Editing Water
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Latest revision | Your text | ||
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| controller icon = Water A Unfaded.png | | controller icon = Water A Unfaded.png | ||
| icon = Water A Unfaded Icon.png | | icon = Water A Unfaded Icon.png | ||
| description = '''Water''' is a common [[Miscellaneous]] item found throughout the game. It can be thrown to create a | | description = '''Water''' is a common [[Miscellaneous]] item found throughout the game. It can be thrown to create a [[Water Surface]]. | ||
| quote = The Sword Coast's finest well water, bottled for convenience. | | quote = The Sword Coast's finest well water, bottled for convenience. | ||
| where to find = | | where to find = | ||
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| uid = CONS_DRINK_WATER_A | | uid = CONS_DRINK_WATER_A | ||
| uuid = 640302a8-d841-44d6-996d-2addda644306 | | uuid = 640302a8-d841-44d6-996d-2addda644306 | ||
| effect = * When thrown, creates a [[Water Surface]]. | |||
| effect = * | ** {{Range|m=18|ft=60}} | ||
**{{Range|m=18|ft=60}} | ** {{AOE|m=2|ft=7|Radius}} | ||
**{{ | ** {{Duration|Permanent}} | ||
**Gives the {{Cond|Wet}} condition | * Remove {{Cond|Burning}}. | ||
| | * Gives the {{Cond|Wet}} condition. | ||
| | ** Immune to {{Cond|Burning}}. | ||
| | ** [[Damage_Types#Resistance|Resistance]] to {{DamageType|Fire}} damage. | ||
| | ** [[Damage Types#Vulnerability|Vulnerable]] to {{DamageType|Lightning}} and {{DamageType|Cold}} damage. | ||
| | |||
| | |||
| single use = yes | | single use = yes | ||
| usage cost = action | | usage cost = action | ||
| where to find = Found throughout the game as set-dressing and random loot. The first variant of water is by far the most common. | | where to find = Found throughout the game as set-dressing and random loot. The first variant of water is by far the most common. | ||
}}<br> | }}</br> | ||
{{MiscItemPage | {{MiscItemPage | ||
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| controller icon = Water B Unfaded.png | | controller icon = Water B Unfaded.png | ||
| icon = Water B Unfaded Icon.png | | icon = Water B Unfaded Icon.png | ||
| description = '''Water''' is a common [[Miscellaneous]] item found throughout the game. It can be thrown to create a | | description = '''Water''' is a common [[Miscellaneous]] item found throughout the game. It can be thrown to create a [[Water Surface]]. | ||
| quote = Its brackish taste and slightly verdant tinge suggest this water may have travelled from the coastal marshes. | | quote = Its brackish taste and slightly verdant tinge suggest this water may have travelled from the coastal marshes. | ||
| where to find = | | where to find = | ||
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| uid = CONS_DRINK_WATER_B | | uid = CONS_DRINK_WATER_B | ||
| uuid = 94f1d6d2-8a70-4ab9-a8cf-376dd0bc294a | | uuid = 94f1d6d2-8a70-4ab9-a8cf-376dd0bc294a | ||
| effect = * When thrown, creates a [[Water Surface]]. | |||
| effect = * | ** {{Range|m=18|ft=60}} | ||
**{{Range|m=18|ft=60}} | ** {{AOE|m=2|ft=7|Radius}} | ||
**{{ | ** {{Duration|Permanent}} | ||
**Gives the {{Cond|Wet}} condition | * Remove {{Cond|Burning}}. | ||
| | * Gives the {{Cond|Wet}} condition. | ||
| | ** Immune to {{Cond|Burning}}. | ||
| | ** [[Damage_Types#Resistance|Resistance]] to {{DamageType|Fire}} damage. | ||
| | ** [[Damage Types#Vulnerability|Vulnerable]] to {{DamageType|Lightning}} and {{DamageType|Cold}} damage. | ||
| | |||
| | |||
