3,890
editsAd placeholder
Paladin: Difference between revisions
Jump to navigation
Jump to search
m
clarify important attributes
m (copyedit + clarifying primary ability score/MAD situation) |
m (clarify important attributes) |
||
Line 8: | Line 8: | ||
|} | |} | ||
'''Paladin''' is one of the [[Character Creation#Playable Classes|Playable Classes]] of Baldur's Gate 3. Paladins are masters of a variety of weapons and armor. They channel the power of their sacred oath to heal the sick and injured and to smite their foes. Paladins | '''Paladin''' is one of the [[Character Creation#Playable Classes|Playable Classes]] of Baldur's Gate 3. Paladins are masters of a variety of weapons and armor. They channel the power of their sacred oath to heal the sick and injured and to smite their foes. Important attributes for Paladins include [[Strength]] (or [[Dexterity]]), [[Charisma]], and [[Constitution]]. | ||
{{clear}} | {{clear}} | ||
Line 16: | Line 16: | ||
* Level 1 Maximum Hit Points: {{C|10 + [[Constitution]] Modifier}} | * Level 1 Maximum Hit Points: {{C|10 + [[Constitution]] Modifier}} | ||
** Hit points gained at higher levels: {{C|6 + [[Constitution]] Modifier}} | ** Hit points gained at higher levels: {{C|6 + [[Constitution]] Modifier}} | ||
* Important Attributes: {{C|[[Strength]]}} or {{C|[[Dexterity]]}} for physical attacks, {{C|[[Charisma]]}} for Spells and Channel Oath Abilities, and {{C|[[Constitution]]}} for Hit Points and [[Spell#Concentration|Concentration Checks]]. | |||
* [[Spell|Spellcasting]]: | * [[Spell|Spellcasting]]: | ||
** Spellcasting Ability: {{C|[[Charisma]]}} | ** Spellcasting Ability: {{C|[[Charisma]]}} | ||
** Paladins are primarily martial fighters; they gain Spell Slots at 1/2 the rate of a full spellcaster. | ** Paladins are primarily martial fighters; they gain Spell Slots at 1/2 the rate of a full spellcaster. | ||
** Prepared Spells: You may swap your Prepared Spells at any time while out of combat, but can only have a certain number of Spells prepared at a time. The Spells must be of a level for which you have Spell Slots. | ** [[Spell#Prepared Spells|Prepared Spells]]: You may swap your Prepared Spells at any time while out of combat, but can only have a certain number of Spells prepared at a time. The Spells must be of a level for which you have Spell Slots. | ||
*** Number of Prepared Spells = {{C|(Paladin level) + [[Charisma]] Modifier}} ''(Minimum of 1 spell).'' | *** Number of Prepared Spells = {{C|(Paladin level) + [[Charisma]] Modifier}} ''(Minimum of 1 spell).'' | ||
* [[Saving Throw]] Proficiencies: {{C|[[Wisdom]], [[Charisma]]}} | * [[Saving Throw]] Proficiencies: {{C|[[Wisdom]], [[Charisma]]}} |