Editing Weapon actions
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[[Category:Actions]] | |||
'''Weapon Actions''' are a type of [[Action]] granted to a character based on the type of weapon they are wielding. For example, bladed weapons such as [[Longswords]] will typically grant the [[Lacerate]] weapon action. | |||
These actions are only usable once per [[Short Rest]] and are special in some way, normally able to do bonus damage, hit multiple targets, debilitate foes, or move the character. | |||
In order to gain access to the Weapon Actions from a weapon, a creature must have [[Proficiency]] in that weapon type and have it equipped in the main hand or both hands (off-hand weapons do not grant Weapon Actions). | |||
In order to gain access to the | |||
In Early Access, the [[Difficulty Class|difficulty class]] (or DC) of Weapon Actions is equal to your Spellcasting DC. | |||
==Overview of Weapon Actions== | |||
=== Melee Weapons === | |||
{| class="wikitable" | |||
! style="width: 160pt;" |Weapon Action | |||
! style="width: 130pt;" |Associated Weapons | |||
! style="width: 100pt;" |Cost | |||
! style="width: 140pt;" |Effect | |||
! style="width: 70pt;" |Saving Throw | |||
! style="width: 180pt;" |Damage | |||
{| class="wikitable | |||
! style="width: | |||
! style="width: | |||
! | |||
! | |||
|- | |- | ||
| {{ | | {{WeaponAction|Backbreaker}} || {{WeaponType|Warhammers}} || {{Action}} || Inflict [[Conditions#Prone|Prone]] || Strength || 1d4 + Strength Modifier <br> {{DamageType|Bludgeoning}} | ||
| {{ | |||
| | |||
|- | |- | ||
| {{ | | {{WeaponAction|Brace (Melee)}} || {{WeaponType|Glaives}}<br>{{WeaponType|Pikes}} || [[Movement Speed]]<br> 6 m / 20 ft || 'Advantage' on damage rolls for this turn || - || - | ||
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|- | |- | ||
| {{ | | {{WeaponAction|Cleave}} || {{WeaponType|Battleaxes}}<br>{{WeaponType|Greataxes}}<br>{{WeaponType|Halberds}}<br>{{WeaponType|Greatswords}} || {{Action}} || Strike 3 targets <br> 1.5 m / 5 ft cone || - || Halved weapon damage <br> (added damage is not halved e.g. from [[Divine Smite|Divine Smite]], [[Great Weapon Master: All In|Great Weapon Master]]) | ||
| {{ | |||
| | |||
|- | |- | ||
| {{ | | {{WeaponAction|Concussive Smash}} || {{WeaponType|Morningstars}}<br> Bludgeoning weapons except Quarterstaves:<br>{{WeaponType|Clubs}}<br>{{WeaponType|Light Hammers}}<br>{{WeaponType|Maces}}<br>{{WeaponType|Warhammers}}<br>{{WeaponType|Greatclubs}}<br>{{WeaponType|Mauls}}<br> || {{Action}} || Inflict [[Conditions#Dazed|Dazed]] || Constitution || Weapon damage | ||
| {{ | |||
|- | |- | ||
| {{ | | {{WeaponAction|Crippling Strike}} || {{WeaponType|War Picks}}<br>{{WeaponType|Battleaxes}}<br>{{WeaponType|Tridents}} || {{Action}} || Inflict [[Conditions#Crippled|Crippled]]|| Constitution || 1d4 + Strength Modifier <br> {{DamageType|Slashing}} | ||
| {{ | |||
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|- | |- | ||
| {{ | | {{WeaponAction|Flourish}} || All martial weapons with Finesse: <br> {{WeaponType|Scimitars}}<br>{{WeaponType|Shortswords}}<br>{{WeaponType|Rapiers}} || {{Action|bonus}} || Inflict [[Conditions#Off Balance|Off Balance]] || Dexterity || None | ||
| {{ | |||
| | |||
|- | |- | ||
| {{ | | {{WeaponAction|Heartstopper}} || {{WeaponType|Morningstars}} || {{Action}} || Inflict [[Conditions#Chest Trauma|Chest Trauma]]|| Constitution|| 1d4 + Strength Modifier <br> {{DamageType|Bludgeoning}} | ||
| {{ | |||
