Editing Weapon actions
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In order to gain access to the weapon actions from a weapon, a creature must be [[proficient]] in that weapon type and have it equipped in the main hand or both hands. Off-hand weapons do not grant weapon actions. | In order to gain access to the weapon actions from a weapon, a creature must be [[proficient]] in that weapon type and have it equipped in the main hand or both hands. Off-hand weapons do not grant weapon actions. | ||
Many weapon actions are attacks that can inflict debilitating conditions on the target. For these attacks, the target gets to make a [[saving throw]] to avoid suffering the condition. The [[Difficulty Class]] (or DC) for saving throws is calculated similarly to [[Spells#Spell save|spell save DC]] except for two differences: First, the [[Spells#Spellcasting ability|spellcasting ability modifier]] is replaced with the [[Abilities#Ability score modifier|ability score modifier]] of either Strength or Dexterity, whichever is higher. Second, each weapon action can grant its own inherent bonus DC that isn't listed anywhere,<!-- LARIAN! --> but most frequently it's +2. To express all this mathematically: | |||
Many weapon actions are attacks that can inflict debilitating conditions on the target. For these attacks, the target gets to make a [[saving throw]] to avoid suffering the condition. The [[Difficulty Class]] (or DC) for saving throws is calculated similarly to [[Spells#Spell | |||
<div class="center"> | <div class="center"> | ||
{{InfoBlob|1 = | {{InfoBlob|1 = | ||
Weapon | Weapon Action DC = 8 + [[proficiency bonus]] + [[Strength]] or [[Dexterity]] modifier + inherent weapon action bonus DC | ||
}} | }} | ||
</div> | </div> | ||
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The following weapon actions are granted by different weapon types. All weapons in given category will have the specified weapon actions. | The following weapon actions are granted by different weapon types. All weapons in given category will have the specified weapon actions. | ||
=== Basic melee weapon actions === | === Basic melee weapon actions === | ||
<!-- Don't use absolute widths! Remember mobile! --> | |||
{| class="wikitable" style="width: 100%;" | {| class="wikitable" style="width: 100%;" | ||
! style="width: 18%;" | Weapon | ! style="width: 18.5%;" | Weapon Action | ||
! style="width: | ! style="width: 17%;" | Associated Weapons | ||
! Cost | ! style="width: 18.5%;" | Cost | ||
! Effect | ! style="width: 22%;" | Effect | ||
! Damage | !Damage | ||
|- | |- | ||
| {{SAI|Backbreaker|w=40}} | | {{SAI|Backbreaker|w=40}} | ||
| | | | ||
{{WeaponType|Warhammers}}< | <ul style="list-style: none;"> | ||
{{WeaponType|Mauls}} | <li> {{WeaponType|Warhammers}} | ||
<li> {{WeaponType|Mauls}} | |||
</ul> | |||
| {{Action}} | |||
| Inflict {{Cond|Prone}} | | Inflict {{Cond|Prone}} | ||
* {{Saving throw|STR}} | * {{Saving throw|STR}} | ||
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| {{SAI|Brace (Melee)|w=40}} | | {{SAI|Brace (Melee)|w=40}} | ||
| | | | ||
{{WeaponType|Glaives}}< | <ul style="list-style: none;"> | ||
{{WeaponType|Pikes}} | <li> {{WeaponType|Glaives}} | ||
<li> {{WeaponType|Pikes}} | |||
</ul> | |||
| {{action | movement | m = 6 | ft = 20 }} | |||
| Reroll melee damage rolls and take the higher value | | Reroll melee damage rolls and take the higher value | ||
* {{duration|1}} | * {{duration|1}} | ||
| - | |||
|- | |- | ||
| {{SAI|Cleave|w=40}} | | {{SAI|Cleave|w=40}} | ||
| | | | ||
