Jump to navigation Jump to search
Turn a creature Invisible. Attacks against it have Disadvantage. It attacks with Advantage. Invisibility breaks when you fail increasingly harder Stealth Ability Checks on attacking, casting spells or interacting with items.
- Action + Level 4 Spell Slot
- Range: 1.5 m / 5 ft
At higher levelsCasting this spell at a higher level grants no additional benefit.
Condition: Greater Invisibility
Duration: 10 turns
How to learn