraith's Cellar]] if you convince him during dialogue of your courage against [[mind flayers]] | ||
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! scope="row"| {{MdRarityItem|Staff of the Ram}} | ! scope="row"| {{MdRarityItem|Staff of the Ram}} | ||
| | | | ||
* | * | ||
| | | Jaheira's Hideout Basement opulent chest | ||
| | |style="text-align: center;"| {{Coords||}} | ||
|- | |- | ||
! scope="row"| {{MdRarityItem|Belm}} | ! scope="row"| {{MdRarityItem|Belm}} | ||
| | | | ||
* | * | ||
| Jaheira's Hideout Basement secret room | |||
|style="text-align: center;"| {{Coords||}} | |||
|- | |- | ||
! scope="row"| {{MdRarityItem|Khalid's Gift}} | ! scope="row"| {{MdRarityItem|Khalid's Gift}} | ||
| | | | ||
* | * | ||
| Jaheira's Hideout Basement secret room | |||
|style="text-align: center;"| {{Coords||}} | |||
|- | |- | ||
! scope="row"| {{MdRarityItem|After Death Do Us Part}} | ! scope="row"| {{MdRarityItem|After Death Do Us Part}} | ||
| | | | ||
* | * | ||
| | | Rewarded for Free the Artist if Oskar is killed or if his wife was told truth, at Lady Jannath's Estate | ||
| | |style="text-align: center;"| {{Coords||}} | ||
|- | |- | ||
! scope="row"| {{MdRarityItem|Til Death Do Us Part}} | ! scope="row"| {{MdRarityItem|Til Death Do Us Part}} | ||
| | | | ||
* | * | ||
| | | Rewarded for Free the Artist if Oskar's wife was told truth, could pickpocket her too, at Lady Jannath's Estate | ||
|style="text-align: center;"| {{Coords||}} | |||
|- | |- | ||
! scope="row"| {{MdRarityItem|Viconia's Walking Fortress}} | ! scope="row"| {{MdRarityItem|Viconia's Walking Fortress}} | ||
| | | | ||
* | * | ||
|rowspan=3| [[Viconia DeVir]] at the central hall of the [[Cloister of Sombre Embrace]] | |||
|rowspan="3" style="text-align: center;"| [[Cloister of Sombre Embrace]] {{Coords||}} | |||
|rowspan=3| [[Viconia DeVir]] at the central hall of | |||
|rowspan="3" style="text-align: center;"| [[Cloister of Sombre Embrace]] {{Coords| | |||
|- | |- | ||
! scope="row"| {{MdRarityItem|Viconia's Priestess Robe}} | ! scope="row"| {{MdRarityItem|Viconia's Priestess Robe}} | ||
| | | | ||
* | * | ||
|- | |- | ||
! scope="row"| {{MdRarityItem|Handmaiden's Mace}} | ! scope="row"| {{MdRarityItem|Handmaiden's Mace}} | ||
| | | | ||
* | * | ||
|- | |- | ||
! scope="row"| {{MdRarityItem|Wavemother's Cloak}} | ! scope="row"| {{MdRarityItem|Wavemother's Cloak}} | ||
| | | | ||
* | * | ||
| | | Water Queen's House chest | ||
|style="text-align: center;"| {{Coords| | |style="text-align: center;"| {{Coords||}} | ||
|- | |- | ||
! scope="row"| {{MdRarityItem|Wavemother's Robe}} | ! scope="row"| {{MdRarityItem|Wavemother's Robe}} | ||
| | | | ||
* | * | ||
| Allandra Grey quest | |||
|style="text-align: center;"| {{Coords||}} | |||
|style="text-align: center;"| | |||
|- | |- | ||
! scope="row"| {{MdRarityItem|Wavemother's Sickle}} | ! scope="row"| {{MdRarityItem|Wavemother's Sickle}} | ||
| | | | ||
* | * | ||
| Allandra Grey | |||
|style="text-align: center;"| {{Coords||}} | |||
|- | |||
! scope="row"| {{MdRarityItem|Emblazoned Plate of the Marshal}} | |||
| | | | ||
*{{Coords|- | *All incoming damage is reduced by 2 | ||
*{{ | *[[Resistance]] to {{DamageColor|Fire|Fire}} damage and a +2 bonus to [[saving throws]] | ||
*Cast {{sai|Fire Shield}} ({{recharge|long rest}}) | |||
*[[Disadvantage]] on [[Stealth]] [[Ability Checks|ability checks]] | |||
|rowspan=2| [[Ulder Ravengard]] in the Iron Throne, and at camp if freed from Iron Throne | |||
|rowspan="2" style="text-align: center;"| {{Coords||}} | |||
|- | |||
! scope="row"| {{MdRarityItem|Duke Ravengard's Longsword}} | |||
| | |||
*When you kill an enemy, all allies within 9 m / 30 ft gain [[Hit points#Temporary hit points|temporary hit points]] equal to your [[Charisma]] [[Abilities#Ability score modifiers|modifier]] (minimum 1) | |||
