Editing Wild Magic (Sorcerer subclass)
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{PageSeo | {{PageSeo | ||
| description = Wild Magic is a subclass of Sorcerer | | description = Wild Magic is a subclass of Sorcerer. | ||
| image = | | image = Wild Magic Subclass Icon.png | ||
}} | }} | ||
{{ | {{Quote|Your powers come from ancient forces of chaos. They churn within you -- waiting to burst free at any time.}} | ||
[[Category:Subclasses]] | [[Category:Subclasses]] | ||
[[File:Wild Magic Subclass Icon.png|frameless|upright=1.5|left]] '''Wild Magic''' is one of the [[Sorcerer#Subclass|Subclasses]] of [[Sorcerer]]. These Sorcerers are capable of using the chaos of their magic to unleash various unexpected effects that can be helpful or chaotic. They also have the ability to gain [[Advantage]] on rolls, in exchange for their magic becoming more erratic and surging more often. | |||
{{clear}} | |||
== Subclass Features == | == Subclass Features == | ||
=== Level 1 === | |||
* [[File:Wild Magic Surge Icon.png|frameless|upright=0.1]] '''Wild Magic''': Wild Magic stems from the forces of chaos. It churns within the sorcerers that wield it, waiting to burst free. Each time you cast a [[Spell]] of level 1 or higher, your magic might surge and trigger a random [[Wild Magic#Wild Magic Surge Effects|magical effect]]. | |||
: | * [[File:Tides Of Chaos Icon 64px.png|frameless|upright=0.1]] '''Tides of Chaos''': Activate to gain [[Advantage]] on your next [[Attack Rolls|Attack Roll]], [[Checks|Ability Check]], or [[Saving Throws|Saving Throw]]. Increased chance of '''Wild Magic''' surge afterwards. | ||
** Recharge: {{C|[[File:Recharge Icons 2.png|frameless|upright=0.1]] Once per [[Long Rest]]}} | |||
== Wild Magic Surge Effects == | == Wild Magic Surge Effects == | ||
* [[File:Wild Magic Blur Icon.png|frameless|upright=0.1]] [[Wild Magic: Blur]] | |||
* [[File:Wild Magic Enchant Weapons Icon.png|frameless|upright=0.1]] [[Wild Magic: Enchant Weapons]] | |||
* [[File:Wild Magic Explosive Healing Icon.png|frameless|upright=0.1]] [[Wild Magic: Explosive Healing]] | |||
* [[File:Wild Magic Fog Icon.png|frameless|upright=0.1]] [[Wild Magic: Fog]] | |||
* [[File:Wild Magic Summon Mephit Icon.png|frameless|upright=0.1]] [[Wild Magic: Summon Mephit]] | |||
* [[File:Wild Magic Swap Icon.png|frameless|upright=0.1]] [[Wild Magic: Swap]] | |||
* [[File:Wild Magic Teleport Icon.png|frameless|upright=0.1]] [[Wild Magic: Teleport]] | |||
* Wild Magic: (Unknown Name) - At the start of each turn, trigger a random magical effect (from the list of Wild Magic Surge Effects). | |||
* Wild Magic: Fire - Set fire to every creature around caster for 5 turns. | |||
* Wild Magic: Water - Spawn a water puddle around caster. |