Editing Wild Magic: Spike Growth
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| summary = '''Wild Magic: Spike Growth''' is a {{SAI|Wild Magic (passive feature)|Wild Magic}} effect of the {{Class|Wild Magic Sorcerer}}. This effect shapes the ground nearby into spikes that are Difficult Terrain, and deal Piercing damage if a creature walks over them. Similarly to {{SAI|Spike Growth}} | | summary = '''Wild Magic: Spike Growth''' is a {{SAI|Wild Magic (passive feature)|Wild Magic}} effect of the {{Class|Wild Magic Sorcerer}}. This effect shapes the ground nearby into spikes that are Difficult Terrain, and deal Piercing damage if a creature walks over them. Similarly to {{SAI|Spike Growth}} | ||
| description = Shape a piece of ground around yourself into hard spikes. A creature walking on the spikes takes {{DamageText|2d4|Piercing}} for every {{Distance|m=1.5|ft=5}} it moves. | | description = Shape a piece of ground around yourself into hard spikes. A creature walking on the spikes takes {{DamageText|2d4|Piercing}} for every {{Distance|m=1.5|ft=5}} it moves. | ||
| image = | | image = Wild Magic Turn Magic.webp | ||
| condition = | | condition = | ||
| condition duration = | | condition duration = | ||
| area = Spikes | | area = Spikes | ||
| area category = surface | |||
| area shape = radius | | area shape = radius | ||
| area range m = 4 | | area range m = 4 | ||
| area range ft = 13 | | area range ft = 13 | ||
| area duration = 3 | | area duration = 3 | ||
| area condition = Difficult Terrain | |||
| class learns at level 1 = Wild Magic Sorcerer | | class learns at level 1 = Wild Magic Sorcerer | ||
| notes = | | notes = | ||
}} | }} | ||
{{SorcererNavbox}} | {{SorcererNavbox}} |