*Gain an action to inspire an ally, giving them a condition for 3 turns to make one melee attack that deals additional {{DamageColor|Physical|1d8 Piercing}} (1d10 if the ally has {{sai|Improved Combat Superiority}}) damage and costs a {{action|reaction}}{{ref|name=note27}} ({{recharge|short rest}}) | |||
*[[Charisma]] +2 | |||
|- | |- | ||
! scope="row"| {{MdRarityItem|Steelwatcher Helmet}} | ! scope="row"| {{MdRarityItem|Steelwatcher Helmet}} | ||
| | | | ||
* | * | ||
| Ground floor of Steel Watch Foundry | |||
| | |style="text-align: center;"| {{Coords||}} | ||
|style="text-align: center;"| {{Coords| | |||
|- | |- | ||
! scope="row"| {{MdRarityItem|Hellfire Engine Crossbow}} | ! scope="row"| {{MdRarityItem|Hellfire Engine Crossbow}} | ||
| | | | ||
* | * | ||
| Crafted with Watcher Crossbow Blueprint, Targeting Module, Steel Watcher Arm located in Steel Watch Foundry | |||
| Crafted | |style="text-align: center;"| {{Coords||}} | ||
|style="text-align: center;"| {{Coords| | |||
|- | |- | ||
! scope="row"| {{MdRarityItem|Winkling Gloves}} | ! scope="row"| {{MdRarityItem|Winkling Gloves}} | ||
| | | | ||
* | * | ||
| Zanner Toobin (friendly) in the Steel Watch Foundry | |||
|style="text-align: center;"| {{Coords||}} | |||
| | |||
|- | |- | ||
! scope="row"| {{MdRarityItem|Gontr Mael}} | ! scope="row"| {{MdRarityItem|Gontr Mael}} | ||
| | | | ||
* | * | ||
| Steel Watcher Titan in the Steel Watch Foundry | |||
|style="text-align: center;"| {{Coords||}} | |||
|style="text-align: center;"| | |||
|- | |- | ||
! scope="row"| {{MdRarityItem|Drunken Cloth}} | ! scope="row"| {{MdRarityItem|Drunken Cloth}} | ||
| | | | ||
* | * | ||
| Bought | | Bought from Severn in Guildhall | ||
|style="text-align: center;"| [[Lower City Sewers]] {{Coords| | |style="text-align: center;"| [[Lower City Sewers]] {{Coords||}} | ||
|- | |- | ||
! scope="row"| {{MdRarityItem|Shade-Slayer Cloak}} | ! scope="row"| {{MdRarityItem|Shade-Slayer Cloak}} | ||
| | | | ||
* | * | ||
| Bought | | Bought from Sticky Dondo in Guildhall | ||
|style="text-align: center;"| [[Lower City Sewers]] {{Coords| | |style="text-align: center;"| [[Lower City Sewers]] {{Coords||}} | ||
|- | |- | ||
! scope="row"| {{MdRarityItem|Cindermoth Cloak}} | ! scope="row"| {{MdRarityItem|Cindermoth Cloak}} | ||
| | | | ||
* | * | ||
| | | Aelis Siryasius the grease elemental master | ||
|style="text-align: center;"| [[Lower City Sewers]] {{Coords| | |style="text-align: center;"| [[Lower City Sewers]] {{Coords||}} | ||
|- | |- | ||
! scope="row"| {{MdRarityItem|Magic Amulet}} | ! scope="row"| {{MdRarityItem|Magic Amulet}} | ||
| | | | ||
* | * | ||
| Rewarded by | | Rewarded by Sarin for finding her head and stuff | ||
|style="text-align: center;"| [[Lower City Sewers]] {{Coords| | |style="text-align: center;"| [[Lower City Sewers]] {{Coords||}} | ||
|- | |- | ||
! scope="row"| {{MdRarityItem|Silver Sword of the Astral Plane}} | ! scope="row"| {{MdRarityItem|Silver Sword of the Astral Plane}} | ||
| | | | ||
*If [[githyanki]]{{ | *If [[githyanki]]{{verify}}, deal additional {{DamageColor|Psychic|1d6 Psychic}} damage with this weapon | ||
*If githyanki, gain [[advantage]] on [[Intelligence]], [[Wisdom]], and [[Charisma]] [[saving throws]], [[Resistances|resistance]] to {{DamageColor|Psychic|Psychic}} damage, and immunity to being {{cond|Charmed}} | *If githyanki, gain [[advantage]] on [[Intelligence]], [[Wisdom]], and [[Charisma]] [[saving throws]], [[Resistances|resistance]] to {{DamageColor|Psychic|Psychic}} damage, and immunity to being {{cond|Charmed}} | ||