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| | |||
|- | |- | ||
| {{ | | {{WeaponAction|Lacerate}} || All Slashing weapons:<br>{{WeaponType|Handaxes}}<br>{{WeaponType|Sickles}}<br>{{WeaponType|Scimitars}}<br>{{WeaponType|Battleaxes}}<br>{{WeaponType|Longswords}}<br>{{WeaponType|Glaives}}<br>{{WeaponType|Greataxes}}<br>{{WeaponType|Greatswords}}<br>{{WeaponType|Halberds}} || {{Action}} || Inflict [[Conditions#Bleeding|Bleeding]] || Constitution|| Weapon damage | ||
| {{ | |||
|- | |- | ||
| {{ | | {{WeaponAction|Piercing Strike}} || {{WeaponType|Rapiers}}<br>{{WeaponType|Shortswords}}<br>{{WeaponType|Tridents}}<br>{{WeaponType|Pikes}} || {{Action}} || Inflict [[Conditions#Gaping Wounds|Gaping Wounds]] || Constitution || Weapon damage | ||
| {{ | |||
| | |||
Weapon damage | |||
|- | |- | ||
| {{ | | {{WeaponAction|Pommel Strike}} || {{WeaponType|Longswords}}<br>{{WeaponType|Greatswords}} || {{Action|bonus}} || Inflict [[Conditions#Dazed|Dazed]]|| Constitution || 1d4 + Strength Modifier <br>{{DamageType|Slashing}} | ||
| {{ | |||
| | |||
|- | |- | ||
| {{ | | {{WeaponAction|Prepare}} || {{WeaponType|Greataxes}} || [[Movement Speed]]<br> 6 m / 20 ft || Extra damage on melee attacks this turn || - || Strength Modifier <br> {{DamageType|Slashing}} | ||
| {{ | |||
| | |||
| | |||
|- | |- | ||
| {{ | | {{WeaponAction|Rush Attack}} || {{WeaponType|Longswords}}<br>All polearms except Quarterstaves:<br>{{WeaponType|Spears}}<br>{{WeaponType|Tridents}}<br>{{WeaponType|Glaives}}<br>{{WeaponType|Halberds}}<br>{{WeaponType|Pikes}} || {{Action}} || Charge 9 m / 30 ft <br> Inflict [[Conditions#Off Balance|Off Balance]] || Strength|| 1d4 + Strength Modifier <br> Inherits weapon damage type | ||
| {{ | |||
|- | |- | ||
| {{ | |{{WeaponAction|Tenacity}} || {{WeaponType|Morningstars}}<br>{{WeaponType|Greatclubs}}<br>{{WeaponType|Mauls}} || {{Action|reaction}} || Inflict damage on a miss || - || Strength Modifier <br>{{DamageType|Bludgeoning}} | ||
| {{ | |||
| | |||
| | |||
|- | |- | ||
| {{ | | {{WeaponAction|Topple}} || {{WeaponType|Quarterstaves}} || {{Action}} || Inflict [[Conditions#Prone|Prone]] || Dexterity|| None | ||
| {{ | |||
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|- | |- | ||
| {{ | | {{WeaponAction|Weakening Strike}} || {{WeaponType|Rapiers}}<br>{{WeaponType|War Picks}}<br>{{WeaponType|Warhammers}} || {{Action}} || Inflict [[Conditions#Weak Grip|Weak Grip]] || Strength || 1d4 + Strength Modifier <br> Inherits weapon damage type | ||
| | |||
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| {{ | |||
| Inflict | |||
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+ | |||
|} | |} | ||
=== | === Ranged Weapons === | ||
{| class="wikitable" style="width: | {| class="wikitable" | ||
! style="width: 160pt;" |Weapon Action | |||
! Associated | ! style="width: 130pt;" |Associated Weapons | ||
! Cost | ! style="width: 100pt;" |Cost | ||
! | ! style="width: 140pt;" |Effect | ||
! style="width: 70pt;" |Saving Throw | |||
! style="width: 180pt;" |Damage | |||
|- | |- | ||
| {{ | |{{WeaponAction|Brace (Ranged)}} || {{WeaponType|Longbows}} || [[Movement Speed]]<br> 6 m / 20 ft || 'Advantage' on damage rolls for this turn || - || - | ||
| | |||
| | |||
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|- | |- | ||
| {{ | | {{WeaponAction|Hamstring Shot}} || {{WeaponType|Shortbows}}<br>{{WeaponType|Longbows}} || {{Action}} || Inflict Hamstrung || Constitution || Weapon damage | ||
| | |||
