More actions
2 February 2023
1 February 2023
31 January 2023
→Martial Weapons
m+26
→Simple Weapons
m+52
→Simple Weapons
m+36
→Martial Weapons
m+54
no edit summary
+33
Improve tables.
+246
30 January 2023
→Properties
no edit summary
−39
Restructure step 2.
+465
Moar cleanup.
−55
Bit of cleanup & corrections on the properties.
−12
Fix headers.
−4
Restructure step 1.
+853
22 January 2023
no edit summary
+492
no edit summary
+53
Created page with "'''Weapons''' serve the purpose of dealing damage to various things, ranging from doors and crates to monsters and NPCs. There are a number of ways to categorize items: * Melee or Ranged * Martial or Simple * One-handed, Two-handed, or Versatile Each weapon deals a specific type of physical damage. The damage types are: * Blunt * Slashing * Piercing In addition, weapons can have various special properties, though not all are implemented in the game as of now: {| c..."
+4,008