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__NOTOC__ | |||
{{PageSeo | {{PageSeo | ||
| description = Yurgir is an Orthon, a powerful type of Fiend. He has been trapped in the Gauntlet of Shar ruins by Raphael. | | description = Yurgir is an Orthon, a powerful type of Fiend. He has been trapped in the Gauntlet of Shar ruins by Raphael. | ||
| image = Yurgir.jpg | | image = Yurgir.jpg | ||
}} | }} | ||
{{ | {{CharacterInfo | ||
<!-- Interior --> | |||
| name = Yurgir | |title = | ||
| image = Yurgir.jpg | |name = Yurgir | ||
| | |image = [[File:Yurgir.jpg|350px]] | ||
| race = | |class = | ||
| | |background= | ||
| family = [[Nessa]] | |level = 10 | ||
|race = Fiend | |||
|type = Fiend | |||
|HP = 105 | |||
|AC = 17 | |||
|speed = | |||
|size = Large | |||
|weight = 220 kg / 485 lbs | |||
|proficiency = | |||
|initiative = 8 | |||
|exp = 250 | |||
|alt-name = Model | |||
|alt-image = [[File:Yurgir Model.png|200px]] | |||
|passive ={{PAS|Alert|t=1}}{{PAS|Darkvision (Passive Feature)|Darkvision}}{{PAS|Devil's Sight}}{{PAS|Extra Attack|t=1}}{{PAS|Magic Resistance}}{{PAS|Opportunity Attack}} | |||
<!-- Exterior --> | |||
|location = {{Coords|-653|-764|Gauntlet of Shar}} | |||
|faction = | |||
|family = | |||
|allies = [[Merregon Legionnaire]], [[Nessa]] | |||
|enemies = | |||
<!-- Attributes --> | |||
|STR = 22 | |||
|DEX = 16 | |||
|CON = 21 | |||
|INT = 15 | |||
|WIS = 15 | |||
|CHA = 16 | |||
|str save = | |||
|dex save = yes | |||
|con save = yes | |||
|int save = | |||
|wis save = yes | |||
|cha save = | |||
<!-- Resistances --> | |||
|bludgeoning = resistant | |||
|piercing = resistant | |||
|slashing = resistant | |||
|acid = | |||
|cold = resistant | |||
|fire = immune | |||
|force = | |||
|lightning = | |||
|necrotic = | |||
|poison = immune | |||
|psychic = | |||
|radiant = | |||
|thunder = | |||
|magic = | |||
}} | }} | ||
{{SpoilerWarning}} | |||
{{Q|Bargaining are you? A Kara-Tur warlord once tried the same - I made him watch as I ate his concubines and young, then fashioned a codpiece from his skull.|Yurgir}} | {{Q|Bargaining are you? A Kara-Tur warlord once tried the same - I made him watch as I ate his concubines and young, then fashioned a codpiece from his skull.|Yurgir}} | ||
'''Yurgir''' is an Orthon, a powerful type of [[Fiend]] from the Nine Hells. He and his band of [[Merregon Legionnaire]]s can be found in the [[Gauntlet of Shar]], where they have been trapped by consequence of a contract with [[Raphael]]. | '''Yurgir''' is an Orthon, a powerful type of [[Fiend]] from the Nine Hells. He and his band of [[Merregon Legionnaire]]s can be found in the [[Gauntlet of Shar]], where they have been trapped by consequence of a contract with [[Raphael]]. | ||
== Act Two == | |||
While exploring the Gauntlet, the party is lured by a [[Displacer Beast]] into a ambush with Yurgir and his Merregons. Yurgir catches the scent of [[Raphael]] on them immediately and voices his hatred of the devil, explaining the details of their contract. As a result of the contract he intends to kill anyone that dare venture into his wing of the temple. The party can continue speaking to Yurgir to learn more about his circumstances and about the fate of the Dark Justiciars, and even agree to try and help free him. | While exploring the Gauntlet, the party is lured by a [[Displacer Beast]] into a ambush with Yurgir and his Merregons. Yurgir catches the scent of [[Raphael]] on them immediately and voices his hatred of the devil, explaining the details of their contract. As a result of the contract he intends to kill anyone that dare venture into his wing of the temple. The party can continue speaking to Yurgir to learn more about his circumstances and about the fate of the Dark Justiciars, and even agree to try and help free him. | ||
