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Line 4: Line 4:
| controller icon = Water A Unfaded.png
| controller icon = Water A Unfaded.png
| icon = Water A Unfaded Icon.png
| icon = Water A Unfaded Icon.png
| description = '''Water''' is a common [[Miscellaneous]] item found throughout the game. It can be thrown to create a {{Area|Water (surface)}} surface.
| description = '''Water''' is a common [[Miscellaneous]] item found throughout the game. It can be thrown to create a [[Water Surface]].
| quote = The Sword Coast's finest well water, bottled for convenience.
| quote = The Sword Coast's finest well water, bottled for convenience.
| where to find =  
| where to find =  
Line 14: Line 14:
| uid = CONS_DRINK_WATER_A
| uid = CONS_DRINK_WATER_A
| uuid = 640302a8-d841-44d6-996d-2addda644306
| uuid = 640302a8-d841-44d6-996d-2addda644306
| usage cost = action
| effect = * When thrown, creates a [[Water Surface]].
| effect = *{{SAI|Throw}} this bottle to create a water surface.
** {{Range|m=18|ft=60}}
**{{Range|m=18|ft=60}}
** {{AOE|m=2|ft=7|Radius}}
**{{icon|Aoe Icon.png|25}}Creates area: Water
** {{Duration|Permanent}}
**Gives the {{Cond|Wet}} condition on any creatures in the splash zone.
* Remove {{Cond|Burning}}.
| area = Water (surface)
* Gives the {{Cond|Wet}} condition.
| area shape = Radius
** Immune to {{Cond|Burning}}.
| area range m = 2
** [[Damage_Types#Resistance|Resistance]] to {{DamageType|Fire}} damage.
| area range ft = 7
** [[Damage Types#Vulnerability|Vulnerable]] to {{DamageType|Lightning}} and {{DamageType|Cold}} damage.
| area duration = Permanent
| condition = Wet
| condition duration = 3
| single use = yes
| single use = yes
| usage cost = action
| usage cost = action
| where to find = Found throughout the game as set-dressing and random loot. The first variant of water is by far the most common.
| where to find = Found throughout the game as set-dressing and random loot. The first variant of water is by far the most common.
}}<br>
}}</br>


{{MiscItemPage
{{MiscItemPage
Line 35: Line 32:
| controller icon = Water B Unfaded.png
| controller icon = Water B Unfaded.png
| icon = Water B Unfaded Icon.png
| icon = Water B Unfaded Icon.png
| description = '''Water''' is a common [[Miscellaneous]] item found throughout the game. It can be thrown to create a {{Area|Water (surface)}} surface.
| description = '''Water''' is a common [[Miscellaneous]] item found throughout the game. It can be thrown to create a [[Water Surface]].
| quote = Its brackish taste and slightly verdant tinge suggest this water may have travelled from the coastal marshes.
| quote = Its brackish taste and slightly verdant tinge suggest this water may have travelled from the coastal marshes.
| where to find =  
| where to find =  
Line 45: Line 42:
| uid = CONS_DRINK_WATER_B
| uid = CONS_DRINK_WATER_B
| uuid = 94f1d6d2-8a70-4ab9-a8cf-376dd0bc294a
| uuid = 94f1d6d2-8a70-4ab9-a8cf-376dd0bc294a
| usage cost = action
| effect = * When thrown, creates a [[Water Surface]].
| effect = *{{SAI|Throw}} this bottle to create a water surface.
** {{Range|m=18|ft=60}}
**{{Range|m=18|ft=60}}
** {{AOE|m=2|ft=7|Radius}}
**{{icon|Aoe Icon.png|25}}Creates area: Water
** {{Duration|Permanent}}
**Gives the {{Cond|Wet}} condition on any creatures in the splash zone.
* Remove {{Cond|Burning}}.
| area = Water (surface)
* Gives the {{Cond|Wet}} condition.
| area shape = Radius
** Immune to {{Cond|Burning}}.
| area range m = 2
** [[Damage_Types#Resistance|Resistance]] to {{DamageType|Fire}} damage.
| area range ft = 7
** [[Damage Types#Vulnerability|Vulnerable]] to {{DamageType|Lightning}} and {{DamageType|Cold}} damage.
| area duration = Permanent
| condition = Wet
| condition duration = 3
| single use = yes
| single use = yes
| usage cost = action
| usage cost = action
}} <br>
}} </br>


