Polymorphed (Condition): Difference between revisions
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* If the sheep's Hit Points are reduced to 0, the creature reverts to its original form with its original Hit Points. | * If the sheep's Hit Points are reduced to 0, the creature reverts to its original form with its original Hit Points. | ||
| type = Polymorphed | | type = Polymorphed | ||
| stack id = POLYMORPH | |||
}} | }} |
Latest revision as of 19:03, 8 May 2024
- Creature is turned into a harmless sheep with 3 Hit Points for 5 turns.
- If the sheep's Hit Points are reduced to 0, the creature reverts to its original form with its original Hit Points.
Properties
Stack ID: POLYMORPH
Conditions with the same stack ID
Conditions with the stack ID POLYMORPH
, only one of these can be applied at the same time:
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