{{WeaponType|Battleaxes}}< | <ul style="list-style: none;"> | ||
{{WeaponType|Greataxes}}< | <li> {{WeaponType|Battleaxes}} | ||
{{WeaponType|Halberds}}< | <li> {{WeaponType|Greataxes}} | ||
{{WeaponType|Greatswords}} | <li> {{WeaponType|Halberds}} | ||
<li> {{WeaponType|Greatswords}} | |||
</ul> | |||
| {{Action}} | |||
| Strike up to 3 targets | | Strike up to 3 targets | ||
* {{AOE | cone | m = 1.5 | ft = 5 }} | * {{AOE | cone | m = 1.5 | ft = 5 }} | ||
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| {{SAI|Concussive Smash|w=40}} | | {{SAI|Concussive Smash|w=40}} | ||
| | | | ||
{{WeaponType|Morningstars}}< | <ul style="list-style: none;"> | ||
{{WeaponType|Clubs}}< | <li> {{WeaponType|Morningstars}} | ||
{{WeaponType|Light Hammers}}< | <li> {{WeaponType|Clubs}} | ||
{{WeaponType|Maces}}< | <li> {{WeaponType|Light Hammers}} | ||
{{WeaponType|Warhammers}}< | <li> {{WeaponType|Maces}} | ||
{{WeaponType|Greatclubs}}< | <li> {{WeaponType|Warhammers}} | ||
{{WeaponType|Mauls}} | <li> {{WeaponType|Greatclubs}} | ||
<li> {{WeaponType|Mauls}} | |||
</ul> | |||
| {{Action}} | |||
| Inflict {{Cond|Dazed}} | | Inflict {{Cond|Dazed}} | ||
* {{Saving throw|CON}} | * {{Saving throw|CON}} | ||
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| {{SAI|Maiming Strike|w=40}} | | {{SAI|Maiming Strike|w=40}} | ||
| | | | ||
{{WeaponType|War Picks}}< | <ul style="list-style: none;"> | ||
{{WeaponType|Battleaxes}} | <li> {{WeaponType|War Picks}} | ||
<li> {{WeaponType|Battleaxes}} | |||
</ul> | |||
| {{Action}} | |||
| Inflict {{Cond|Maimed}} | | Inflict {{Cond|Maimed}} | ||
* {{Saving throw|CON}} | * {{Saving throw|CON}} | ||
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|- | |- | ||
| {{SAI|Disarming Strike|w=40}} | | {{SAI|Disarming Strike|w=40}} | ||
| {{WeaponType|Tridents}} | | | ||
<ul style="list-style: none;"> | |||
<li> {{WeaponType|Tridents}} | |||
</ul> | |||
| {{Action}} | |||
| Target drops weapon | | Target drops weapon | ||
* {{Saving throw|STR}} | * {{Saving throw|STR}} | ||
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| {{SAI|Flourish|w=40}} | | {{SAI|Flourish|w=40}} | ||
| | | | ||
{{WeaponType|Scimitars}}< | <ul style="list-style: none;"> | ||
{{WeaponType|Shortswords}}< | <li> {{WeaponType|Scimitars}} | ||
{{WeaponType|Rapiers}} | <li> {{WeaponType|Shortswords}} | ||
<li> {{WeaponType|Rapiers}} | |||
</ul> | |||
| {{Action|bonus}} | |||
| Inflict {{Cond|Off Balance}} | | Inflict {{Cond|Off Balance}} | ||
* {{Saving throw|DEX}} | * {{Saving throw|DEX}} | ||
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|- | |- | ||
| {{SAI|Heartstopper|w=40}} | | {{SAI|Heartstopper|w=40}} | ||
| {{WeaponType|Morningstars}} | | | ||
<ul style="list-style: none;"> | |||
<li> {{WeaponType|Morningstars}} | |||
</ul> | |||
| {{Action}} | |||
| Inflict {{Cond|Chest Trauma}} | | Inflict {{Cond|Chest Trauma}} | ||
* {{Saving throw|CON}} | * {{Saving throw|CON}} | ||
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| {{SAI|Lacerate|w=40}} | | {{SAI|Lacerate|w=40}} | ||
| | | | ||
{{WeaponType|Handaxes}}< | <ul style="list-style: none;"> | ||
{{WeaponType|Sickles}}< | <li> {{WeaponType|Handaxes}} | ||
{{WeaponType|Scimitars}}< | <li> {{WeaponType|Sickles}} | ||
{{WeaponType|Battleaxes}}< | <li> {{WeaponType|Scimitars}} | ||
{{WeaponType|Longswords}}< | <li> {{WeaponType|Battleaxes}} | ||
{{WeaponType|Glaives}}< | <li> {{WeaponType|Longswords}} | ||
{{WeaponType|Greataxes}}< | <li> {{WeaponType|Glaives}} | ||
{{WeaponType|Greatswords}}< | <li> {{WeaponType|Greataxes}} | ||
