Wild Magic: Spike Growth
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Wild Magic: Spike Growth is a Wild Magic Sorcerer. This effect shapes the ground nearby into spikes that are Difficult Terrain, and deal Piercing damage if a creature walks over them. Similarly to
effect of theDescription
Shape a piece of ground around yourself into hard spikes. A creature walking on the spikes takes 2d4Piercing for every 1.5 m / 5 ft it moves.
Properties
- Details:
- Creates Area: Spikes
Area: Spikes
The action creates a surface with the following properties.
- AoE: 4 m / 13 ft (Radius)
- Duration: 3 turns
Creatures within the area are affected by the following conditions:
Difficult Terrain- Movement Speed halved
How to learn
Classes:
- Class level 1: Wild Magic Sorcerer