Page values for "Wild Magic: Dark Tendrils (Condition)"

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"conditions" values

1 row is stored for this page
FieldField typeValue
nameStringWild Magic: Dark Tendrils
iconFile
Wild Magic Dark Tendrils Condition Icon.webp
effectsWikitext
  • Each creature within 9 m / 30 ft of you must succeed a Constitution saving throw or take 1d12 Damage TypesNecrotic damage. Additionally, you gain 1d12 Temporary Hit Points.
  • The DC is based off your Charisma modifier
briefWikitext
typesList of String, delimiter: ,
stack_idStringWILD_MAGIC_BARBARIAN_SHADOWY_TENDRILS
status_groupsList of String, delimiter: ,
tick_typeString
propertiesList of String, delimiter: ,
stack_typeString
condition_nameString
condition_saveString
condition_dcString
condition2_nameString
condition2_saveString
condition2_dcString
condition3_nameString
condition3_saveString
condition3_dcString