{{WeaponType|Halberds}} | <li> {{WeaponType|Greatswords}} | ||
<li> {{WeaponType|Halberds}} | |||
</ul> | |||
| {{Action}} | |||
| Inflict {{Cond|Bleeding}} | | Inflict {{Cond|Bleeding}} | ||
* {{Saving throw|CON}} | * {{Saving throw|CON}} | ||
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|- | |- | ||
| {{SAI|Piercing Strike|w=40}} | | {{SAI|Piercing Strike|w=40}} | ||
| | |<ul style="list-style: none;"> | ||
{{WeaponType|Daggers}}< | <li> {{WeaponType|Daggers}} | ||
{{WeaponType|Rapiers}}< | <li> {{WeaponType|Rapiers}} | ||
{{WeaponType|Shortswords}}< | <li> {{WeaponType|Shortswords}} | ||
{{WeaponType|Tridents}}< | <li> {{WeaponType|Tridents}} | ||
{{WeaponType|Pikes}}< | <li> {{WeaponType|Pikes}} | ||
{{WeaponType|Javelins}} | <li> {{WeaponType|Javelins}} | ||
</ul> | |||
| {{Action}} | |||
| Inflict {{Cond|Gaping Wounds}} | | Inflict {{Cond|Gaping Wounds}} | ||
* {{Saving throw|CON}} | * {{Saving throw|CON}} | ||
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| {{SAI|Pommel Strike|w=40}} | | {{SAI|Pommel Strike|w=40}} | ||
| | | | ||
{{WeaponType|Longswords}}< | <ul style="list-style: none;"> | ||
{{WeaponType|Greatswords}} | <li> {{WeaponType|Longswords}} | ||
<li> {{WeaponType|Greatswords}} | |||
</ul> | |||
| {{Action|bonus}} | |||
| Inflict {{Cond|Dazed}} | | Inflict {{Cond|Dazed}} | ||
* {{Saving throw|CON}} | * {{Saving throw|CON}} | ||
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|- | |- | ||
| {{SAI|Prepare|w=40}} | | {{SAI|Prepare|w=40}} | ||
| {{WeaponType|Greataxes}} | | | ||
<ul style="list-style: none;"> | |||
<li> {{WeaponType|Greataxes}} | |||
</ul> | |||
| {{action | movement | m = 6 | ft = 20 }} | |||
| Extra damage on melee attacks this turn | | Extra damage on melee attacks this turn | ||
| [[Ability Score Modifier|Strength modifier]] {{DamageType|Slashing}} | | [[Ability Score Modifier|Strength modifier]] {{DamageType|Slashing}} | ||
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| {{SAI|Rush Attack|w=40}} | | {{SAI|Rush Attack|w=40}} | ||
| | | | ||
{{WeaponType|Longswords}}< | <ul style="list-style: none;"> | ||
{{WeaponType|Spears}}< | <li> {{WeaponType|Longswords}} | ||
{{WeaponType|Tridents}}< | <li> {{WeaponType|Spears}} | ||
{{WeaponType|Glaives}}< | <li> {{WeaponType|Tridents}} | ||
{{WeaponType|Halberds}}< | <li> {{WeaponType|Glaives}} | ||
{{WeaponType|Pikes}} | <li> {{WeaponType|Halberds}} | ||
<li> {{WeaponType|Pikes}} | |||
| Charge up to {{ | </ul> | ||
| {{Action}}<br>+ {{action|movement}} | |||
| Charge up to {{distance|m=9|ft=30}}<br>Inflict {{Cond|Off Balance}} | |||
* {{Saving throw|STR}} | * {{Saving throw|STR}} | ||
* Weapon action DC | * Weapon action DC | ||
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| {{SAI|Tenacity|w=40}} | | {{SAI|Tenacity|w=40}} | ||
| | | | ||
{{WeaponType|Morningstars}}< | <ul style="list-style: none;"> | ||
{{WeaponType|Greatclubs}}< | <li> {{WeaponType|Morningstars}} | ||
{{WeaponType|Mauls}} | <li> {{WeaponType|Greatclubs}} | ||
<li> {{WeaponType|Mauls}} | |||
</ul> | |||
| {{Action|Reaction}} | |||
| Inflict damage on a miss | | Inflict damage on a miss | ||
* {{Recharge|Unlimited use}} | * {{Recharge|Unlimited use}} | ||
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|- | |- | ||
| {{SAI|Topple|w=40}} | | {{SAI|Topple|w=40}} | ||
| {{WeaponType|Quarterstaves}} | | | ||
<ul style="list-style: none;"> | |||
<li> {{WeaponType|Quarterstaves}} | |||
</ul> | |||
| {{Action}} | |||
| Inflict {{Cond|Prone}} | | Inflict {{Cond|Prone}} | ||
* {{Saving throw| | * {{Saving throw|Dex}} | ||
