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! Description
! Description
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| {{User:Toancaro/Template:Class|Land}} || {{SAI|Natural Recovery|w=25}} || {{Warning|Available only out of combat.}}<br>
| {{User:Toancaro/Template:Class|Beast Master}} || {{SAI|Bear Companion|w=25}} || Summon a black '''Bear''' companion that can draw the enemy's attention and endure heavy attacks.
Once per day while ''out of combat'', you can replenish expended [[Spells#Spell Slots|Spell Slots]].
|-
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| {{User:Toancaro/Template:Class|Moon}} || {{SAI|Lunar Mend|w=25}} || Expend [[Spells#Spell Slots|Spell Slots]] to regain [[Hit Points]] while wild shaped.
| {{User:Toancaro/Template:Class|Beast Master}} || {{SAI|Boar Companion|w=25}} || Summon a '''Boar''' companion that can sweep through the battlefield and knock enemies off their feet.
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| {{User:Toancaro/Template:Class|Beast Master}} || {{SAI|Dire Raven Companion|w=25}} || Summon a '''Dire Raven''' companion that can cover great distances and Blind enemies.
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| {{User:Toancaro/Template:Class|Beast Master}} || {{SAI|Wolf Companion|w=25}} || Summon a '''Wolf''' that can inflict devastating wounds and knock enemies Prone.
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| {{User:Toancaro/Template:Class|Beast Master}} || {{SAI|Wolf Spider Companion|w=25}} || Summon a '''Wolf Spider''' companion that can poison enemies and shoot webs from afar.
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| {{User:Toancaro/Template:Class|Hunter}} || {{SAI|Horde Breaker|w=25}} || Target two creatures standing close to each other, attacking them in quick succession.
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| {{User:Toancaro/Template:Class|Hunter}} || {{SAI|Colossus Slayer|w=25}} || Once per turn, your weapon attack deals an extra {{DamageText|1d8|Physical|drs=t}} damage if the target is below its hit point maximum.
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| {{User:Toancaro/Template:Class|Hunter}} || {{SAI|Giant Killer|w=25}} || If a [[Large]] or bigger creature attacks you, you can use your {{action|Reaction}} to retaliate with a melee attack.


You regain {{DamageText|1d8|Healing}} per [[Spells#Spell Slots|Spell Slot]] level.
Prerequisite: You must be able to see the creature, and it must be '''within 1.5m / 5ft''' of you.
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| {{User:Toancaro/Template:Class|Moon}} || {{SAI|Wild Shape: Bear|w=25}} || Take the shape of a [[:Category:Bears|Bear]] with high [[Hit Points]] that can goad enemies into attacking it.
| {{User:Toancaro/Template:Class|Gloom Stalker}} || {{SAI|Dread Ambusher|w=25}} || You specialise in taking out foes swiftly and ruthlessly.
 
You gain a +3 bonus to Initiative.


On the first turn of combat, your [[Movement Speed]] increases by {{Distance|m=3|ft=10}}, and you can make an attack that deals an additional {{DieIcon|d8|Physical}}'''1d8''' damage
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| {{User:Toancaro/Template:Class|Gloom Stalker}} || {{SAI|Dread Ambusher: Hide|w=25}} || Hide from enemies by succeeding at [[Stealth|Stealth checks]]. Stick to the dark and avoid enemy sightlines. Attacking or casting a spell will reveal your location.
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| {{User:Toancaro/Template:Class|Spores}} || {{SAI|Halo of Spores|w=25}} || Unleash a cloud of necrotic spores upon a target. This uses a reaction, so other reactions won't trigger this turn.
| {{User:Toancaro/Template:Class|Gloom Stalker}} || {{SAI|Umbral Shroud|w=25}} || Wrap yourself in shadows to become {{Cond|Umbral Shroud|Invisible}} if you are obscured.
 