{{Class|Bard}}s are given a unique opportunity to defeat Yurgir and his group through dialogue checks. It is also possible for other classes if they pass an Insight check after Yurgir recites his contract. | |||
It is also possible to sneak up on Yurgir and his group, avoiding conversation entirely | It is also possible to sneak up on Yurgir and his group, avoiding conversation entirely. | ||
=== | === Yurgir's Contract === | ||
[[File:Yurgir Contract.png|thumb|180px|left|Yurgir reciting the contract.|alt=Yurgir reciting the contract.]] | [[File:Yurgir Contract.png|thumb|180px|left|Yurgir reciting the contract.|alt=Yurgir reciting the contract.]] | ||
{{Q|''Spill all the blood sworn to the night.''<br>''Silence all prayers; smother each rite.''<br><br>''Wander Shar's halls; hungry to slay;''<br>''Leave no Justiciar alive to obey.''<br><br>''Leave none to hear it, then be set free;''<br>''This song is your oath, swear, swear to me.''}} | {{Q|''Spill all the blood sworn to the night.''<br>''Silence all prayers; smother each rite.''<br><br>''Wander Shar's halls; hungry to slay;''<br>''Leave no Justiciar alive to obey.''<br><br>''Leave none to hear it, then be set free;''<br>''This song is your oath, swear, swear to me.''}} | ||
Yurgir | |||
== Act Three == | |||
If Yurgir was killed by the player during act two, Yurgir is encountered again while leaving the [[House of Hope]] after stealing from Raphael. In the ensuing fight, he can be persuaded to aid the player with a {{SkillCheck|Persuasion|30}}. | |||
He can become an ally for {{SAI|Gather Your Allies (Class Action)}}. If summoned he becomes a playable [[Companions#Temporary_Companions|temporary companion]]. | |||
==Attacks and Abilities== | |||
{{Feature box|name=Infernal Dagger|image name=Generic Physical.webp | |||
|* Strike a fiendish blow that might {{Cond|Poisoned|Poison}} the target and deal an additional {{DamageText|4d10|Poison}}. | |||
}} | |||
{{Feature box|name=Invisibility (Class Action)|image name=One with Shadows.webp | |||
{{ | |* Become Invisible at will. | ||
* Applies [[Invisible (Condition)]] for 2 turns. When this condition expires, Yurgir does not ''appear to be'' capable of ''re-casting'' this ability within the span of the same turn. | |||
}} | |||
== | {{Feature box|name=Concussive Burst|image name=Generic Thunder.webp | ||
|* A thunderous blast that deals {{DamageText|5d8|Thunder}} over your foes and pushes them back. | |||
}} | |||
== | {{Feature box|name=Volatile Cluster|image name=Generic Damage.webp | ||
|* Throws 3 [[Orthonic Handbomb]]s at a target, dealing some bludgeoning damage but leaving bombs that explode 2 turns later. | |||
* Player should be aware that the "bomb" entities can take damage from surfaces and AoE abilities, causing them to detonate ''early'' and subsequently causing any other bombs in proximity to do the same. | |||
}} | |||
{{Feature box|name=Explosive Retribution|image name= | |||
|* Tosses 14 [[Orthonic Handbomb]]s in an area around him. | |||
* Unlike the bombs thrown by the Volatile Cluster ability, these bombs display a red AoE circle around them. Each bomb is still added into the very end of the initiative tracker and will detonate within the same round as they were spawned. | |||
* Yurgir appears to be capable of using this ability ''as a reaction'' when he takes enough damage, and/or when his health drops below a certain point, but the exact trigger conditions are not known.{{Verify}}<ref>A wiki contributor observed this behavior when landing a critical hit on Yugir from stealth, hitting Yurgir for a total of 17 piercing damage, which left Yurgir with a total of 14 hit points afterwards.</ref> | |||
}} | |||