* Weapon action DC + 2 | * Weapon action DC + 2 | ||
* {{duration|1}} | * {{duration|1}} | ||
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| {{SAI|Weakening Strike|w=40}} | | {{SAI|Weakening Strike|w=40}} | ||
| | | | ||
{{WeaponType|Rapiers}}< | <ul style="list-style: none;"> | ||
{{WeaponType|War Picks}}< | <li> {{WeaponType|Rapiers}} | ||
{{WeaponType|Warhammers}} | <li> {{WeaponType|War Picks}} | ||
<li> {{WeaponType|Warhammers}} | |||
</ul> | |||
| {{Action}} | |||
| Inflict {{Cond|Weak Grip}} | | Inflict {{Cond|Weak Grip}} | ||
* {{Saving throw|STR}} | * {{Saving throw|STR}} | ||
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=== Basic ranged weapon actions === | === Basic ranged weapon actions === | ||
<!-- Don't use absolute widths! Remember mobile! --> | |||
{| class="wikitable" style="width: 100%;" | {| class="wikitable" style="width: 100%;" | ||
! Weapon | ! style="width: 18.5%;" | Weapon Action | ||
! Associated | ! style="width: 17%;" | Associated Weapons | ||
! Cost | ! style="width: 18.5%;" | Cost | ||
! Effect | ! style="width: 25%;" | Effect | ||
! Damage | !Damage | ||
|- | |- | ||
| {{SAI|Brace (Ranged)|w=40}} | | {{SAI|Brace (Ranged)|w=40}} | ||
| | | | ||
{{WeaponType|Heavy Crossbows}}< | <ul style="list-style: none;"> | ||
{{WeaponType|Longbows}} | <li> {{WeaponType|Heavy Crossbows}} | ||
<li> {{WeaponType|Longbows}} | |||
</ul> | |||
| {{action | movement | m = 6 | ft = 20 }} | |||
| Reroll ranged damage rolls and take the higher value | | Reroll ranged damage rolls and take the higher value | ||
* {{duration|1}} | * {{duration|1}} | ||
| - | |||
|- | |- | ||
| {{SAI|Hamstring Shot|w=40}} | | {{SAI|Hamstring Shot|w=40}} | ||
| | | | ||
{{WeaponType|Shortbows}} < | <ul style="list-style: none;"> | ||
{{WeaponType|Longbows}} | <li> {{WeaponType|Shortbows}} | ||
<li> {{WeaponType|Longbows}} | |||
</ul> | |||
| {{Action}} | |||
| Inflict {{Cond|Hamstrung}} | | Inflict {{Cond|Hamstrung}} | ||
* {{Saving throw|CON}} | * {{Saving throw|CON}} | ||
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|- | |- | ||
| {{SAI|Mobile Shot|w=40}} | | {{SAI|Mobile Shot|w=40}} | ||
| {{WeaponType|Hand Crossbows}} | |<ul style="list-style: none;"> | ||
<li> {{WeaponType|Hand Crossbows}} | |||
</ul> | |||
| {{Action|bonus}} | |||
| Make a bonus action attack after using {{SAI|Dash}} or {{SAI|Disengage}} | | Make a bonus action attack after using {{SAI|Dash}} or {{SAI|Disengage}} | ||
| Weapon damage | | Weapon damage | ||
|- | |- | ||
| {{SAI|Piercing Shot|w=40}} | | {{SAI|Piercing Shot|w=40}} | ||
| | |<ul style="list-style: none;"> | ||
{{WeaponType|Heavy Crossbows}}< | <li> {{WeaponType|Heavy Crossbows}} | ||
{{WeaponType|Light Crossbows}}< | <li> {{WeaponType|Light Crossbows}} | ||
{{WeaponType|Hand Crossbows}} | <li> {{WeaponType|Hand Crossbows}} | ||
</ul> | |||
| {{Action}} | |||
| Inflict {{Cond|Gaping Wounds}} | | Inflict {{Cond|Gaping Wounds}} | ||
* {{Saving throw|CON}} | * {{Saving throw|CON}} | ||
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| {{SAI|Whirlwind Attack (Weapon Action)|Whirlwind Attack|w=40}} | | {{SAI|Whirlwind Attack (Weapon Action)|Whirlwind Attack|w=40}} | ||
| {{LgRarityItem|The Dancing Breeze}}<br>{{LgRarityItem|Belm}} | | {{LgRarityItem|The Dancing Breeze}}<br>{{LgRarityItem|Belm}} | ||
| style="text-align: center;" | {{r|action}} | | style="text-align: center;" | {{r|action}}<br>{{note|name=fullaction}} | ||
| Hit all enemies in a radius | | Hit all enemies in a radius | ||
* {{AOE|radius|m=2|ft=7}} | * {{AOE|radius|m=2|ft=7}} |