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| Weapon damage | |||
|- | |- | ||
| {{ | | {{WeaponAction|Mobile Shot}} || {{WeaponType|Hand Crossbows}} || {{Action|bonus}} || Weapon attack as a bonus action | ||
| {{ | ''Prerequisite: Dashed or Disengaged this turn'' | ||
| | | - || Weapon damage | ||
| | |||
|- | |- | ||
| {{ | | {{WeaponAction|Piercing Shot}} || All crossbows:<br>{{WeaponType|Light Crossbows}}<br>{{WeaponType|Hand Crossbows}}<br>{{WeaponType|Heavy Crossbows}} || {{Action}} || Inflict Gaping Wounds || Constitution || 1d8 + Dexterity Modifier <br> {{DamageType|Piercing}} | ||
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|} | |} | ||
== | ==Conditions Inflicted by Weapon Actions== | ||
{| class="wikitable" | |||
{| class="wikitable" style="width: | ! style="width: 80pt;" |Condition | ||
! | ! style="width: 230pt;" |Inflicted by (and Saving Throw) | ||
! | ! style="width: 100pt;" |Saving Throw Penalty | ||
! | ! style="width: 200pt;" |Additional Effects | ||
! | ! style="width: 150pt;" |Removed By | ||
|- | |- | ||
| | |[[Prone]]||{{Topple}} (STR) <br> {{Backbreaker}} (DEX)||[[Strength]] <br> [[Dexterity]]||{{Advantage}} to nearby attackers||Using half of [[Movement Speed]] | ||
| {{ | |||
| | |||
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|- | |- | ||
| | |[[Conditions#Off Balance|Off Balance]]||{{Rush Attack}} (STR) <br> {{Flourish}} (DEX)||Strength <br> Dexterity||{{Advantage}} to attackers||Taking damage or when [[Help|helped]] | ||
| {{ | |||
| | |||
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|- | |- | ||
| | |[[Conditions#Weak Grip|Weak Grip]]||{{Weakening Strike}} (STR)||Strength <br> Dexterity||{{Disadvantage}} on attacks||When helped | ||
| {{ | |||
| | |||
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|- | |- | ||
| | |[[Conditions#Crippled|Crippled]]||{{Crippling Strike}} (CON)||Dexterity||[[Movement Speed]] reduced to 0||Healing | ||
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| {{ | |||
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|- | |- | ||
| | |[[Conditions#Chest Trauma|Chest Trauma]]||{{Heartstopper}} (CON)||[[Constitution]]||One less Action for 2 turns||Healing | ||
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| One | |||
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|- | |- | ||
| | |[[Conditions#Bleeding|Bleeding]]||{{Lacerate}} (CON)||Constitution||Inflicts 2 {{DamageType|Slashing}} per turn for 2 turns||Healing | ||
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| {{ | |||
|- | |- | ||
| | |[[Conditions#Dazed|Dazed]]||{{Concussive Smash}} (CON) <br> {{Pommel Strike}} (CON)||[[Wisdom]]||Can't take reactions, loses Dexterity bonus to [[Armour Class]]||When helped | ||
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< | |||
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| Can't take reactions, loses Dexterity bonus to | |||
|- | |- | ||
| | |[[Conditions#Gaping Wounds|Gaping Wounds]]||{{Piercing Shot}} (CON) <br> {{Piercing Strike}} (CON)||-||Receive additional 2 {{DamageType|Piercing}} damage from attacks for 2 turns||Healing | ||
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< | |||
| - | |||
| Receive additional 2 {{DamageType|Piercing}} damage from attacks for 2 turns | |||
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|- | |- | ||
| | |[[Conditions#Hamstrung|Hamstrung]]||{{Hamstring Shot}} (CON)||-||Movement Speed halved||Healing | ||
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|} | |} | ||