== | == Related Quests == | ||
* [[Break Yurgir's Contract]] | |||
* ' | * [[Kill Raphael's Old Enemy]] | ||
* | * {{Blur|[[The Pale Elf]]}} | ||
* {{Blur|[[Gather Your Allies]]}} | |||
* | |||
* | |||
== Notable | == Notable Loot == | ||
*{{MdRarityItem|Hellfire Hand Crossbow}} | *{{MdRarityItem|Hellfire Hand Crossbow}} | ||
* {{MdRarityItem|Infernal Metal}} - Can be pickpocketed or looted off his ashes. | * {{MdRarityItem|Infernal Metal}} - Can be pickpocketed or looted off his ashes. | ||
* {{MdRarityItem|Orthonic Handbomb}} - During the fight against him in [[Gauntlet of Shar]], once he gets to low enough hp, he throws multiple Orthonic Handbombs all around him, all of which can be picked up and used as regular grenades. | * {{MdRarityItem|Orthonic Handbomb}} - During the fight against him in [[Gauntlet of Shar]], once he gets to low enough hp, he throws multiple Orthonic Handbombs all around him, all of which can be picked up and used as regular grenades. | ||
* {{MdRarityItem|Dark Justiciar Gauntlets (Uncommon)}} - Can be found lying on a pile of boxes near the door to Yurgir's place: {{Coords|-660|-760|Gauntlet of Shar}}. | * {{MdRarityItem|Dark Justiciar Gauntlets (Uncommon)}} - Can be found lying on a pile of boxes near the door to Yurgir's place: {{Coords|-660|-760|Gauntlet of Shar}}. | ||
* {{MdRarityItem|Umbral Gem}} - Next to Yurgir's bed of corpses, where the [[Displacer Beast]] starts combat. | * {{MdRarityItem|Umbral Gem}} - Next to Yurgir's bed of corpses, where the [[Displacer Beast]] starts combat. | ||
== Notes == | |||
* Stealing from Yurgir's chests (such as using stealth) will lock the player out of all friendly negotiations with him, even if the characters doing the stealing were not detected. | |||
* After talking with Yurgir, and a fight didn't occur, a [[Hoarding Merregon]] can be traded with. It is found at {{Coords|-660|-760}}. If you trade with it but then kill Yurgir and his minions, it does not drop any gold you used to purchase wares, nor most of the ordinary items traded. | |||
* The player can help Yurgir fulfill his contract, allowing him to return to the Nine Hells to make a new contract with Raphael. Alternatively, Yurgir can be defeated through conversation or combat. | |||
* If Yurgir is left unharmed and helped, he will return later in the game. | |||
{{SpoilerBox| | |||
* He will help against the boss at the [[House of Hope]] and fight the [[Elder Brain]]. | |||
* If Yurgir is defeated via combat or deceit, he will assist the boss in the [[House of Hope]]. It is possible to convince him to fight alongside you (DC 30), both against the boss and in the fight against the [[Elder Brain]]. | |||
* There's an Insight check during dialogue to figure out that the lyrics hide a trick, then a persuasion roll of 16 to convince Yurgir to kill his minions, then a Persuasion roll of 21 to convince him to kill his Displacer Beast, then yet another 21 Persuasion roll to convince him to kill himself. Even succeeding on just the first roll will make the fight significantly easier. | |||
* If you want to fight Yurgir, you can get [[Nessa]], the [[Displacer Beast]], to fight against him with a Persuasion roll of 30. | |||
}} | |||
== Gallery == | == Gallery == | ||
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</gallery> | </gallery> | ||
== | == External Links == | ||
{{ | * {{FRWiki|Yurgir|long}} | ||
==References== | ==References== | ||
<references/> | |||
{{NavAct2Finale}} | {{NavAct2Finale}} | ||
[[Category: Characters in Act 2]] | |||
[[Category: Fiends]] | [[Category: Fiends]] | ||
[[Category: Orthons]] | [[Category: Orthons]] | ||
[[Category: Bosses]] | [[Category: Bosses]] | ||
[[Category: Temporary Companions]] | [[Category: Temporary Companions]] |