Wild Magic: Spike Growth
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Wild Magic: Spike Growth is a Wild Magic Sorcerer free action which is randomly used when triggered by a Wild Magic roll; this particular effect functions the same as Spike Growth.
Description
Shape a piece of ground around yourself into hard spikes. A creature walking on the spikes takes 2d4Piercing for every 1.5 m / 5 ft it moves.
Properties
- Details:
- Creates Area: Spikes
Area: Spikes
Spikes
Duration: 3 turns
AoE: 4 m / 13 ft (Radius)
Deals 2d4 damage every time a creature moves on top of the spikes.
- Type: Surface
Condition: Spike Growth
Spike Growth
- Take 2d4 for every 1.5 m / 5 ft moved on the spikes.
Condition: Difficult Terrain
Difficult Terrain
- Movement Speed halved
How to learn
Classes:
- Class level 1: Wild Magic Sorcerer