Umbral Tremor: Difference between revisions

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{{Spoiler warning|act=2}}
{{Spoiler warning|act=2}}
{{Infobox statistics
{{Infobox creature
| name = Umbral Tremor
| name = Umbral Tremor
| image = Umbral Tremor.PNG
| image = Umbral Tremor.PNG
| hit_points = 12
| hp = 12
| hit_points_tactician = 16
| t hp = 16
| resistant1 = Bludgeoning
| resistances = Bludgeoning resistant full, Slashing resistant full, Piercing resistant full, Acid resistant full, Cold resistant full, Fire resistant full, Necrotic Immunity, Poison Immunity, Psychic Immunity, Thunder Immunity, Radiant vulnerability
| resistant2 = Slashing
| conditions = Umbral Tremor
| resistant3 = Piercing
}}
| resistant4 = Acid
| resistant5 = Cold
| resistant6 = Fire
| immune1 = Necrotic
| immune2 = Poison
| immune3 = Psychic
| immune4 = Thunder
| vulnerable1 = Radiant
| initiative =  
| proficiency_bonus =


| condition1_name = Umbral Tremor
| condition1_description = The Umbral Tremor is about to open - unleashing the Nightsinger's fell hordes.
}}
'''Umbral Tremors''' are environmental entities found in [[Act Two]]. These rumbling portals of darkness serve as the first line of defense of the [[Gauntlet of Shar]], summoning [[Dark Justiciar|Dark Justiciars]] through them to battle against invaders.
'''Umbral Tremors''' are environmental entities found in [[Act Two]]. These rumbling portals of darkness serve as the first line of defense of the [[Gauntlet of Shar]], summoning [[Dark Justiciar|Dark Justiciars]] through them to battle against invaders.


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* [[NPC|NPC's]] will attack Umbral Tremors with the lowest priority, ignoring it until all other enemies are already defeated, and even then occasionally skipping their turns instead of attacking.
* [[NPC|NPC's]] will attack Umbral Tremors with the lowest priority, ignoring it until all other enemies are already defeated, and even then occasionally skipping their turns instead of attacking.
* One umbral tremor is an exception, spawning in at {{Coords|-820|-786}}during the final wave of the scripted battle outside of [[Balthazar|Balthazar's]] outpost in the [[Gauntlet of Shar]]. This tremor has twice as much health and summons a single [[Justiciar Crusader (Undead)|Justiciar Crusader]] before dissipating.
* One umbral tremor is an exception, spawning in at {{Coords|-820|-786}}during the final wave of the scripted battle outside of [[Gauntlet of Shar#Balthazar's Outpost|Balthazar's Outpost]] in the [[Gauntlet of Shar]]. This tremor has twice as much health and summons a single [[Justiciar Crusader (Undead)|Justiciar Crusader]] before dissipating.
* Since the Tremors themselves do not award Exp for killing them, but the Justiciars they summon do, it might be worth to exhaust them instead of closing them prematurely.
* Since the Tremors themselves do not award Exp for killing them, but the Justiciars they summon do, it might be worth to exhaust them instead of closing them prematurely.


[[Category:Environmental objects]]
[[Category:Environmental objects]]

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