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editsAdding new Armour class value template
(Update uid/uuid display) |
HiddenDragon (talk | contribs) (Adding new Armour class value template) |
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<h2> Properties </h2> | <h2> Properties </h2> | ||
<ul class="bg3wiki-property-list" | <ul class="bg3wiki-property-list"> {{#if: {{{armour class|}}}{{{armour class bonus|}}} | | ||
<li> {{Armour class value|{{{armour class|{{{armour class bonus}}}}}}|{{#switch: {{{type|}}} | |||
| Clothing = Armour Class ''(Clothing grants no inherent AC bonus)'' | |||
| Light Armour = + [[Dexterity#Dexterity Modifier Chart|Dexterity Modifier]] Armour Class | |||
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| Clothing = | |||
| Light Armour = | |||
| Medium Armour = {{#ifeq: {{{dex override}}} | | Medium Armour = {{#ifeq: {{{dex override}}} | ||
| yes | | | yes | + [[Dexterity#Dexterity Modifier Chart|Dexterity Modifier]] Armour Class | ||
| | | + [[Dexterity#Dexterity Modifier Chart|Dexterity Modifier]] Armour Class ''(AC bonus from Dexterity limited to +2)''}} | ||
| Heavy Armour = | | Heavy Armour = Armour Class | ||
| | | #default = Armour Class}}}} </li>}} | ||
: {{ | <li> {{WeaponType|{{{type|}}}}} </li> {{#if: {{{proficiency|}}} | | ||
<li> Required Proficiency: {{WeaponType|{{{proficiency}}}}} </li> }} {{#if: {{{armour class|}}} | | |||
<li> {{ArmourClass}}: }} {{#if: {{{stealth disadvantage|}}} | | |||
: {{Disadvantage}} on [[Stealth]] checks }} </li> | : {{Disadvantage}} on [[Stealth]] checks }} </li> | ||
<li> {{Rarity | {{{rarity|common}}} }} </li> {{#if: {{{enchantment|}}} | | <li> {{Rarity | {{{rarity|common}}} }} </li> {{#if: {{{enchantment|}}} | |