| single use = yes | | single use = yes | ||
| usage cost = action | | usage cost = action | ||
}} <br> | }} </br> | ||
{{MiscItemPage | {{MiscItemPage | ||
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| controller icon = Water wicker Unfaded.png | | controller icon = Water wicker Unfaded.png | ||
| icon = Water wicker icon.png | | icon = Water wicker icon.png | ||
| description = '''Water''' is a common [[Miscellaneous]] item found throughout the game. It can be thrown to create a | | description = '''Water''' is a common [[Miscellaneous]] item found throughout the game. It can be thrown to create a [[Water Surface]]. | ||
| quote = This bottle has been carefully sealed, ensuring the water within remains untainted. | | quote = This bottle has been carefully sealed, ensuring the water within remains untainted. | ||
| where to find = | | where to find = | ||
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| uid = CONS_Drink_Water_A_Wicker | | uid = CONS_Drink_Water_A_Wicker | ||
| uuid = 00253e1b-375c-4ef4-8808-974cab615ff7 | | uuid = 00253e1b-375c-4ef4-8808-974cab615ff7 | ||
| effect = * When thrown, creates a [[Water Surface]]. | |||
| effect = * | ** {{Range|m=18|ft=60}} | ||
**{{Range|m=18|ft=60}} | ** {{AOE|m=2|ft=7|Radius}} | ||
**{{ | ** {{Duration|Permanent}} | ||
**Gives the {{Cond|Wet}} condition | * Remove {{Cond|Burning}}. | ||
| | * Gives the {{Cond|Wet}} condition. | ||
| | ** Immune to {{Cond|Burning}}. | ||
| | ** [[Damage_Types#Resistance|Resistance]] to {{DamageType|Fire}} damage. | ||
| | ** [[Damage Types#Vulnerability|Vulnerable]] to {{DamageType|Lightning}} and {{DamageType|Cold}} damage. | ||
| | |||
| | |||
| single use = yes | | single use = yes | ||
| usage cost = action | | usage cost = action | ||
}} <br> | }} </br> | ||
{{MiscItemPage | {{MiscItemPage | ||
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| controller icon = Water Wicker B Unfaded.png | | controller icon = Water Wicker B Unfaded.png | ||
| icon = Water Wicker B Unfaded Icon.png | | icon = Water Wicker B Unfaded Icon.png | ||
| description = '''Water''' is a common [[Miscellaneous]] item found throughout the game. It can be thrown to create a | | description = '''Water''' is a common [[Miscellaneous]] item found throughout the game. It can be thrown to create a [[Water Surface]]. | ||
| quote = Crystal-clear water gathered from glacial streams in the Spine of the World. | | quote = Crystal-clear water gathered from glacial streams in the Spine of the World. | ||
| where to find = | | where to find = | ||
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| uid = CONS_Drink_Water_B_Wicker | | uid = CONS_Drink_Water_B_Wicker | ||
| uuid = e8e427ac-9078-4471-85f2-4b8bbc3e00b5 | | uuid = e8e427ac-9078-4471-85f2-4b8bbc3e00b5 | ||
| effect = * When thrown, creates a [[Water Surface]]. | |||
| effect = * | ** {{Range|m=18|ft=60}} | ||
**{{Range|m=18|ft=60}} | ** {{AOE|m=2|ft=7|Radius}} | ||
**{{ | ** {{Duration|Permanent}} | ||
**Gives the {{Cond|Wet}} condition | * Remove {{Cond|Burning}}. | ||
| | * Gives the {{Cond|Wet}} condition. | ||
| | ** Immune to {{Cond|Burning}}. | ||
| | ** [[Damage_Types#Resistance|Resistance]] to {{DamageType|Fire}} damage. | ||
| | ** [[Damage Types#Vulnerability|Vulnerable]] to {{DamageType|Lightning}} and {{DamageType|Cold}} damage. | ||
| | |||
| | |||
| single use = yes | | single use = yes | ||
| usage cost = action | | usage cost = action | ||
}} <br> | }} </br> | ||
== Passive Features == | == Passive Features == |