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{{Spoiler warning|act=2}} | {{Spoiler warning|act=2}} | ||
{{Infobox | {{Infobox creature | ||
| name = Umbral Tremor | | name = Umbral Tremor | ||
| image = Umbral Tremor.PNG | | image = Umbral Tremor.PNG | ||
| | | hp = 12 | ||
| | | t hp = 16 | ||
| | | resistances = Bludgeoning resistant full, Slashing resistant full, Piercing resistant full, Acid resistant full, Cold resistant full, Fire resistant full, Necrotic Immunity, Poison Immunity, Psychic Immunity, Thunder Immunity, Radiant vulnerability | ||
| conditions = Umbral Tremor | |||
}} | |||
| | |||
'''Umbral Tremors''' are environmental entities found in [[Act Two]]. These rumbling portals of darkness serve as the first line of defense of the [[Gauntlet of Shar]], summoning [[Dark Justiciar|Dark Justiciars]] through them to battle against invaders. | '''Umbral Tremors''' are environmental entities found in [[Act Two]]. These rumbling portals of darkness serve as the first line of defense of the [[Gauntlet of Shar]], summoning [[Dark Justiciar|Dark Justiciars]] through them to battle against invaders. | ||
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* [[NPC|NPC's]] will attack Umbral Tremors with the lowest priority, ignoring it until all other enemies are already defeated, and even then occasionally skipping their turns instead of attacking. | * [[NPC|NPC's]] will attack Umbral Tremors with the lowest priority, ignoring it until all other enemies are already defeated, and even then occasionally skipping their turns instead of attacking. | ||
* One umbral tremor is an exception, spawning in at {{Coords|-820|-786}}during the final wave of the scripted battle outside of [[Balthazar|Balthazar's]] | * One umbral tremor is an exception, spawning in at {{Coords|-820|-786}}during the final wave of the scripted battle outside of [[Gauntlet of Shar#Balthazar's Outpost|Balthazar's Outpost]] in the [[Gauntlet of Shar]]. This tremor has twice as much health and summons a single [[Justiciar Crusader (Undead)|Justiciar Crusader]] before dissipating. | ||
* Since the Tremors themselves do not award Exp for killing them, but the Justiciars they summon do, it might be worth to exhaust them instead of closing them prematurely. | * Since the Tremors themselves do not award Exp for killing them, but the Justiciars they summon do, it might be worth to exhaust them instead of closing them prematurely. | ||
[[Category:Environmental objects]] | [[Category:Environmental objects]] |