{{MiscItemPage
{{MiscItemPage
Line 65: Line 59:
| controller icon = Water wicker Unfaded.png
| controller icon = Water wicker Unfaded.png
| icon = Water wicker icon.png
| icon = Water wicker icon.png
| description = '''Water''' is a common [[Miscellaneous]] item found throughout the game. It can be thrown to create a {{Area|Water (surface)}} surface.
| description = '''Water''' is a common [[Miscellaneous]] item found throughout the game. It can be thrown to create a [[Water Surface]].
| quote = This bottle has been carefully sealed, ensuring the water within remains untainted.
| quote = This bottle has been carefully sealed, ensuring the water within remains untainted.
| where to find =  
| where to find =  
Line 75: Line 69:
| uid = CONS_Drink_Water_A_Wicker
| uid = CONS_Drink_Water_A_Wicker
| uuid = 00253e1b-375c-4ef4-8808-974cab615ff7
| uuid = 00253e1b-375c-4ef4-8808-974cab615ff7
| usage cost = action
| effect = * When thrown, creates a [[Water Surface]].
| effect = *{{SAI|Throw}} this bottle to create a water surface.
** {{Range|m=18|ft=60}}
**{{Range|m=18|ft=60}}
** {{AOE|m=2|ft=7|Radius}}
**{{icon|Aoe Icon.png|25}}Creates area: Water
** {{Duration|Permanent}}
**Gives the {{Cond|Wet}} condition on any creatures in the splash zone.
* Remove {{Cond|Burning}}.
| area = Water (surface)
* Gives the {{Cond|Wet}} condition.
| area shape = Radius
** Immune to {{Cond|Burning}}.
| area range m = 2
** [[Damage_Types#Resistance|Resistance]] to {{DamageType|Fire}} damage.
| area range ft = 7
** [[Damage Types#Vulnerability|Vulnerable]] to {{DamageType|Lightning}} and {{DamageType|Cold}} damage.
| area duration = Permanent
| condition = Wet
| condition duration = 3
| single use = yes
| single use = yes
| usage cost = action
| usage cost = action
}} <br>
}} </br>


{{MiscItemPage
{{MiscItemPage
Line 95: Line 86:
| controller icon = Water Wicker B Unfaded.png
| controller icon = Water Wicker B Unfaded.png
| icon = Water Wicker B Unfaded Icon.png
| icon = Water Wicker B Unfaded Icon.png
| description = '''Water''' is a common [[Miscellaneous]] item found throughout the game. It can be thrown to create a {{Area|Water (surface)}} surface.
| description = '''Water''' is a common [[Miscellaneous]] item found throughout the game. It can be thrown to create a [[Water Surface]].
| quote = Crystal-clear water gathered from glacial streams in the Spine of the World.
| quote = Crystal-clear water gathered from glacial streams in the Spine of the World.
| where to find =  
| where to find =  
Line 105: Line 96:
| uid = CONS_Drink_Water_B_Wicker
| uid = CONS_Drink_Water_B_Wicker
| uuid = e8e427ac-9078-4471-85f2-4b8bbc3e00b5
| uuid = e8e427ac-9078-4471-85f2-4b8bbc3e00b5
| usage cost = action
| effect = * When thrown, creates a [[Water Surface]].
| effect = *{{SAI|Throw}} this bottle to create a water surface.
** {{Range|m=18|ft=60}}
**{{Range|m=18|ft=60}}
** {{AOE|m=2|ft=7|Radius}}
**{{icon|Aoe Icon.png|25}}Creates area: Water
** {{Duration|Permanent}}
**Gives the {{Cond|Wet}} condition on any creatures in the splash zone.
* Remove {{Cond|Burning}}.
| area = Water (surface)
* Gives the {{Cond|Wet}} condition.
| area shape = Radius
** Immune to {{Cond|Burning}}.
| area range m = 2
** [[Damage_Types#Resistance|Resistance]] to {{DamageType|Fire}} damage.
| area range ft = 7
** [[Damage Types#Vulnerability|Vulnerable]] to {{DamageType|Lightning}} and {{DamageType|Cold}} damage.
| area duration = Permanent
| condition = Wet
| condition duration = 3
| single use = yes
| single use = yes
| usage cost = action
| usage cost = action
}} <br>
}} </br>


== Passive Features ==
== Passive Features ==
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