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| class learns at level 11 = Wizard | | class learns at level 11 = Wizard | ||
| summary = | | summary = | ||
| description = Raise a wall of solid ice that deals {{DamageText|10d6|Cold}} damage to anyone standing in its way. When the ice is broken, it leaves behind a cloud of frigid air that deals {{DamageText|10d6|Cold}} per turn to creatures within. | | description = Raise a wall of solid ice that deals {{DamageText|10d6|Cold}} damage to anyone standing in its way. | ||
| extra description = When the ice is broken, it leaves behind a cloud of frigid air that deals {{DamageText|10d6|Cold}} per turn to creatures within. | |||
| cost = action, spell6 | | cost = action, spell6 | ||
| damage = 10d6 | | damage = 10d6 | ||
| damage type = Cold | | damage type = Cold | ||
| extra damage = 10d6 | |||
| extra damage type = Cold | |||
| extra damage con = yes | |||
| concentration = yes | | concentration = yes | ||
| save = DEX | | save = DEX |