{{Warning|Area must be Lightly or Heavily Obscured}}<br>{{Prereq|Invisibility ends early if you attack, cast another spell, take an action, or take damage}}
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| {{User:Toancaro/Template:Class|Spores}} || {{SAI|Symbiotic Entity|w=25}} || Gain {{DamageColor|Healing|4 Temporary Hit Points}} per {{Class|Druid}} level and deal an additional {{DamageText|1d6|Necrotic}} damage while you have them. Cast {{SAI|Halo of Spores}} with double damage.
| {{User:Toancaro/Template:Class|Gloom Stalker}} || {{SAI|Superior Darkvision|w=25}} || Can see in the dark up to 24m.
{{Prereq|Symbiotic Entity ends early if you use {{SAI|Wild Shape}}.}}<br>{{Prereq|Can only have temporary hit points from one source.}}
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|}
|-|Level 4=
|-|Level 5=
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! style="width: 110px" | Subclass  
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! Description
! Description
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| {{User:Toancaro/Template:Class|Moon}} || {{SAI|Wild Shape: Dire Raven|w=25}} || Take the shape of a '''Dire Raven''' that can fly and Blind enemies.
| {{User:Toancaro/Template:Class|Beast Master}} || {{SAI|Companion's Bond|w=25}} || Your {{SAI|Summon Companion|Summoned Companions}} receive a bonus to {{Armour Class}}, damage, and {{Attack Roll}}s (even though this is not stated) equal to your {{ProficiencyBonus}}.
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|-|Level 6=
|-|Level 7=
{| class="wikitable sortable" style="width: 100%"
{| class="wikitable sortable" style="width: 100%"
! style="width: 110px" | Subclass  
! style="width: 110px" | Subclass  
! style="width: 205px" | Feature  
! style="width: 175px" | Feature  
! Description
! Description
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| {{User:Toancaro/Template:Class|Land}} || {{SAI|Land's Stride: Difficult Terrain|w=25}} || [[Difficult Terrain]] no longer slows you down.
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| {{User:Toancaro/Template:Class|Moon}} || {{SAI|Primal Strike|w=25}} || While in beast form, your attacks count as magical for the purpose of overcoming [[Resistance]] and [[Damage_Types#Damage_Vulnerability,_Resistance_and_Immunity|Immunity]] to non-magical damage.
| {{User:Toancaro/Template:Class|Beast Master}} || {{SAI|Exceptional Training|w=25}} || Your summoned companions can now [[Dash]], [[Disengage]], and [[Help]] as a {{action|bonus}}.
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| {{User:Toancaro/Template:Class|Spores}} || {{SAI|Fungal Infestation|w=25}} || Raises a mildewed, mould-encrusted zombie from a corpse.
| {{User:Toancaro/Template:Class|Hunter}} || {{SAI|Escape the Horde|w=25}} || [[Opportunity Attack|Opportunity Attacks]] against you have {{Disadvantage}}.
 
|-
{{prereq|Target must be a beast or humanoid corpse.}}
| {{User:Toancaro/Template:Class|Hunter}} || {{SAI|Steel Will|w=25}} || {{Advantage}} on {{SavingThrow}}s against being {{Cond|Frightened}}.
|}
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|-|Level 8=
| {{User:Toancaro/Template:Class|Hunter}} || {{SAI|Multiattack Defense|w=25}} || When a enemy attacks you, they suffer -4 penalty to additional [[Attack Rolls]] against you until start of their next turn.
{| class="wikitable sortable" style="width: 100%"
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! style="width: 110px" | Subclass
| {{User:Toancaro/Template:Class|Gloom Stalker}} || {{SAI|Iron Mind|w=25}} || You gain [[Proficiency]] in [[Wisdom]] and [[Intelligence]] {{SavingThrow}}s.
! style="width: 225px" | Feature
! Description
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| {{User:Toancaro/Template:Class|Moon}} || {{SAI|Wild Shape: Sabre-Toothed Tiger|w=25}} || Take the shape of a '''Sabre-Toothed Tiger''' that can shred armour and regenerate hit points.
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|-|Level 10=
|-|Level 11=
{| class="wikitable sortable" style="width: 100%"
{| class="wikitable sortable" style="width: 100%"
! style="width: 110px" | Subclass  
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! style="width: 205px" | Feature  
! style="width: 175px" | Feature  
! Description
! Description
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| {{User:Toancaro/Template:Class|Land}} || {{SAI|Nature's Ward|w=25}} || You can't be {{Cond|Charmed}} or {{Cond|Frightened}} by elementals and fey. Disease and poison also no longer affect you.
| {{User:Toancaro/Template:Class|Beast Master}} || {{SAI|Bestial Fury|w=25}} || Grants all your companions an extra attack.
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| {{User:Toancaro/Template:Class|Moon}} || {{SAI|Wild Shape: Air Myrmidon|w=25}} || Take the shape of an '''[[Air Myrmidon]]''' who gains the ability to fly and to cast lightning spells.
| {{User:Toancaro/Template:Class|Hunter}} || {{SAI|Volley|w=25}} || Fire a cascade of arrows upon nearby enemies.
 
This shape consumes 2 Wild Shape charges, and comes equipped with a {{RarityItem|Flail of the Vortex}} that adds +{{DamageText|1d8|Lightning}} to every attack.
|-
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| {{User:Toancaro/Template:Class|Moon}} || {{SAI|Wild Shape: Earth Myrmidon|w=25}} || Take the shape of an '''[[Earth Myrmidon]]''' who gains the ability to fly and to cast earth spells.
| {{User:Toancaro/Template:Class|Hunter}} || {{SAI|Whirlwind Attack|w=25}} || Strike out at all nearby foes, making separate {{Attack Roll}}s against each target.
 
