The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{PageSeo | {{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{PageSeo | ||
| description = Wild Magic is a subclass of Sorcerer | | description = Wild Magic is a subclass of Sorcerer. | ||
| image = Class Sorcerer Wild Magic Badge Icon.png | | image = Class Sorcerer Wild Magic Badge Icon.png | ||
}} | }} | ||
Line 6: | Line 6: | ||
'''Wild Magic''' is one of the [[Sorcerer#Subclass|Subclasses]] of [[Sorcerer]]. These Sorcerers are capable of using the chaos of their magic to unleash various unexpected effects that can be helpful or chaotic. They also have the ability to gain [[Advantage]] on rolls, in exchange for their magic becoming more erratic and surging more often. | '''Wild Magic''' is one of the [[Sorcerer#Subclass|Subclasses]] of [[Sorcerer]]. These Sorcerers are capable of using the chaos of their magic to unleash various unexpected effects that can be helpful or chaotic. They also have the ability to gain [[Advantage]] on rolls, in exchange for their magic becoming more erratic and surging more often. | ||
''See also: For the Barbarian version, see [[Wild Magic (Barbarian Subclass)]].'' | |||
[[Category:Subclasses]] | [[Category:Subclasses]] | ||
== Subclass Features == | == Subclass Features == | ||
[[File:Default Sorcerer Armor.png|230px|right|Sorcerer's default armour]]{{SubclassNote|Sorcerer}} | [[File:Default Sorcerer Armor.png|230px|right|Sorcerer's default armour]]{{SubclassNote|Sorcerer}} | ||
=== Level 1 === | |||
==== {{SAI|Wild Magic (passive feature)|Wild Magic|w=40}} ==== | |||
* Wild Magic stems from the forces of chaos. It churns within the sorcerers that wield it, waiting to burst free. Each time you cast a [[Spell]] of level 1 or higher, your magic might surge and trigger a random [[#Wild Magic Surge Effects|magical effect]]. | |||
{{ | ==== {{SAI|Tides of Chaos|w=40}} ==== | ||
* Activate to gain {{Advantage}} on your next {{Attack Roll}}, {{Icon|D20.png|25}} [[Ability Check]], or {{SavingThrow}}. Increased chance of '''Wild Magic''' surge afterwards. | |||
** {{Recharge|Short Rest}} or [[Long Rest]] | |||
=== Level 6 === | |||
{{ | ==== {{SAI|Bend Luck|w=40}} ==== | ||
* Spend 2 Sorcery Points as a free action to give a target a {{InfoBlob|{{DieIcon|d4|Physical}}+1d4}} bonus or a {{InfoBlob|{{DieIcon|d4|Physical}}-1d4}} penalty to all {{Icon|D20.png|25}} [[Ability Check|Ability Checks]] for two turns, or spend 2 Sorcery Points as a reaction to give a target a {{InfoBlob|{{DieIcon|d4|Physical}}+1d4}} bonus or a {{InfoBlob|{{DieIcon|d4|Physical}}-1d4}} penalty on a single {{Attack Roll}} or {{SavingThrow}}. | |||
=== Level 11 === | |||
==== {{SAI|Controlled Chaos|w=40}} ==== | |||
* When an enemy casts a spell, spend your reaction to cause a '''Wild Magic Surge''' near the enemy spellcaster. | |||
== Wild Magic Surge Effects == | == Wild Magic Surge Effects == |