Ad placeholder
Water
Water is a common Miscellaneous item found throughout the game. It can be thrown to create a Water surface.
![Description Icon.png](/w/images/thumb/5/5b/Description_Icon.png/24px-Description_Icon.png)
The Sword Coast's finest well water, bottled for convenience.
Properties
Miscellaneous Items
Single Use
Rarity: Common
Weight: 0.5 kg / 1 lb
Price: 5 gp
UID
CONS_DRINK_WATER_AUUID
640302a8-d841-44d6-996d-2addda644306
Effect
Range: 18 m / 60 ft
Creates area: Water
- Gives the condition on any creatures in the splash zone.
this bottle to create a water surface.
Condition: Wet
Area: Water (surface)
![Water Water](/w/images/thumb/1/1c/Water_surface_Icon.webp/30px-Water_surface_Icon.webp.png)
Duration: Permanent
AoE: 2 m / 7 ft (Radius)
Douses unprotected flames. Can be electrified or frozen.
Type: Surface
Where to find
Found throughout the game as set-dressing and random loot. The first variant of water is by far the most common.
Water is a common Miscellaneous item found throughout the game. It can be thrown to create a Water surface.
![Description Icon.png](/w/images/thumb/5/5b/Description_Icon.png/24px-Description_Icon.png)
Its brackish taste and slightly verdant tinge suggest this water may have travelled from the coastal marshes.
Properties
Miscellaneous Items
Single Use
Rarity: Common
Weight: 0.5 kg / 1 lb
Price: 5 gp
UID
CONS_DRINK_WATER_BUUID
94f1d6d2-8a70-4ab9-a8cf-376dd0bc294a
Effect
Range: 18 m / 60 ft
Creates area: Water
- Gives the condition on any creatures in the splash zone.
this bottle to create a water surface.
Condition: Wet
Area: Water (surface)
![Water Water](/w/images/thumb/1/1c/Water_surface_Icon.webp/30px-Water_surface_Icon.webp.png)
Duration: Permanent
AoE: 2 m / 7 ft (Radius)
Douses unprotected flames. Can be electrified or frozen.
Type: Surface
Water is a common Miscellaneous item found throughout the game. It can be thrown to create a Water surface.
![Description Icon.png](/w/images/thumb/5/5b/Description_Icon.png/24px-Description_Icon.png)
This bottle has been carefully sealed, ensuring the water within remains untainted.
Properties
Miscellaneous Items
Single Use
Rarity: Common
Weight: 0.5 kg / 1 lb
Price: 5 gp
UID
CONS_Drink_Water_A_WickerUUID
00253e1b-375c-4ef4-8808-974cab615ff7
Effect
Range: 18 m / 60 ft
Creates area: Water
- Gives the condition on any creatures in the splash zone.
this bottle to create a water surface.
Condition: Wet
Area: Water (surface)
![Water Water](/w/images/thumb/1/1c/Water_surface_Icon.webp/30px-Water_surface_Icon.webp.png)
Duration: Permanent
AoE: 2 m / 7 ft (Radius)
Douses unprotected flames. Can be electrified or frozen.
Type: Surface
Water is a common Miscellaneous item found throughout the game. It can be thrown to create a Water surface.
![Description Icon.png](/w/images/thumb/5/5b/Description_Icon.png/24px-Description_Icon.png)
Crystal-clear water gathered from glacial streams in the Spine of the World.
Properties
Miscellaneous Items
Single Use
Rarity: Common
Weight: 0.5 kg / 1 lb
Price: 5 gp
UID
CONS_Drink_Water_B_WickerUUID
e8e427ac-9078-4471-85f2-4b8bbc3e00b5
Effect
Range: 18 m / 60 ft
Creates area: Water
- Gives the condition on any creatures in the splash zone.
this bottle to create a water surface.
Condition: Wet
Area: Water (surface)
![Water Water](/w/images/thumb/1/1c/Water_surface_Icon.webp/30px-Water_surface_Icon.webp.png)
Duration: Permanent
AoE: 2 m / 7 ft (Radius)
Douses unprotected flames. Can be electrified or frozen.
Type: Surface
Passive Features[edit | edit source]
![]() | Vulnerable |
![]() | Resistant |
![]() | Immune |
![]() | Immune |