*Gain an action to strike the target, dealing additional {{DamageColor|Psychic|Psychic}} damage equal to your [[proficiency bonus]]; The target must succeed [[DC]] 12 [[Constitution]] [[saving throw|save]] or get {{cond|Stunned}} for 2 turns ({{recharge|short rest}}) | *Gain an action to strike the target, dealing additional {{DamageColor|Psychic|Psychic}} damage equal to your [[proficiency bonus]]; The target must succeed [[DC]] 12 [[Constitution]] [[saving throw|save]] or get {{cond|Stunned}} for 2 turns ({{recharge|short rest}}) | ||
| | | Voss in the sewers once you show him the Orphic Hammer | ||
|style="text-align: center;"| [[Lower City Sewers]] {{Coords| | |style="text-align: center;"| [[Lower City Sewers]] {{Coords||}} | ||
|- | |||
! scope="row"| {{MdRarityItem|Breaching Pikestaff}} | |||
| | |||
* | |||
| Ancient Lair loot | |||
|style="text-align: center;"| [[Lower City Sewers]] {{Coords||}} | |||
|- | |- | ||
! scope="row"| {{MdRarityItem|Armour of Moonbasking}} | ! scope="row"| {{MdRarityItem|Armour of Moonbasking}} | ||
| | | | ||
* | * | ||
|rowspan=2| Bought or stolen from [[Bareki|Voiceless Penitent Bareki]] near the [[Undercity Ruins]] waypoint | |||
|rowspan=2| Bought or stolen from [[Bareki|Voiceless Penitent Bareki]] | |rowspan="2" style="text-align: center;"| [[Lower City Sewers]] {{Coords||}} | ||
|rowspan="2" style="text-align: center;"| [[Lower City Sewers]] {{Coords| | |||
|- | |- | ||
! scope="row"| {{MdRarityItem|Bonespike Helmet}} | ! scope="row"| {{MdRarityItem|Bonespike Helmet}} | ||
| | | | ||
* | * | ||
|- | |- | ||
! scope="row"| {{MdRarityItem|Bonespike Gloves}} | ! scope="row"| {{MdRarityItem|Bonespike Gloves}} | ||
| | | | ||
* | * | ||
| | | Strangler Luke in the Undercity Ruins | ||
|style="text-align: center;"| [[Lower City Sewers]] {{Coords| | |style="text-align: center;"| [[Lower City Sewers]] {{Coords||}} | ||
|- | |- | ||
! scope="row"| {{MdRarityItem|Crimson Mischief}} | ! scope="row"| {{MdRarityItem|Crimson Mischief}} | ||
| | | | ||
* | * | ||
|rowspan=3| [[Orin]] at the [[Bhaal Temple]] | |||
|rowspan="3" style="text-align: center;"| [[Lower City Sewers]] {{Coords||}} | |||
|rowspan=3| [[Orin]] at | |||
|rowspan="3" style="text-align: center;"| [[Lower City Sewers]] {{Coords| | |||
|- | |- | ||
! scope="row"| {{MdRarityItem|Mutilated Carapace}} | ! scope="row"| {{MdRarityItem|Mutilated Carapace}} | ||
| | | | ||
* | * | ||
|- | |- | ||
! scope="row"| {{MdRarityItem|Bloodthirst}} | ! scope="row"| {{MdRarityItem|Bloodthirst}} | ||
| | | | ||
* | * | ||
|- | |- | ||
|} | |} | ||
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{{ref|This is the correct passive this weapon should have, but it currently has a disfunctional one that grants no effect.|name=note28}} | {{ref|This is the correct passive this weapon should have, but it currently has a disfunctional one that grants no effect.|name=note28}} | ||
{{ref|Dolor teleports away immediately when the fight starts, so it's best to incapacitate him from afar before approaching the festival. He is the [[dwarf]] dressed in red.|name=note29}} | {{ref|Dolor teleports away immediately when the fight starts, so it's best to incapacitate him from afar before approaching the festival. He is the [[dwarf]] dressed in red.|name=note29}} | ||
</references> | </references> | ||
{{h3|[[The High Hall]]}} | |||
This area is only accessible after travelling to the [[Morphic Pool]] at the very end of the game. | This area is only accessible after travelling to the [[Morphic Pool]] at the very end of the game. | ||
{| class="wikitable" style="width:100%;text-align: left;" | {| class="wikitable" style="width:100%;text-align: left;" | ||
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|} | |} | ||
{{h3|Other}} | |||
{| class="wikitable" style="width:100%;text-align: left;" | {| class="wikitable" style="width:100%;text-align: left;" | ||
! width =|Item name | ! width =|Item name |