This shape consumes 2 Wild Shape charges.
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| {{User:Toancaro/Template:Class|Moon}} || {{SAI|Wild Shape: Fire Myrmidon|w=25}} || Take the shape of a '''[[Fire Myrmidon]]''' who gains the ability to fly and to cast fire spells.
| {{User:Toancaro/Template:Class|Gloom Stalker}} || {{SAI|Stalker's Flurry|w=25}} || When you miss with a weapon attack, you can make another one for free.
 
This shape consumes 2 Wild Shape charges, and comes equipped with a +3 Scimitar that adds +{{DamageText|1d6|Fire}} to every attack.
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| {{User:Toancaro/Template:Class|Moon}} || {{SAI|Wild Shape: Water Myrmidon|w=25}} || Take the shape of a '''[[Water Myrmidon]]''' who gains the ability to fly and to cast healing and cold spells.
This shape consumes 2 Wild Shape charges, and comes equipped with a +3 Trident that adds +{{DamageText|1d6|Cold}} to every attack.
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| {{User:Toancaro/Template:Class|Spores}} || {{SAI|Spreading Spores|w=25}} || Seed an area in deadly spores that deal {{DamageText|2d8|Necrotic}} damage per turn to all creatures that inhale them, except you and your allies.
{{Prereq|The spores disappear when {{SAI|Symbiotic Entity}} ends.}}
|}
|}
</tabber>
</tabber>
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==Unique cantrips and spells==
==Spells==
<tabber>
|-|Cantrips=
{{User:Toancaro/Template:ClassUniqueSpellTable|Druid|where=spell_level="0"}}
|-|Level 1 spells=
{{User:Toancaro/Template:ClassUniqueSpellTable|Druid|where=spell_level="1"}}
|-|Level 2 spells=
{{User:Toancaro/Template:ClassUniqueSpellTable|Druid|where=spell_level="2"}}
|-|Level 3 spells=
{{User:Toancaro/Template:ClassUniqueSpellTable|Druid|where=spell_level="3"}}
|-|Level 4 spells=
{{User:Toancaro/Template:ClassUniqueSpellTable|Druid|where=spell_level="4"}}
|-|Level 6 spells=
{{User:Toancaro/Template:ClassUniqueSpellTable|Druid|where=spell_level="6"}}
</tabber>
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==Common cantrips and spells==
{{#vardefine: druidQuery | (classes HOLDS "Druid" AND (is_npc = false OR is_npc IS NULL))}}<tabber>
{{#vardefine: druidQuery | (classes HOLDS "Druid" AND (is_npc = false OR is_npc IS NULL))}}<tabber>
|-|Cantrips=
{{User:Toancaro/Template:SpellTable | where=spell_level="0" AND {{#var: druidQuery}} }}
|-|Level 1 spells=
|-|Level 1 spells=
{{User:Toancaro/Template:SpellTable | where=spell_level="1" AND {{#var: druidQuery}} }}
{{User:Toancaro/Template:SpellTable | where=spell_level="1" AND {{#var: druidQuery}} }}
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==Subclass cantrips and spells==
==Subclass spells==
Cantrips and spells that are only available for a speficic subclass of Druid class.
Spells that are only available for a speficic subclass of Ranger class.
<tabber>
<tabber>
|-|Cantrips=
|-|Level 1 spells=
{{User:Toancaro/Druid/Template:ExtraSpellTable | where=spell_level="0"}}
{{User:Toancaro/Ranger/Template:ExtraSpellTable | where=spell_level="1"}}
|-|Level 2 spells=
|-|Level 2 spells=
{{User:Toancaro/Druid/Template:ExtraSpellTable | where=spell_level="2"}}
{{User:Toancaro/Ranger/Template:ExtraSpellTable | where=spell_level="2"}}
|-|Level 3 spells=
|-|Level 3 spells=
{{User:Toancaro/Druid/Template:ExtraSpellTable | where=spell_level="3"}}
{{User:Toancaro/Ranger/Template:ExtraSpellTable | where=spell_level="3"}}
|-|Level 4 spells=
{{User:Toancaro/Druid/Template:ExtraSpellTable | where=spell_level="4"}}
|-|Level 5 spells=
{{User:Toancaro/Druid/Template:ExtraSpellTable | where=spell_level="5"}}
</tabber>
</tabber>
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Good stuffs
Good stuffs


#...
# [[Hunter's Mark]]
# [[Longstrider]]
# [[Horde Breaker]]
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