"item_icon" values
1 row is stored for this pageField | Field type | Allowed values | Value |
---|---|---|---|
rarity | String | common · uncommon · rare · very rare · legendary · story | common |
icon | File | ||
uid | String |
"misc_items" values
1 row is stored for this pageField | Field type | Allowed values | Value |
---|---|---|---|
name | String | Unusual Skull | |
uid | String | ||
type | String | Arrows · Books · Coatings · Elixirs · Food · Drinks · Grenades · Potions · Scrolls · Consumables · Instruments · Containers · Misc · Notes · Alchemical Ingredients · Alchemical Extracts · Dyes | Misc |
image | File | ||
controller_icon | File | ||
icon | File | ||
description | Wikitext | A skull sitting on a shelf. Interacting does nothing unless the player has been sent to prison, at which point it will speak with the player, calling itself Marvin, and serve as a method for escaping prison. | |
quote | Wikitext | The top of this skull is cracked with a lattice of shallow fractures. | |
camp_supplies | Integer | 0 | |
rarity | String | common · uncommon · rare · very rare · legendary · story | common |
action_type | String | ||
effect | Wikitext | When speaking to Marvin the skull as a prisoner it will offer the player two riddles before allowing them to escape.
If the player succesfully answers both riddles then Marvin will teleport them outside the cell with 10 turns of , aiding them in escaping the prison.If the player answers either riddle incorrectly Marvin will teleport them directly infront of the nearby guards sat around the table with the debuff, causing the guards to attack. | |
condition_duration | String | ||
condition_save | String | ||
price | String | 1 | |
weight_kg | String | 250 |